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    Matching Gain Before And After Effects

    Scheduled Pinned Locked Moved Scripting
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    • NatanN
      Natan
      last edited by

      Oh Thank You @iamlamprey This Is Awesome
      I'll Give It A Try Right Now <3 :) Thank You Man

      1 Reply Last reply Reply Quote 0
      • NatanN
        Natan
        last edited by Natan

        Very Good Script,
        Here, I Replaced the Transformer With Convolution Reverb,
        The result Is Not Very Undercontrol As You Said, It's Acts Very Unstable, And Glitchy :(

        Snippet:

        HiseSnippet 1591.3oc6X80aSbDD+tjbUXCAAHTUebEpO3HERro.shpJRh+C31DhUrAJOgVe2X6Eta2q6smSiP7Ner5a80J0uHn9Enc18r8s1wXRsTP.hK4Auye182L6ryL61RJ7gjDgzwsPmShAG2K409DtZP0ATF2oYMG2K6c.MQARRFo8NIllj.ANttq9.MA2Bq4X9d682iFR49PNIGmmHX9v9rHlJmZqc9EVXXCZ.zgEYI8s2ooufWUDJRQ7rpWYmXp+Ko8gGQ0hshmi6WUOfoDx1JpBRbbWaOQvIsGHNlmI+SXIrtgfdPEm13DkQtgHLPiX8ucpNfEFzZrcm33350J2KrZlW35dGvBXSnm6MthgAIWCa+g6JKBdUrgW44BuJyCdtVvasL3cUu19RVrJmiFaWzqIG2n5Qws.aXkIqyJ+yZdUEnDb0VQzWBMj3fIZT5tkKuI4NkKuwOtdww+gaGIJxPpjzjGmp1GFBgjehXhP1pOnp2qG3qJcibt2PqdtZGlpVjdVrmQwNRJOomPFgAdyQQK12HCvaucUIftcBknXZsDceAJ5VSaFJbxpy6y3vV9Fw0QfxCMhVROQpsR.kgXUZXXWL9qTuTtuhI3k1X8huZ8hD7a6sOBnAID0.fDB8TD+ATNGsQQuLOEQez3dYBudwB5klooGpM08QPj6wzlU0ToD2VLiKUQiiBSK9HLihVC7YcgvjFBodMZP8w.tRVRazF+eQX73AnoODcRfweRXIDeZZBi2mXlDBM3EoIpHDS2S6.MF.0HKDLATVaBuCi3Tp79rioUH2TvMC+zP8oJi8DvP4vEyGHcA0w.v0jiHkzLoQhTtRal11BDrw8xlMssX3jOKZnMCVuo8FlFGyQkJ2bVhS.7iSFAU+wHOvF0JAAiyLBHLmAH8QmfIXsf0gBcv3tJkj0MUAkrYn8YadJyP6vd83yCcza7hiwcY8xjcnXHMLE1zPHRHAhDRhwCGrgfgV91tNjnDkGXHOf0eft.PqGugIb.OjnnxriIktElwX7QDhf+HgBNDOqT7UEKT70EIyxpWu4xSmXRJBCwIbdryVpEnXIdZTWPtYlENQPLi4zoju36NkrcEC+r7jVBJ3M4L0gwvnw1IsGa0i4V1YhwZSJ2FsolkA5zhkS5z0DbFkGG+0iaVipn5xDingxECRESast0fgX82rhFE7pAIuTIhwJvmphBVWSDniSmtXmNLaDCzcOUUEckCLxQchcG.mKU.Oqv8pdsXJ+AyGuqLG7hdsya7Npeh08xpbkC107Z7qKayC+O5sYUKrbgIc3whhCgGLFJWxKuZzB5uywoFDRmx88TVfZPNgmsyb5.rIGKznZIBoxYc9qddXwqcliVzlG4Sln6q4Yb+eJAXS3wmN.9JdsneLDPbD1R.1J1ATrv+uiWO4QoQswqD4CUy5fCWHO2UzUAxFWVOVCn1.OvL3ewuQLqnG6NhYkwLscIWabJJr.xPQXpwz09i08r5vaJmQM4ISma3Y+wSA0roK1GcJb+oNx2LJNMLA1G38sSb716OBOlDQ1zw9n1CaBuuD6oKny.rm8.64qkDBlMozCYUsli2726TiFEi9SaYZznynhh4jXgitnIw6UsN5vetd0NOuwg6Wq9Qu9g3cAdBH61r4VGSG5DosyLWdDUuC49l+bEmPgHtstunw7zDpyCFO7bIc2G5fk2UMj08r5NcgORvWJh7khHeoHxmaEQtblK4hXdANXdtFi23qMiIOkhWv7A.GjZmUkEje3uNqOhX7Y9QDOzWgKuoTVrHYpItMDw5H3ZudNQrjSCI7aGo29roWUPkyk0aueCzHmqNsopToINXWyqRrnLWdmsLWSekLK4eOOi3ZeT+Jme3tR5pmM39ddH1BiwXVcv5X8oP7d2SRx1ilFpFSc5.9CDbQ7.Am4aGMbDfGT62Gj1XetFztJE1QTNkquyQPHPsir+1c1GiHoRzOAKounxY2Wrn8quwKCtD8oTxmGOkvpeF8TBejUQ4CwZDQ8khm6m8Ja5X4KXnf1M2z9eAuCziIUbLukHpmW4sJiM8Gvdtuu1ceyJNNyWmasD57cKgN2dIz4NKgN2cIz46WBc9gEpitXztoJQT1QQjPq5lW8z0sNmhQxlndm+CwOw2DC
        
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        • ?
          A Former User
          last edited by

          Yeh the volume spikes are brutal, which I assume has to do with the limitations on timer rates. I'm messing around with a scriptnode version, I have an old build so I don't think I have the comparison node which might be necessary...

          NatanN 1 Reply Last reply Reply Quote 1
          • NatanN
            Natan @A Former User
            last edited by

            @iamlamprey
            Yeah, The Measurement And Limitation On Timer Kinda Make This Hard For Output Gain Level.
            It Works All The Time And Sometimes It Goes Too Down And Cuts The Signal's Volume.

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User
              last edited by

              Do you have access to the core.pma node in Scriptnode? I can't find it, pretty sure my build should have it

              NatanN 1 Reply Last reply Reply Quote 0
              • NatanN
                Natan @A Former User
                last edited by Natan

                @iamlamprey No I Don't See That In The List
                Eidt: I'm At The Latest Commit
                Did Check My Previous Build, And No Such A Node "core.pma"
                @Christoph-Hart Is This Available core.pma?

                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User
                  last edited by

                  If I can figure out how to subtract the value of one core.peak from another, I might be able to make a scriptnode version. But it would only affect things in the same scriptnode tree, not external effects... 😧

                  decent chance im overcomplicating it as well

                  pelleP 1 Reply Last reply Reply Quote 1
                  • ?
                    A Former User
                    last edited by A Former User

                    Ok getting somewhere... it's a bit jumpy but I think I can improve on it

                    Probably all I can do for today since it's officially christmas in australia :)

                    NatanN 2 Replies Last reply Reply Quote 1
                    • NatanN
                      Natan @A Former User
                      last edited by

                      @iamlamprey
                      You're Doing Great Man 👏 Keep It Up
                      And Merry Christmas 👏🥃💯🍓🍎🍅⭐️

                      ? 1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @Natan
                        last edited by

                        @Natan Merry Christmas! ☺

                        1 Reply Last reply Reply Quote 1
                        • NatanN
                          Natan @A Former User
                          last edited by

                          @iamlamprey
                          Mate, Have You Made This More Stable, And Smooth?

                          ? 1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @Natan
                            last edited by

                            @Natan Well for one it doesn't need a 16x oversample node 😧

                            You could try playing around with the Smoothing setting for the gain, or wrapping either the gain, the core.peak, or both in one of the fixX_block nodes, or a frameX node.

                            Not too sure but

                            CasmatC 1 Reply Last reply Reply Quote 1
                            • CasmatC
                              Casmat @A Former User
                              last edited by

                              @iamlamprey @Natan (anyone else!)
                              Hey!

                              Was wondering if anyone had any working version of this, I'm trying to replicate the same thing for a saturator, and it's not really working out..

                              Thanks!

                              i make music

                              CasmatC 1 Reply Last reply Reply Quote 0
                              • CasmatC
                                Casmat @Casmat
                                last edited by

                                Yarrr matey, which hise scallywag can save my day?? (bump!)

                                i make music

                                ustkU 1 Reply Last reply Reply Quote 0
                                • ustkU
                                  ustk @Casmat
                                  last edited by ustk

                                  @Casmat Since the phase, the frequency content, or the "fullness" (reverb delay) of the sound will be severely modified by whatever effects you are using, the resulting gain is very hard (another way to say impossible) to predict. Therefore you need to compensate for this in each effect by ear, and probably automate it when the parameters are changing.
                                  So basically it will be a gain module/node at the end of each chain that react to different parameter in a "weighted" manner

                                  Can't help pressing F5 in the forum...

                                  CasmatC 2 Replies Last reply Reply Quote 0
                                  • CasmatC
                                    Casmat @ustk
                                    last edited by

                                    @ustk ahh ok! Thanks!

                                    i make music

                                    1 Reply Last reply Reply Quote 0
                                    • CasmatC
                                      Casmat @ustk
                                      last edited by

                                      @ustk i have this chorus module which is getting cloned 4 times, this creates a massive gain increase and since it’s cloned 4 times, is there a way to accurately reduce that gain?

                                      Thanks!

                                      i make music

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @Casmat
                                        last edited by

                                        @Casmat said in Matching Gain Before And After Effects:

                                        @ustk i have this chorus module which is getting cloned 4 times, this creates a massive gain increase and since it’s cloned 4 times, is there a way to accurately reduce that gain?

                                        Thanks!

                                        @ustk just told you what to do...

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        CasmatC 1 Reply Last reply Reply Quote 0
                                        • CasmatC
                                          Casmat @Lindon
                                          last edited by Casmat

                                          @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a “normal” amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

                                          i make music

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @Casmat
                                            last edited by

                                            @Casmat said in Matching Gain Before And After Effects:

                                            @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a “normal” amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

                                            it really depends on the settings you are applying in the chorus effect - so do as @ustk suggests - for all settings evaluate the gain change and reverse apply this for each setting state.

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            CasmatC 1 Reply Last reply Reply Quote 0
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