Using Constant for Gain/Volume.
I am using multiple samplers in a Synthesizer group.
I need to control the volume of each sampler , as far as I can tell I should probably use a Gain-Constant Modulator as I cannot use a simple gain and I am assuming that using the sampler volume will not give me smooth /crackle free gain.
My question is , can I get a log/db response for the constant , it sounds like its linear?
Why can't you use simple gain on each sampler?
There is no FX option on each sampler when used in a synthesizer group.
d.healey last edited by d.healey
Why not put it on the synth group then? or do you need individual control?
lalalandsynth last edited by lalalandsynth
@d-healey Because in each group there are 3 samplers , and I need Individual volume control.
I guess I could just not use a group and link the Adsrs between them ?
That is the only reason I am using a group .
Do you need to control the volume while sounds are playing?
@d-healey yes, its a drawbar system .
@lalalandsynth Then I think constant mod is your only option, I don't know a formula to convert from DB to intensity though.
@d-healey Ok, I guess I will not use a group then .
Question on voice amount.
When I use a group - 3 samplers per group.
The total group gets 256 voices.
When I use the samplers individually i,e not in a group , each sampler gets 256 voices.
What would you recommend for the voice amount for each sampler ?
I am assuming that is a CPU issue and I need to economize ?
Each sampler can only play 2 octaves , but polyphonic.
Any thoughts on this ?
@lalalandsynth Hard to say, but yeah the lower the better in terms of cpu
Christoph Hart last edited by
Use this scriptnode-powered time variant modulator in each sampler for a simple real-time gain control (adjust the smoothing time as you like and setup the parameter range to be as logarithmic as you want to):
As for the performance question: the synth group is a bit more efficient because it handles the voices together, but you won't get too much CPU optimisations there as the bottleneck will most likely be something else.
@Christoph-Hart Awesome ! Thanks !