HISE Logo Forum
    • Categories
    • Register
    • Login

    Real-world examples

    Scheduled Pinned Locked Moved General Questions
    13 Posts 5 Posters 645 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • A
      alepan
      last edited by

      Hi all, hope you're doing fine.
      I was thinking of something that might be very useful for people (like me) who are not so much inside programming/scripting yet, and who need to understand how some elements can be applied to real contexts. Let me explain: let's take timers as an example. I've read some topics where some of you explain how to set up a timer that prints a count from value x to value y in a label; while it is nice to see, I still have problems in understanding where I can use timers in a real project. I know this sounds dumb, but I think this is a limit that many people starting like me have every day.
      So, do you think it would be possible (when you have some spare time) to post some "real world" examples on how/when to use the functions that you consider most important?
      Thanks for your time :)

      1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff
        last edited by

        @d-healey has a Patreon exactly for this! Tons of real world example covered.

        Just a moment...

        favicon

        (www.patreon.com)

        Dan Korneff - Producer / Mixer / Audio Nerd

        A 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey
          last edited by

          Think of a timer as a loop with a speed control.

          A recent example in one of my projects. I'm making a guitar library and want to automatically strum chords. This requires a loop but a loop runs at one speed (as fast as it can) I need a loop that I can control the rate of. So a timer is perfect for this.

          Another example with the same project. I need to be able to slide a note up/down, like a guitarist sliding a finger along a string. Again a loop wouldn't work because I need to control the rate of the slide, so a timer is the appropriate choice here too. In fact, for this feature I used 6 timers, for polyphonic slides.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          A 1 Reply Last reply Reply Quote 1
          • A
            alepan @Dan Korneff
            last edited by

            @dustbro Yeah I know, I subscribed :) I just feel I need some more ;)

            d.healeyD 1 Reply Last reply Reply Quote 1
            • A
              alepan @d.healey
              last edited by

              @d-healey Great, thanks a lot!

              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @alepan
                last edited by

                @alepan said in Real-world examples:

                @dustbro Yeah I know, I subscribed :) I just feel I need some more ;)

                Tell me more about what you want to know and I'll make a video.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                LindonL A 2 Replies Last reply Reply Quote 0
                • LindonL
                  Lindon @d.healey
                  last edited by

                  @d-healey ..scriptnode....

                  HISE Development for hire.
                  www.channelrobot.com

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Lindon
                    last edited by d.healey

                    @Lindon I haven't found a use for it in my projects so far. I'm interested in the synth/physical modelling stuff but haven't been able to get it to work.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    LindonL 1 Reply Last reply Reply Quote 1
                    • LindonL
                      Lindon @d.healey
                      last edited by

                      @d-healey LOL - yeah I've been waiting for you to do another of your famous very-informative videos before I even opened it....

                      HISE Development for hire.
                      www.channelrobot.com

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Lindon
                        last edited by

                        @Lindon said in Real-world examples:

                        @d-healey LOL - yeah I've been waiting for you to do another of your famous very-informative videos before I even opened it....

                        Maybe I could do a non-very-informative introduction to just get people started.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        1 Reply Last reply Reply Quote 4
                        • A
                          alepan @d.healey
                          last edited by

                          @d-healey I'd like to create a drum instrument sampling the drum set I have in my recording studio. I'd like to do a rather simple/standard instrument, something like this:

                          • main window with mixer (close mics, overheads, room)
                          • edit window for each piece of the drumset (with eq, dynamics, maybe saturation, two aux sends)
                          • fx window with two fx units
                          • midi window with patterns? (maybe too difficult)

                          Any suggestions on how to organize the samples?
                          As I would like to have eqs, dynamics and so forth on each piece of the drumset, should I have a dedicated sampler for each of them? (one for kick, one for snare and so on?) or is there a better and less resource-consuming way?
                          Do you think I should concentrate on something specific as far as scripting (if needed) is concerned?
                          Thanks a lot for your patience :)

                          1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            Yes, definitely one sampler per drum, but make sure to turn down the voicelimit / voice amount per sampler to a sensible minimum (32 should be enough) to save memory.

                            A 1 Reply Last reply Reply Quote 1
                            • A
                              alepan @Christoph Hart
                              last edited by

                              @Christoph-Hart ok thank you!

                              1 Reply Last reply Reply Quote 0
                              • First post
                                Last post

                              18

                              Online

                              1.8k

                              Users

                              12.1k

                              Topics

                              105.4k

                              Posts