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    • Dan KorneffD
      Dan Korneff
      last edited by

      @d-healey has a Patreon exactly for this! Tons of real world example covered.

      Just a moment...

      favicon

      (www.patreon.com)

      Dan Korneff - Producer / Mixer / Audio Nerd

      A 1 Reply Last reply Reply Quote 1
      • d.healeyD
        d.healey
        last edited by

        Think of a timer as a loop with a speed control.

        A recent example in one of my projects. I'm making a guitar library and want to automatically strum chords. This requires a loop but a loop runs at one speed (as fast as it can) I need a loop that I can control the rate of. So a timer is perfect for this.

        Another example with the same project. I need to be able to slide a note up/down, like a guitarist sliding a finger along a string. Again a loop wouldn't work because I need to control the rate of the slide, so a timer is the appropriate choice here too. In fact, for this feature I used 6 timers, for polyphonic slides.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        A 1 Reply Last reply Reply Quote 1
        • A
          alepan @Dan Korneff
          last edited by

          @dustbro Yeah I know, I subscribed :) I just feel I need some more ;)

          d.healeyD 1 Reply Last reply Reply Quote 1
          • A
            alepan @d.healey
            last edited by

            @d-healey Great, thanks a lot!

            1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @alepan
              last edited by

              @alepan said in Real-world examples:

              @dustbro Yeah I know, I subscribed :) I just feel I need some more ;)

              Tell me more about what you want to know and I'll make a video.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              LindonL A 2 Replies Last reply Reply Quote 0
              • LindonL
                Lindon @d.healey
                last edited by

                @d-healey ..scriptnode....

                HISE Development for hire.
                www.channelrobot.com

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Lindon
                  last edited by d.healey

                  @Lindon I haven't found a use for it in my projects so far. I'm interested in the synth/physical modelling stuff but haven't been able to get it to work.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  LindonL 1 Reply Last reply Reply Quote 1
                  • LindonL
                    Lindon @d.healey
                    last edited by

                    @d-healey LOL - yeah I've been waiting for you to do another of your famous very-informative videos before I even opened it....

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @Lindon said in Real-world examples:

                      @d-healey LOL - yeah I've been waiting for you to do another of your famous very-informative videos before I even opened it....

                      Maybe I could do a non-very-informative introduction to just get people started.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 4
                      • A
                        alepan @d.healey
                        last edited by

                        @d-healey I'd like to create a drum instrument sampling the drum set I have in my recording studio. I'd like to do a rather simple/standard instrument, something like this:

                        • main window with mixer (close mics, overheads, room)
                        • edit window for each piece of the drumset (with eq, dynamics, maybe saturation, two aux sends)
                        • fx window with two fx units
                        • midi window with patterns? (maybe too difficult)

                        Any suggestions on how to organize the samples?
                        As I would like to have eqs, dynamics and so forth on each piece of the drumset, should I have a dedicated sampler for each of them? (one for kick, one for snare and so on?) or is there a better and less resource-consuming way?
                        Do you think I should concentrate on something specific as far as scripting (if needed) is concerned?
                        Thanks a lot for your patience :)

                        1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          Yes, definitely one sampler per drum, but make sure to turn down the voicelimit / voice amount per sampler to a sensible minimum (32 should be enough) to save memory.

                          A 1 Reply Last reply Reply Quote 1
                          • A
                            alepan @Christoph Hart
                            last edited by

                            @Christoph-Hart ok thank you!

                            1 Reply Last reply Reply Quote 0
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