Open GL
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@Christoph-Hart said in Open GL:
Doesn‘t rosetta just turn intel binaries into ARM ones?
oh maybe it does - how do the OpenGL calls get managed then on machine that only has Metal?
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@Christoph-Hart said in Open GL:
Doesn‘t rosetta just turn intel binaries into ARM ones?
Is that possible without recompiling from source?
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Yes, it converts the x86 assembly of a compiled binary to ARM assembly and then uses some kind of emulation layer. It works surprisingly well but you get a little bit of CPU overhead compared to a natively compiled binary for ARM.
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@Christoph-Hart Do you have any recommendations for working with OpenGL in regards to Fonts in OSX? My fonts degrade quite heavily with OpenGL but I really need it with this plugin.