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    suck notes with keyassigner script in silent synth

    Scheduled Pinned Locked Moved Scripting
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    • David HealeyD
      David Healey @Morphoice
      last edited by

      @Morphoice Oh hang on, my current build doesn't include FAUST 🤦 I can't rebuild at the moment because I'm in the middle of something, but I think you've nailed down that it's a faust side issue.

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      • MorphoiceM
        Morphoice @David Healey
        last edited by

        @David-Healey oh yes, the pleasures of building with faust and ending up without faust .... ;)))

        im very strongly convinced the issues is within how hise implements faust as explained in the post before, not the faust dsp itself. then again that would only explains the issue that notes are not sustained even though the pedal is pressed...

        the other problems are the orphan notes that might still be a problem of the keyassigner... some never get released when the pedal is released.... could be some sort of orphans from a tretrigger of the same note...

        my forte is coding dsp, all that stuff around that makes the world tick -- no clue

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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        • David HealeyD
          David Healey @Morphoice
          last edited by

          @Morphoice Tell me what the key assigners role is.

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          • MorphoiceM
            Morphoice @David Healey
            last edited by

            @David-Healey handle polyphonic aftertouch and pitchbend by sending their values to a knob in the faust (not present in the snippet example)

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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            • David HealeyD
              David Healey @Morphoice
              last edited by

              @Morphoice Does that need to be scripted? Isn't there a way directly in scriptnode to get those values and forward them to the faust node?

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              • MorphoiceM
                Morphoice @David Healey
                last edited by

                @David-Healey nope, we had this discussion here a long time ago and this was the only working way

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • MorphoiceM
                  Morphoice @David Healey
                  last edited by

                  @David-Healey i believe it was this thread
                  https://forum.hise.audio/topic/11793/polyphonic-aftertouch/34?_=1778856642370

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                  • MorphoiceM
                    Morphoice @David Healey
                    last edited by

                    @David-Healey there's also another bug in the hise/faust midi implementation.... if a key is held and the pedal released, the note stops. although the key is still held.... weird.

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • David HealeyD
                      David Healey @Morphoice
                      last edited by

                      @Morphoice Does this happen if you swap your faust synth for a waveform gen, keeping everything else the same?

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                      • MorphoiceM
                        Morphoice @David Healey
                        last edited by

                        @David-Healey there is no waveform generator in a silent synth

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                        • MorphoiceM
                          Morphoice @David Healey
                          last edited by

                          @David-Healey i think i isolated the problem and filed an issue, it's in fact three problems
                          https://github.com/christophhart/HISE/issues/954

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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