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    suck notes with keyassigner script in silent synth

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    • David HealeyD
      David Healey @Morphoice
      last edited by

      @Morphoice If it's on the faust side I won't be much help.

      I'm not hearing any audio with your snippet.

      On the script side this looks weird. What's the intention?

      global Event 			= {};
      
      Event.noteIds 			= []; 
      Event.noteIds.reserve(128);
      
      for (i = 0; i<128; i++)
      {
      	Event.noteIds[i] = [];
      	Event.noteIds[i].reserve(32);
      }
      

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      • MorphoiceM
        Morphoice @David Healey
        last edited by

        @David-Healey dead code

        is there a faust node in the polyphonic scriptfx?

        toes it have a dsp code?

        if not put this

        // Faust Source File: Test
        // Created with HISE on 2026-05-15
        import("stdfaust.lib");
        
        gate = button("[20]gate");							// note on off
        freq = hslider("[21]freq", 200, 20, 20000, 0.1);	// note frequeny
        gain = hslider("[22]gain", 0.0, 0.0, 1.0, 0.01);	// note velocity
        
        attack 			= hslider("AttackTime[style:knob]",0.2,0,6,0.001);
        attackSlope 	= hslider("AttackSlope[style:knob]",0.7,0,1,0.001);
        decay 			= hslider("DecayTime[style:knob]",0.3,0,6,0.001);
        decaySlope 		= hslider("DecaySlope[style:knob]",0.3,0,1,0.001);
        sustain 		= vslider("SustainLevel[style:knob]",0.5,0,1,0.001);
        release 		= vslider("ReleaseTime[style:knob]",1,0,6,0.001);
        releaseSlope 	= vslider("ReleaseSlope[style:knob]",0.3,0,1,0.001);
        velDepth 		= vslider("velDepth[style:knob]",1,0,1,0.001);
        legato 			= vslider("Legato[style:knob]",0,0,1,0.001);
        
        ramp   			= en.adsr(0, release * 0.15, 0, 0, 1 - gate);
        dramp   		= en.adsr(attack, decay * 0.1, 1,0, gate);
        rslope			= releaseSlope - ramp * 0.25;
        dslope			= decaySlope - dramp * 0.20;
        
        velocity 		= 1*(1-velDepth*((1-gain))); 
        
        envelope 		= en.adsr_bias(attack, decay, sustain, release, attackSlope, dslope, rslope, legato, gate) 
        				: hbargraph("CV",0,1);
        
        
        osc = os.polyblep_triangle(freq) * envelope;
        
        process = osc,osc;
        
        

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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        • David HealeyD
          David Healey @Morphoice
          last edited by

          @Morphoice Oh hang on, my current build doesn't include FAUST 🤦 I can't rebuild at the moment because I'm in the middle of something, but I think you've nailed down that it's a faust side issue.

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          • MorphoiceM
            Morphoice @David Healey
            last edited by

            @David-Healey oh yes, the pleasures of building with faust and ending up without faust .... ;)))

            im very strongly convinced the issues is within how hise implements faust as explained in the post before, not the faust dsp itself. then again that would only explains the issue that notes are not sustained even though the pedal is pressed...

            the other problems are the orphan notes that might still be a problem of the keyassigner... some never get released when the pedal is released.... could be some sort of orphans from a tretrigger of the same note...

            my forte is coding dsp, all that stuff around that makes the world tick -- no clue

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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            • David HealeyD
              David Healey @Morphoice
              last edited by

              @Morphoice Tell me what the key assigners role is.

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              • MorphoiceM
                Morphoice @David Healey
                last edited by

                @David-Healey handle polyphonic aftertouch and pitchbend by sending their values to a knob in the faust (not present in the snippet example)

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • David HealeyD
                  David Healey @Morphoice
                  last edited by

                  @Morphoice Does that need to be scripted? Isn't there a way directly in scriptnode to get those values and forward them to the faust node?

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                  • MorphoiceM
                    Morphoice @David Healey
                    last edited by

                    @David-Healey nope, we had this discussion here a long time ago and this was the only working way

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • MorphoiceM
                      Morphoice @David Healey
                      last edited by

                      @David-Healey i believe it was this thread
                      https://forum.hise.audio/topic/11793/polyphonic-aftertouch/34?_=1778856642370

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                      • MorphoiceM
                        Morphoice @David Healey
                        last edited by

                        @David-Healey there's also another bug in the hise/faust midi implementation.... if a key is held and the pedal released, the note stops. although the key is still held.... weird.

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                        • David HealeyD
                          David Healey @Morphoice
                          last edited by

                          @Morphoice Does this happen if you swap your faust synth for a waveform gen, keeping everything else the same?

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                          • MorphoiceM
                            Morphoice @David Healey
                            last edited by

                            @David-Healey there is no waveform generator in a silent synth

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                            • MorphoiceM
                              Morphoice @David Healey
                              last edited by

                              @David-Healey i think i isolated the problem and filed an issue, it's in fact three problems
                              https://github.com/christophhart/HISE/issues/954

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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