suck notes with keyassigner script in silent synth
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@David-Healey dead code
is there a faust node in the polyphonic scriptfx?
toes it have a dsp code?
if not put this
// Faust Source File: Test // Created with HISE on 2026-05-15 import("stdfaust.lib"); gate = button("[20]gate"); // note on off freq = hslider("[21]freq", 200, 20, 20000, 0.1); // note frequeny gain = hslider("[22]gain", 0.0, 0.0, 1.0, 0.01); // note velocity attack = hslider("AttackTime[style:knob]",0.2,0,6,0.001); attackSlope = hslider("AttackSlope[style:knob]",0.7,0,1,0.001); decay = hslider("DecayTime[style:knob]",0.3,0,6,0.001); decaySlope = hslider("DecaySlope[style:knob]",0.3,0,1,0.001); sustain = vslider("SustainLevel[style:knob]",0.5,0,1,0.001); release = vslider("ReleaseTime[style:knob]",1,0,6,0.001); releaseSlope = vslider("ReleaseSlope[style:knob]",0.3,0,1,0.001); velDepth = vslider("velDepth[style:knob]",1,0,1,0.001); legato = vslider("Legato[style:knob]",0,0,1,0.001); ramp = en.adsr(0, release * 0.15, 0, 0, 1 - gate); dramp = en.adsr(attack, decay * 0.1, 1,0, gate); rslope = releaseSlope - ramp * 0.25; dslope = decaySlope - dramp * 0.20; velocity = 1*(1-velDepth*((1-gain))); envelope = en.adsr_bias(attack, decay, sustain, release, attackSlope, dslope, rslope, legato, gate) : hbargraph("CV",0,1); osc = os.polyblep_triangle(freq) * envelope; process = osc,osc; -
@Morphoice Oh hang on, my current build doesn't include FAUST
I can't rebuild at the moment because I'm in the middle of something, but I think you've nailed down that it's a faust side issue. -
@David-Healey oh yes, the pleasures of building with faust and ending up without faust .... ;)))
im very strongly convinced the issues is within how hise implements faust as explained in the post before, not the faust dsp itself. then again that would only explains the issue that notes are not sustained even though the pedal is pressed...
the other problems are the orphan notes that might still be a problem of the keyassigner... some never get released when the pedal is released.... could be some sort of orphans from a tretrigger of the same note...
my forte is coding dsp, all that stuff around that makes the world tick -- no clue
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@Morphoice Tell me what the key assigners role is.
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@David-Healey handle polyphonic aftertouch and pitchbend by sending their values to a knob in the faust (not present in the snippet example)
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@Morphoice Does that need to be scripted? Isn't there a way directly in scriptnode to get those values and forward them to the faust node?
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@David-Healey nope, we had this discussion here a long time ago and this was the only working way
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@David-Healey i believe it was this thread
https://forum.hise.audio/topic/11793/polyphonic-aftertouch/34?_=1778856642370 -
@David-Healey there's also another bug in the hise/faust midi implementation.... if a key is held and the pedal released, the note stops. although the key is still held.... weird.
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@Morphoice Does this happen if you swap your faust synth for a waveform gen, keeping everything else the same?
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@David-Healey there is no waveform generator in a silent synth
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@David-Healey i think i isolated the problem and filed an issue, it's in fact three problems
https://github.com/christophhart/HISE/issues/954 -
@David-Healey in the mean time i found a workaround to override the faust bug by handling the sustain logic in the keyassigner. this however breaks if more than 128 notes are played until the last pedal release. but i guess i could just reserve more slots
const globalRouting = Engine.getGlobalRoutingManager(); reg midiList = Engine.createMidiList(); reg pedalDown = false; reg pendingReleases = []; pendingReleases.reserve(128); inline function setPolyAfterTouch(eventId, slotIndex, value) { globalRouting.setEventData(eventId, slotIndex, value); } function onNoteOn() { // Make the event artificial so Synth.noteOffByEventId can release it later. // The HISE API only accepts artificial event ids (see ScriptingApi.cpp:5499-5510). midiList.setValue(Message.getNoteNumber(), Message.makeArtificial()); } function onNoteOff() { local n = Message.getNoteNumber(); local id = midiList.getValue(n); if (pedalDown) { // Defer: keep the voice alive until pedal release. pendingReleases.push(id); Message.ignoreEvent(true); } else { // Release the artificial voice. Let the real noteOff propagate too so // the synth can match older retriggered voices by note number. Synth.noteOffByEventId(id); } } function onController() { if (Message.getControllerNumber() == 64) { if (Message.getControllerValue() >= 64) { pedalDown = true; } else { pedalDown = false; for (id in pendingReleases) Synth.noteOffByEventId(id); pendingReleases.clear(); } Message.ignoreEvent(true); } } function onTimer() { } function onControl(number, value) { } -
@Morphoice said in suck notes with keyassigner script in silent synth:
if more than 128 notes are played until the last pedal release.
Can't you kill previous voices if the same note is played more than once?
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@David-Healey no they need to ring out. i will probably limit it around 16 voice cards or something like a real synth would have