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    I'll just leave this here

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    • Dan KorneffD
      Dan Korneff
      last edited by

      👏 👏 👏

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • ustkU
        ustk
        last edited by

        Progression of Hise :chart_increasing:

        My sleeping time :chart_decreasing:

        Can't help pressing F5 in the forum...

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        • orangeO
          orange @Christoph Hart
          last edited by orange

          @Christoph-Hart Now that's what I'm talking about, the best development tool ever been made ;)

          I guess this is a mixture of transient shaper and filter modulation :)

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

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          • V
            visualex
            last edited by

            ace 👍 this is so exciting! eta?

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            • ustkU
              ustk
              last edited by ustk

              So the release is on teaser 3, or 3, and then release?
              But I would say it's up to you @Christoph-Hart... It's your Hise man... 😂

              Can't help pressing F5 in the forum...

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              • LindonL
                Lindon
                last edited by

                I applaud this activity - and like every one else here I'm excited to see it come to fruition, but I'm going to be a boring stick-in-the-mud here and say : I'd love this to happen, but... after:

                1. The requests we have outstanding for functionality in the existing product - like midi out, loop points in modulator tables
                2. a much more stable and consistent sample load process

                HISE Development for hire.
                www.channelrobot.com

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Well, MIDI out came up literally three days ago, so I'll add this after I finished this feature.

                  Also, with this system you can make your LFO with custom loop points yourself. Classic case of "Teach a man how to fish" :)

                  One of the main reasons why I am adding this is to remove the pressure from the inbuilt modules to catch every possible use case: There will be ready made modules for 90% of the use cases, but if you need something special like you've requested, you can get your hands dirty and patch it yourself. Be aware that this system also includes a C++ code generator that will spit out a C++ class mirroring your patch with close to hand-written performance, so in the end you won't have any performance overhead.

                  And what's the problem with the sample load process?

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Christoph Hart
                    last edited by

                    @Christoph-Hart sample load, round-robin set up - Dave and I and other seem to have problems... theres plenty of discussion here I think.

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @Lindon said in I'll just leave this here:

                      @Christoph-Hart sample load, round-robin set up - Dave and I and other seem to have problems... theres plenty of discussion here I think.

                      Yes there is definite buggyness but I've been able to workaround all issues so far.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • Vol-ManV
                        Vol-Man
                        last edited by

                        @dustbro said in I'll just leave this here:

                        👏 👏

                        hisefiloH 1 Reply Last reply Reply Quote 0
                        • hisefiloH
                          hisefilo @Vol-Man
                          last edited by

                          Which branch should I pull to test this out?

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                          • Christoph HartC
                            Christoph Hart
                            last edited by

                            the branch is called scriptnode, but there is nothing to test at this point (not sure if it even compiles, lol).

                            I need to finish the C++ code generator and make the API stable (so that the generator doesn't produce deprecated code after two weeks) but then a beta version will be available on the master branch (since it's a new feature and leaves pretty much else untouched it can be added to the "stable" master branch).

                            hisefiloH 1 Reply Last reply Reply Quote 4
                            • hisefiloH
                              hisefilo @Christoph Hart
                              last edited by

                              @Christoph-Hart can't wait :) you rock man!!!!!!

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