Forum
    • Categories
    • Register
    • Login

    JUCE 8 Build Errors

    Scheduled Pinned Locked Moved Bug Reports
    14 Posts 6 Posters 816 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • SifresS
      Sifres @David Healey
      last edited by

      @David-Healey

      If you want to use Juce8 what I do is I build Hise on Juce6, export the plugin, change Juce modules with a simple batch file and recompile with the batch file that Hise created. Then change back.

      Def not ideal, but it's a working workflow when you need Juce8.

      https://dropout-audio.com/

      1 Reply Last reply Reply Quote 1
      • L
        Lurch
        last edited by

        Also getting this issue - I have graphical elements dependent on JUCE 8, is there any movement on this yet?
        I'm on latest commit etc

        David HealeyD 1 Reply Last reply Reply Quote 0
        • David HealeyD
          David Healey @Lurch
          last edited by

          @Lurch Nothing yet :(

          Free HISE Bootcamp Full Course for beginners.
          YouTube Channel - HISE tutorials
          My Patreon - More HISE tutorials

          L 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk
            last edited by

            Yeah I hope we’ll get this soin too so heavy vector UI can react with a lesser lag…

            Hise made me an F5 dude, any other app just suffers...

            David HealeyD 1 Reply Last reply Reply Quote 0
            • David HealeyD
              David Healey @ustk
              last edited by

              @ustk explain?

              Free HISE Bootcamp Full Course for beginners.
              YouTube Channel - HISE tutorials
              My Patreon - More HISE tutorials

              ustkU 1 Reply Last reply Reply Quote 0
              • L
                Lurch @David Healey
                last edited by

                @David-Healey I had this working on an older commit but realized on export that the exporter wasn't picking up any Xcode, xcpretty etc etc so I updated to the latest commit, where the exporter now works fine (ish, I have to start the compile in HISE, cancel it and then build from the auto generated xproj) - but now JUCE 8 is broken :(
                I have two custom shaders that rely on JUCE 8 to work so I can't really progress on those two projects until this is sorted.

                1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @David Healey
                  last edited by ustk

                  @David-Healey Afaik JUCE8 is more oriented toward GPU acceleration for faster UI response and better resolution as well for smoother design.
                  I often hit a limitation regarding how fast (or how slow I should say) my UIs are reacting.

                  I'd also like to be able to finally use shaders, which might be better handled in JUCE8. That being said, I don't know if this fixes platform related issues we have (Win/Mac being picky with openGL/shaders)

                  Hise made me an F5 dude, any other app just suffers...

                  L dannytaurusD 2 Replies Last reply Reply Quote 2
                  • L
                    Lurch @ustk
                    last edited by

                    @ustk They're much better handled in JUCE 8 in my experience, I've built two shader based elements that work well in JUCE 8 when compiled as panels into a HISE build, I have had a lot of issues with GPU rendering though currently doing the work on CPU until I work that out. Annoyingly these depend on JUCE 8 functionality so neither works now I've had to downgrade to JUCE 6. Fingers crossed this is sorted soon!

                    L 1 Reply Last reply Reply Quote 1
                    • L
                      Lurch @Lurch
                      last edited by

                      @Lurch Not seeing anything in recent commits about JUCE 8 - has anyone found a way we can get this going ourselves? Healey did Claude find the relevant bits?

                      1 Reply Last reply Reply Quote 0
                      • dannytaurusD
                        dannytaurus @ustk
                        last edited by dannytaurus

                        @ustk @Lurch Don't forget @Christoph-Hart has stripped a bunch of stuff from the version of JUCE 8 customised for HISE.

                        So unless things have changed, the graphics stuff you're looking forward to might not be available to you, even when JUCE 8 is working smoothly with HISE.

                        https://forum.hise.audio/post/115594

                        Meat Beats: https://meatbeats.com
                        Klippr Video: https://klippr.video

                        L 1 Reply Last reply Reply Quote 0
                        • L
                          Lurch @dannytaurus
                          last edited by

                          @dannytaurus That is a massive, massive bummer. I hadn't seen that. Guess I'm going down a rabbit hole trying to get the graphics portions working again, I 'just' need GLSL shaders working again, it worked fine in an older build of HISE so hopefully not too much to work out.

                          1 Reply Last reply Reply Quote 0
                          • First post
                            Last post

                          14

                          Online

                          2.4k

                          Users

                          13.8k

                          Topics

                          120.4k

                          Posts