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    JUCE 8 Build Errors

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    • David HealeyD
      David Healey @Christoph Hart
      last edited by

      This post is deleted!
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      • SifresS
        Sifres @David Healey
        last edited by

        @David-Healey

        If you want to use Juce8 what I do is I build Hise on Juce6, export the plugin, change Juce modules with a simple batch file and recompile with the batch file that Hise created. Then change back.

        Def not ideal, but it's a working workflow when you need Juce8.

        https://dropout-audio.com/

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        • L
          Lurch
          last edited by

          Also getting this issue - I have graphical elements dependent on JUCE 8, is there any movement on this yet?
          I'm on latest commit etc

          David HealeyD 1 Reply Last reply Reply Quote 0
          • David HealeyD
            David Healey @Lurch
            last edited by

            @Lurch Nothing yet :(

            L 1 Reply Last reply Reply Quote 0
            • ustkU
              ustk
              last edited by

              Yeah I hope we’ll get this soin too so heavy vector UI can react with a lesser lag…

              Hise made me an F5 dude, any other app just suffers...

              David HealeyD 1 Reply Last reply Reply Quote 0
              • David HealeyD
                David Healey @ustk
                last edited by

                @ustk explain?

                ustkU 1 Reply Last reply Reply Quote 0
                • L
                  Lurch @David Healey
                  last edited by

                  @David-Healey I had this working on an older commit but realized on export that the exporter wasn't picking up any Xcode, xcpretty etc etc so I updated to the latest commit, where the exporter now works fine (ish, I have to start the compile in HISE, cancel it and then build from the auto generated xproj) - but now JUCE 8 is broken :(
                  I have two custom shaders that rely on JUCE 8 to work so I can't really progress on those two projects until this is sorted.

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                  • ustkU
                    ustk @David Healey
                    last edited by ustk

                    @David-Healey Afaik JUCE8 is more oriented toward GPU acceleration for faster UI response and better resolution as well for smoother design.
                    I often hit a limitation regarding how fast (or how slow I should say) my UIs are reacting.

                    I'd also like to be able to finally use shaders, which might be better handled in JUCE8. That being said, I don't know if this fixes platform related issues we have (Win/Mac being picky with openGL/shaders)

                    Hise made me an F5 dude, any other app just suffers...

                    L dannytaurusD 2 Replies Last reply Reply Quote 2
                    • L
                      Lurch @ustk
                      last edited by

                      @ustk They're much better handled in JUCE 8 in my experience, I've built two shader based elements that work well in JUCE 8 when compiled as panels into a HISE build, I have had a lot of issues with GPU rendering though currently doing the work on CPU until I work that out. Annoyingly these depend on JUCE 8 functionality so neither works now I've had to downgrade to JUCE 6. Fingers crossed this is sorted soon!

                      L 1 Reply Last reply Reply Quote 1
                      • L
                        Lurch @Lurch
                        last edited by

                        @Lurch Not seeing anything in recent commits about JUCE 8 - has anyone found a way we can get this going ourselves? Healey did Claude find the relevant bits?

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                        • dannytaurusD
                          dannytaurus @ustk
                          last edited by dannytaurus

                          @ustk @Lurch Don't forget @Christoph-Hart has stripped a bunch of stuff from the version of JUCE 8 customised for HISE.

                          So unless things have changed, the graphics stuff you're looking forward to might not be available to you, even when JUCE 8 is working smoothly with HISE.

                          https://forum.hise.audio/post/115594

                          Meat Beats: https://meatbeats.com
                          Klippr Video: https://klippr.video

                          L 1 Reply Last reply Reply Quote 0
                          • L
                            Lurch @dannytaurus
                            last edited by

                            @dannytaurus That is a massive, massive bummer. I hadn't seen that. Guess I'm going down a rabbit hole trying to get the graphics portions working again, I 'just' need GLSL shaders working again, it worked fine in an older build of HISE so hopefully not too much to work out.

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