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    Exporting a Script FX node and importing into another project

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    • pcs800P
      pcs800
      last edited by pcs800

      I have a dsp network in a project that I would also like to apply to another project, without rebuilding the whole thing.
      I see that I can export the main container node by right clicking it and choose to export as CPP or Template.
      Which should I use? Also, how to import to the other project?

      d.healeyD 1 Reply Last reply Reply Quote 1
      • d.healeyD
        d.healey @pcs800
        last edited by

        @pcs800 what about copying the xml file?

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        • dannytaurusD
          dannytaurus
          last edited by

          Is this what Export > Compile DSP networks as DLL is for?

          https://docs.hise.dev/working-with-hise/menu-reference/export/index.html#compile-dsp-networks-as-dll

          Then put them in a Hardcoded Master FX module.

          https://docs.hise.dev/hise-modules/effects/list/hardcoded-master-fx.html

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          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @dannytaurus
            last edited by

            @dannytaurus said in Exporting a Script FX node and importing into another project:

            Is this what Export > Compile DSP networks as DLL is for?

            https://docs.hise.dev/working-with-hise/menu-reference/export/index.html#compile-dsp-networks-as-dll

            Then put them in a Hardcoded Master FX module.

            https://docs.hise.dev/hise-modules/effects/list/hardcoded-master-fx.html

            Yes, but more correctly ...No.

            You could compile a DLL for a given ScriptNode network in Project A, and then copy it over to Project B and rename it there, and that might even work (tho I suspect not) but even if it did you be stuck in project B if you wanted to add any other scriptNode network...

            Export > Compile DSP networks as DLL

            Will build you a DLL for the project its in and will include ALL the Scriptnode networks in that project that are flagged as "Compilable" so you get 1 DLL for ALL scriptNode netoworks....

            ..answer is what Dave said - copy the XML

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            dannytaurusD 1 Reply Last reply Reply Quote 1
            • dannytaurusD
              dannytaurus @Lindon
              last edited by

              @Lindon Makes sense 😀

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