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    MSVC only: Error C3203: unspecialized class template ... (works fine on MAC)

    Scheduled Pinned Locked Moved C++ Development
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    • MorphoiceM
      Morphoice @Christoph Hart
      last edited by

      @Christoph-Hart is there a list somewhere which folders/files exatcly to ignore in git?

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Morphoice
        last edited by d.healey

        @Morphoice

        **/Binaries/
        PooledResources/
        AdditionalSourceCode/
        Samples/
        AudioFiles/
        *.hip
        *.hxi
        *.hxp
        *.hr*
        *.ch*
        .DS_Store
        user_info.xml
        

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        MorphoiceM 1 Reply Last reply Reply Quote 1
        • MorphoiceM
          Morphoice @d.healey
          last edited by

          @d-healey said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

          **/Binaries/
          PooledResources/
          AdditionalSourceCode/
          Samples/
          AudioFiles/
          *.hip
          *.hxi
          *.hxp
          .hr
          .ch
          .DS_Store
          user_info.xml

          bueno! let's see how that goes.
          atm HISE is complaining the source isnt the same commit hash as the build, although I just built it from the source.... narf

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Morphoice
            last edited by

            @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

            although I just built it from the source.... narf

            How many copies of HISE and the source code do you have?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            MorphoiceM 1 Reply Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey one. it'a a freshly installed pc, HISE has just been pulled from github and built

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Morphoice
                last edited by

                @Morphoice Did you build the develop branch?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                MorphoiceM 1 Reply Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @d.healey
                  last edited by

                  @d-healey yes sir

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Morphoice
                    last edited by

                    @Morphoice In that case it could be just that Christoph hasn't updated the git hash so don't worry about it.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    MorphoiceM Christoph HartC 2 Replies Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @d.healey
                      last edited by

                      @d-healey well it does produce hundreds of compiler errors though ...

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @d.healey
                        last edited by

                        @d-healey if I forget to update the git it will not show this message, it just doesn‘t show the correct git in the about window.

                        That message means that there is a mismatch between the source code git hash and the compiled version.

                        MorphoiceM 1 Reply Last reply Reply Quote 1
                        • MorphoiceM
                          Morphoice @Christoph Hart
                          last edited by

                          @Christoph-Hart but how can I resolve this? I just compiled it again from the sourcecode and it still shows the message...

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @Morphoice
                            last edited by

                            @Morphoice where does your HisePath setting point to?

                            MorphoiceM 1 Reply Last reply Reply Quote 0
                            • MorphoiceM
                              Morphoice @Christoph Hart
                              last edited by

                              @Christoph-Hart C:\HISE which is where github put the source... I'm just doing it again from scratch

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Morphoice
                                last edited by

                                @Morphoice And when you run HISE you're running it from within that same folder?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                MorphoiceM 3 Replies Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey yes directly from the build directory.... I did it all over again, now github complains there is a filename too long when I try to clone my project onto the new pc.
                                  I have to give up for the day, I need to go to work now. barkeeping. drinking. and vice versa.

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  1 Reply Last reply Reply Quote 0
                                  • MorphoiceM
                                    Morphoice @d.healey
                                    last edited by

                                    @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                    as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                    LindonL griffinboyG 2 Replies Last reply Reply Quote 0
                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey deleting shit multiple times and fetching it all over, compiling it all over in the end resolved the hash mismatch error.... though I wish I could exactly pinpoint what went wrong the first time, I guess it just is what it is sometimes, just fidding about

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      1 Reply Last reply Reply Quote 1
                                      • LindonL
                                        Lindon @Morphoice
                                        last edited by

                                        @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

                                        @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                        as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                        So please tell us which json file was missing and what it contains...

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        Christoph HartC MorphoiceM 2 Replies Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @Lindon
                                          last edited by

                                          @Lindon the one I‘ve posted above.

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • griffinboyG
                                            griffinboy @Morphoice
                                            last edited by

                                            @Morphoice

                                            Yep indeed.
                                            The json isn't automatically generated when using 3rd party stuff or copying across nodes

                                            Christoph HartC 1 Reply Last reply Reply Quote 1
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