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    • Matt_SFM
      Matt_SF @Christoph Hart
      last edited by Matt_SF

      @Christoph-Hart Low priority for most I guess, but needed for me in my latest released plugin (sorry for being selfish 馃榿)
      Wierd behaviour of the MidiOverlayPanel Floating Tile. I'm using it to drag'n'drop MIDI files into the DAW.

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      MidiOverlayPanel bug in DAW project reload. 路 Issue #678 路 christophhart/HISE

      To reproduce the issue: the HISE project simply has to include a floating tile set to. 'MidiOverlayPanel'. Details: When loading the plugin in a blank project: the tile is correctly displayed. When loading a saved project in the DAW - wi...

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      GitHub (github.com)

      Hurray Hurray! Here comes the Debugger ! 馃コ

      Develop branch
      Win10 & VS17 / Ventura & Xcode 14. 3

      1 Reply Last reply Reply Quote 6
      • d.healeyD
        d.healey
        last edited by

        Server.downloadFile() doesn't follow redirects properly

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        Server.downloadFile() doesn't follow redirects properly 路 Issue #713 路 christophhart/HISE

        When I download a file from my WooCommerce site using Server.downloadFile() WooCommerce records it as two downloads having been used. If I download from the same URL via CURL (with the -L flag) or via my browser then it is correctly reco...

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        1 Reply Last reply Reply Quote 3
        • d.healeyD
          d.healey
          last edited by

          This post is deleted!
          1 Reply Last reply Reply Quote 2
          • ChazroxC
            Chazrox
            last edited by

            chanting Lets go Christoph! Lets GO!

            Im sure all my bugs are covered here so im just sending some good energy! haha
            @Christoph-Hart 馃憪

            1 Reply Last reply Reply Quote 3
            • DanHD
              DanH @Christoph Hart
              last edited by

              @Christoph-Hart HISE_NUM_STANDALONE_OUTPUTS Error // Channel Amount Mismatch on every start

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              HISE_NUM_STANDALONE_OUTPUTS Error // Channel Amount Mismatch on every start. 路 Issue #692 路 christophhart/HISE

              Issue snip:

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              GitHub (github.com)

              This one has been driving me nuts 馃槅

              Appreciate it doesn't happen for everyone but I have to re-set my midi controller in the Hise settings every time I open Hise!

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

              A 1 Reply Last reply Reply Quote 8
              • A
                aaronventure @DanH
                last edited by aaronventure

                @DanH said in The big bug tier list:

                but I have to re-set my midi controller in the Hise settings every time I open Hise!

                this happens on crashes too, but I've been using this for a long time now and completely forgot that this is still actually an issue

                https://forum.hise.audio//post/80689

                defo not a long term solution but might help your sanity until it gets fixed. the fact that I can hardcode it like that with a few lines of code and it remains consistent through everything means it should not be that hard of a fix so we never ever have to go back and change it

                There we go, I made an issue for this

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                [UX] HISE sometimes resets audio device and midi device settings 路 Issue #716 路 christophhart/HISE

                This happens on crashes and some other instances. I made a workaround here https://forum.hise.audio//post/80689 and forgot about this, but it is a major issue. HISE should never manually reset the selection of an audio device or a MIDI d...

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                GitHub (github.com)

                DanHD 1 Reply Last reply Reply Quote 8
                • DanHD
                  DanH @aaronventure
                  last edited by

                  @aaronventure applied the workaround - keyboard works (great) but error message still appears upon loading Hise.

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  A 1 Reply Last reply Reply Quote 0
                  • A
                    aaronventure @DanH
                    last edited by

                    @DanH yep, happens here occasionally as well

                    1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey
                      last edited by

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                      Timestretch causing pops and white noise 路 Issue #718 路 christophhart/HISE

                      I'm finding that enabling time stretching on a sampler is causing artefacts during playback, even with the ratio unchanged. Forum thread: https://forum.hise.audio/topic/11966/bug-timestretch-causing-pops-and-white-noise

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                      GitHub (github.com)

                      1 Reply Last reply Reply Quote 3
                      • clevername27C
                        clevername27
                        last edited by clevername27

                        ScriptNode Clone Nodes don't compile under some circumstances. Verified with other developers.

                        1 Reply Last reply Reply Quote 4
                        • A
                          aaronventure
                          last edited by

                          Code-only UI declaration is broken because of this. This bug seems to have been around for at least 2.5 years!

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                          [Engine] setZLevel() doesn't execute on init 路 Issue #731 路 christophhart/HISE

                          const button = Content.addButton("btn", 0, 0); const panel = Content.addPanel("pnl", 0, 0); button.setZLevel("Front"); It has to be called with a delay so that it executes after init, because calling in during init does nothing. Also, ca...

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                          d.healeyD 1 Reply Last reply Reply Quote 1
                          • d.healeyD
                            d.healey @aaronventure
                            last edited by

                            @aaronventure said in The big bug tier list:

                            Code-only UI declaration is broken because of this.

                            Declare your components in the order you want them to be at init.

                            A 1 Reply Last reply Reply Quote 0
                            • A
                              aaronventure @d.healey
                              last edited by aaronventure

                              @d-healey ah that's true, but that will forces a way of grouping components by place instead of functionality and messes with certain aspects of modularity. Also, you have to delete the entire component list every time you want to make a change, which means that you have to do the UI entirely in code (else you lose any property changes you put in by hand.

                              Kontakt had Z_LAYER since 2017.

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @aaronventure
                                last edited by

                                @aaronventure don't want to derail this topic from its intentional purpose, but you can easily rebuild the component tree by clicking on the refresh button in the interface designer, this way you don't have to

                                do the UI entirely in code

                                1 Reply Last reply Reply Quote 0
                                • GoodflowG
                                  Goodflow
                                  last edited by

                                  This bug's been present for a while, but will likely become more noticeable as the new pitch_shift node is implemented.

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                                  DLL Compilation Errors With Nodes Using Time_Stretcher 路 Issue #733 路 christophhart/HISE

                                  Steps to Reproduce: Add a stretch_player or pitch_shift node to a scriptnode network. Attempt to compile The usual process yields the error: Undefined symbols for architecture (your_target_architecture) Compiling in Xcode provides a litt...

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                                  GitHub (github.com)

                                  1 Reply Last reply Reply Quote 1
                                  • C
                                    Consint @Christoph Hart
                                    last edited by

                                    @Christoph-Hart Two tick marks in a combobox popup. This has already been mentioned here somewhere. A screenshot and a snippet are in the GitHub issue.

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                                    Two tick marks in combobox popup 路 Issue #739 路 christophhart/HISE

                                    In a combobox with custom popup there are always two tick marks. One for the main item with the most submenus and one for the actually selected menu item. Snippet: HiseSnippet 778.3ocsUkzaZCDEdFBNp3tnDodnmp3RkRphpv.g.zCkxVKpkDTIMp2hFFONd...

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                                    GitHub (github.com)

                                    1 Reply Last reply Reply Quote 1
                                    • VirtualVirginV
                                      VirtualVirgin
                                      last edited by

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                                      Viewport viewPostionX and viewPositionY Value Errors 路 Issue #742 路 christophhart/HISE

                                      Steps to reproduce: Load the snippet- HiseSnippet 1123.3ocsVs0TabCEVK3kIrsoSSZ+An5mLTCr1EJgllo.FSqmxEOXJSX5zgHqU1VCqk1YWYHdxjeA8w9d+M1G56omydwdM1PR7jtOsma57oi9z4nlgZtHJRGRrbNeXffX841sFpL8p0iIUjFGPrJaegTbafNzPuA9ooNRZjZ0Ko6GpYdbVjQDRiTxf....

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                                      GitHub (github.com)

                                      You can listen to orchestral my orchestral mockups here:
                                      https://www.virtualvirgin.net/

                                      clevername27C 1 Reply Last reply Reply Quote 1
                                      • clevername27C
                                        clevername27 @VirtualVirgin
                                        last edited by

                                        Clones in ScriptNode don't work. I've posted three threads of examples which multiple devs have confirmed.

                                        1 Reply Last reply Reply Quote 2
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