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    The big bug tier list

    Scheduled Pinned Locked Moved Bug Reports
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    • orangeO
      orange
      last edited by orange

      Another critic one.

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      Effect Slot (HardcodedMasterFX) cannot open custom nodes with more than 2 channels · Issue #711 · christophhart/HISE

      As the title says. Forum post: https://forum.hise.audio/topic/11005/using-2-and-multiple-channels-together-in-the-effect-slot?_=1743078046553

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      GitHub (github.com)

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      1 Reply Last reply Reply Quote 5
      • ustkU
        ustk @Christoph Hart
        last edited by

        @Christoph-Hart Although it seems a good action on you behalf, I don’t really see the purpose of this thread. It’s like going back in the days where we were constantly asking for fixes in the forum and you said that if we want better chances to see them corrected, we have to open an issue on git. And that’s what we are doing, but they are often not treated, letting us in a state of despair… (yeah I know I’m just trying to draw a teardrop from you, Chris ☺)

        So in the end, is the only goal here to get a vote system?
        I’m sure that the priorities can be easily seen from the issue list, and then taken in order until the « full » issue list is cleaned.

        I am not trying to print a bad feeling to this thread. It’s just that it’s already a pain sometimes to report issues that have already been reported multiple times (sometimes over a very ling period of time), as well report them in git, and finally see we have to do it again here.

        Or maybe it’s just me and my laziness talking, and in no way I want to be demotivational or disheartening, I’d just like a bug report system we can really be relying on and trust, as a sustainable system ☺

        Can't help pressing F5 in the forum...

        Christoph HartC 1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart @ustk
          last edited by

          Guys this is not the final solution to the problem, it‘s just a way to find out for me at this point in the timeline which of the 100+ issues I should prioritize in order to remove blockers for the majority of people.

          The proper way to report bugs is still the Github issue list.

          O Matt_SFM 2 Replies Last reply Reply Quote 6
          • clevername27C
            clevername27 @Orvillain
            last edited by

            @Orvillain I think @Christoph-Hart is simply being kind in opening it up for people who don't know the bug-reporting system, and also allowing for public commentary here on the forum.

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            • O
              Orvillain @Christoph Hart
              last edited by

              @Christoph-Hart said in The big bug tier list:

              The proper way to report bugs is still the Github issue list.

              Reply

              Genuinely, this was news to me. Oops.

              1 Reply Last reply Reply Quote 0
              • C
                Consint @Christoph Hart
                last edited by Consint

                @Christoph-Hart Shape FX shows no graph except for 'Curve':

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                Shape FX shows no graph except for 'Curve' · Issue #712 · christophhart/HISE

                Except for the ‘Curve’ algorithm, the Shape FX module does not display a graph of the waveshaping function.

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                1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Christoph Hart
                  last edited by Matt_SF

                  @Christoph-Hart Low priority for most I guess, but needed for me in my latest released plugin (sorry for being selfish 😁)
                  Wierd behaviour of the MidiOverlayPanel Floating Tile. I'm using it to drag'n'drop MIDI files into the DAW.

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                  MidiOverlayPanel bug in DAW project reload. · Issue #678 · christophhart/HISE

                  To reproduce the issue: the HISE project simply has to include a floating tile set to. 'MidiOverlayPanel'. Details: When loading the plugin in a blank project: the tile is correctly displayed. When loading a saved project in the DAW - wi...

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                  GitHub (github.com)

                  Hurray Hurray! Here comes the Debugger ! 🥳

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  1 Reply Last reply Reply Quote 6
                  • d.healeyD
                    d.healey
                    last edited by

                    Server.downloadFile() doesn't follow redirects properly

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                    Server.downloadFile() doesn't follow redirects properly · Issue #713 · christophhart/HISE

                    When I download a file from my WooCommerce site using Server.downloadFile() WooCommerce records it as two downloads having been used. If I download from the same URL via CURL (with the -L flag) or via my browser then it is correctly reco...

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                    1 Reply Last reply Reply Quote 3
                    • d.healeyD
                      d.healey
                      last edited by

                      This post is deleted!
                      1 Reply Last reply Reply Quote 2
                      • ChazroxC
                        Chazrox
                        last edited by

                        chanting Lets go Christoph! Lets GO!

                        Im sure all my bugs are covered here so im just sending some good energy! haha
                        @Christoph-Hart 👐

                        1 Reply Last reply Reply Quote 3
                        • DanHD
                          DanH @Christoph Hart
                          last edited by

                          @Christoph-Hart HISE_NUM_STANDALONE_OUTPUTS Error // Channel Amount Mismatch on every start

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                          HISE_NUM_STANDALONE_OUTPUTS Error // Channel Amount Mismatch on every start. · Issue #692 · christophhart/HISE

                          Issue snip:

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                          GitHub (github.com)

                          This one has been driving me nuts 😆

                          Appreciate it doesn't happen for everyone but I have to re-set my midi controller in the Hise settings every time I open Hise!

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          A 1 Reply Last reply Reply Quote 8
                          • A
                            aaronventure @DanH
                            last edited by aaronventure

                            @DanH said in The big bug tier list:

                            but I have to re-set my midi controller in the Hise settings every time I open Hise!

                            this happens on crashes too, but I've been using this for a long time now and completely forgot that this is still actually an issue

                            https://forum.hise.audio//post/80689

                            defo not a long term solution but might help your sanity until it gets fixed. the fact that I can hardcode it like that with a few lines of code and it remains consistent through everything means it should not be that hard of a fix so we never ever have to go back and change it

                            There we go, I made an issue for this

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                            [UX] HISE sometimes resets audio device and midi device settings · Issue #716 · christophhart/HISE

                            This happens on crashes and some other instances. I made a workaround here https://forum.hise.audio//post/80689 and forgot about this, but it is a major issue. HISE should never manually reset the selection of an audio device or a MIDI d...

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                            GitHub (github.com)

                            DanHD 1 Reply Last reply Reply Quote 8
                            • DanHD
                              DanH @aaronventure
                              last edited by

                              @aaronventure applied the workaround - keyboard works (great) but error message still appears upon loading Hise.

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              A 1 Reply Last reply Reply Quote 0
                              • A
                                aaronventure @DanH
                                last edited by

                                @DanH yep, happens here occasionally as well

                                1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey
                                  last edited by

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                                  Timestretch causing pops and white noise · Issue #718 · christophhart/HISE

                                  I'm finding that enabling time stretching on a sampler is causing artefacts during playback, even with the ratio unchanged. Forum thread: https://forum.hise.audio/topic/11966/bug-timestretch-causing-pops-and-white-noise

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                                  GitHub (github.com)

                                  1 Reply Last reply Reply Quote 3
                                  • clevername27C
                                    clevername27
                                    last edited by clevername27

                                    ScriptNode Clone Nodes don't compile under some circumstances. Verified with other developers.

                                    1 Reply Last reply Reply Quote 4
                                    • A
                                      aaronventure
                                      last edited by

                                      Code-only UI declaration is broken because of this. This bug seems to have been around for at least 2.5 years!

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                                      [Engine] setZLevel() doesn't execute on init · Issue #731 · christophhart/HISE

                                      const button = Content.addButton("btn", 0, 0); const panel = Content.addPanel("pnl", 0, 0); button.setZLevel("Front"); It has to be called with a delay so that it executes after init, because calling in during init does nothing. Also, ca...

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                                      GitHub (github.com)

                                      d.healeyD 1 Reply Last reply Reply Quote 1
                                      • d.healeyD
                                        d.healey @aaronventure
                                        last edited by

                                        @aaronventure said in The big bug tier list:

                                        Code-only UI declaration is broken because of this.

                                        Declare your components in the order you want them to be at init.

                                        A 1 Reply Last reply Reply Quote 0
                                        • A
                                          aaronventure @d.healey
                                          last edited by aaronventure

                                          @d-healey ah that's true, but that will forces a way of grouping components by place instead of functionality and messes with certain aspects of modularity. Also, you have to delete the entire component list every time you want to make a change, which means that you have to do the UI entirely in code (else you lose any property changes you put in by hand.

                                          Kontakt had Z_LAYER since 2017.

                                          Christoph HartC 1 Reply Last reply Reply Quote 0
                                          • Christoph HartC
                                            Christoph Hart @aaronventure
                                            last edited by

                                            @aaronventure don't want to derail this topic from its intentional purpose, but you can easily rebuild the component tree by clicking on the refresh button in the interface designer, this way you don't have to

                                            do the UI entirely in code

                                            1 Reply Last reply Reply Quote 0
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