HISE Logo Forum
    • Categories
    • Register
    • Login

    Audio Spike when loading a Neural Network node.

    Scheduled Pinned Locked Moved ScriptNode
    25 Posts 7 Posters 1.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T
      tomekslesicki
      last edited by

      @Christoph-Hart thanks, I'll test this later today! If I'll hard enable it when building HISE, I should be able to test the results while working on the network, right?

      I also agree with @Dan-Korneff , a high switchable high pass to remove the DC offset would be a fantastic addition

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @tomekslesicki
        last edited by

        @tomekslesicki It's a dynamic preprocessor which will fetch the value from the extra definition field while working in HISE so you don't have to recompile HISE anymore - just change the definition, hit save in the settings dialog and toggle the script fx bypass to hear the change.

        T 1 Reply Last reply Reply Quote 0
        • T
          tomekslesicki @Christoph Hart
          last edited by

          @Christoph-Hart yes, I understand, I thought it would be easier to test in scriptnode if I compiled it with this defined, but I see it's more flexible the other way around, I should stop posting at 4AM! Could you please add a switchable 5hz HPF to filter out the DC offset, too?

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @tomekslesicki
            last edited by

            @Dan-Korneff can you upload the changes (or make a pull request) with the 5Hz cutoff stuff, then I‘ll merge it.

            Dan KorneffD 2 Replies Last reply Reply Quote 1
            • Dan KorneffD
              Dan Korneff @Christoph Hart
              last edited by

              @Christoph-Hart 🤟 I make a PR today. Also have a fix for the bypass being ignored.

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 1
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart https://github.com/christophhart/HISE/pull/787

                Dan Korneff - Producer / Mixer / Audio Nerd

                1 Reply Last reply Reply Quote 0
                • ChazroxC
                  Chazrox
                  last edited by

                  GOAT activity. ☝

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Chazrox
                    last edited by

                    Alright it's merged now, thanks @Dan-Korneff for the contribution! I had to modify the code a little bit to allow the usage of neural networks in compiled effects - the HPF filter setting will be baked into as a compile time constant when you generate the C++ code for the network.

                    I also added a check that throws an error if you try to use a hardcoded network with a neural network (or global cable, same concept) without creating it first in the scripting initialisation - before it just failed silently but now you get an error message in the hardcoded module's interface.

                    Dan KorneffD 1 Reply Last reply Reply Quote 4
                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @Christoph-Hart said in Audio Spike when loading a Neural Network node.:

                      thanks @Dan-Korneff for the contribution!

                      It's nice to feel useful for once 🤣
                      Got a few more enhancements coming soon...

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      P 1 Reply Last reply Reply Quote 4
                      • P
                        pokemonguy @Dan Korneff
                        last edited by

                        @Dan-Korneff wanted to say thanks have a vsti with a few nam profiles and although i was certain no one was going to be keyswitching between them realtime, i was concerned with the minor pops occurring and couldn’t figure out a dc offset to save my life.

                        1 Reply Last reply Reply Quote 1
                        • T
                          tomekslesicki
                          last edited by

                          @Dan-Korneff @Christoph-Hart fantastic additions, thank you!

                          1 Reply Last reply Reply Quote 1
                          • First post
                            Last post

                          30

                          Online

                          2.0k

                          Users

                          12.8k

                          Topics

                          110.7k

                          Posts