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    Audio Spike when loading a Neural Network node.

    Scheduled Pinned Locked Moved ScriptNode
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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart you might want to consider adding a HPF as well. Many models contain a DC offset and filters are built into the NAM player for this reason.

      Dan Korneff - Producer / Mixer / Audio Nerd

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      • T
        tomekslesicki
        last edited by

        @Christoph-Hart thanks, I'll test this later today! If I'll hard enable it when building HISE, I should be able to test the results while working on the network, right?

        I also agree with @Dan-Korneff , a high switchable high pass to remove the DC offset would be a fantastic addition

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @tomekslesicki
          last edited by

          @tomekslesicki It's a dynamic preprocessor which will fetch the value from the extra definition field while working in HISE so you don't have to recompile HISE anymore - just change the definition, hit save in the settings dialog and toggle the script fx bypass to hear the change.

          T 1 Reply Last reply Reply Quote 0
          • T
            tomekslesicki @Christoph Hart
            last edited by

            @Christoph-Hart yes, I understand, I thought it would be easier to test in scriptnode if I compiled it with this defined, but I see it's more flexible the other way around, I should stop posting at 4AM! Could you please add a switchable 5hz HPF to filter out the DC offset, too?

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @tomekslesicki
              last edited by

              @Dan-Korneff can you upload the changes (or make a pull request) with the 5Hz cutoff stuff, then I‘ll merge it.

              Dan KorneffD 2 Replies Last reply Reply Quote 1
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart 🤟 I make a PR today. Also have a fix for the bypass being ignored.

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart https://github.com/christophhart/HISE/pull/787

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • ChazroxC
                    Chazrox
                    last edited by

                    GOAT activity. ☝

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @Chazrox
                      last edited by

                      Alright it's merged now, thanks @Dan-Korneff for the contribution! I had to modify the code a little bit to allow the usage of neural networks in compiled effects - the HPF filter setting will be baked into as a compile time constant when you generate the C++ code for the network.

                      I also added a check that throws an error if you try to use a hardcoded network with a neural network (or global cable, same concept) without creating it first in the scripting initialisation - before it just failed silently but now you get an error message in the hardcoded module's interface.

                      Dan KorneffD 1 Reply Last reply Reply Quote 4
                      • Dan KorneffD
                        Dan Korneff @Christoph Hart
                        last edited by

                        @Christoph-Hart said in Audio Spike when loading a Neural Network node.:

                        thanks @Dan-Korneff for the contribution!

                        It's nice to feel useful for once 🤣
                        Got a few more enhancements coming soon...

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 4
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