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    AAXVersion.h missing, build failed

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    • MorphoiceM
      Morphoice @DanH
      last edited by

      @DanH I do have one, that's how I got the SDK

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      DanHD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @Morphoice
        last edited by

        @Morphoice sorry I meant Pace, so you can do the signing

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @DanH
          last edited by

          @DanH said in AAXVersion.h missing, build failed:

          @Morphoice sorry I meant Pace, so you can do the signing

          yeah but that wont stop him compiling it, or shouldnt

          HISE Development for hire.
          www.channelrobot.com

          DanHD 1 Reply Last reply Reply Quote 0
          • DanHD
            DanH @Lindon
            last edited by DanH

            @Lindon I was responding to his post about needing to sign aax plugins and therefore passing on aax altogether

            then again plugins need signing by avid anyways and wont run otherwise, so it's a pass on AAX

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            HISEnbergH 1 Reply Last reply Reply Quote 1
            • HISEnbergH
              HISEnberg @DanH
              last edited by

              @DanH @Morphoice @Lindon Apologies to hijack this thread in advance, is it a huge pain to acquire and start compiling for AAX? I have been looking into it lately and wondering what your experiences are with it?

              LindonL 1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff
                last edited by

                I don't remember it being too hard to setup. I'll boot up a virtual machine and run through the process to see if I hit any issues and post the results here.

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • LindonL
                  Lindon @HISEnberg
                  last edited by Lindon

                  @HISEnberg said in AAXVersion.h missing, build failed:

                  @DanH @Morphoice @Lindon Apologies to hijack this thread in advance, is it a huge pain to acquire and start compiling for AAX? I have been looking into it lately and wondering what your experiences are with it?

                  Well the actual download and compile of the AAX library is pretty simple, but to get there and beyond.....

                  Its pretty easy to become a member of the Avid developer sect(whatever its actually called i cant remember)..

                  which gives you access to the Avid AAX lib. Once downloaded you next have to build the Avid plugin library... for your platform (following the Avid instructions closely..), once that's done you can build an AAX plugin - but it s not going to run in a commercial release of proTools so now you have to do the signing...

                  ..so its a couple of weeks of back and forth with PACE to get access to the tool kit to do the signing with...

                  Once you have the signing stuff next you need to get access to the Avid/Pace web site to allow you to generate the required keys... again an admin pain really...

                  Once you have access its a royal pain of reading thru the endless cryptic instructions from Avid/pace about where on the web site you need to go, what you need to fill in etc. to generate keys.... and frankly I can never remember from instance to instance what Im supposed to do. I promised myself that next time i work thru this I will write it down in some simple instructions for myself...

                  once you have the keys and the signing tool kit its the usual "codesigning-like" process you are used to in Apple...

                  So is it worth it? cant say I think that it is...

                  HISE Development for hire.
                  www.channelrobot.com

                  DanHD HISEnbergH MorphoiceM 3 Replies Last reply Reply Quote 0
                  • DanHD
                    DanH @Lindon
                    last edited by

                    @Lindon I concur, its a colossal b*allache... I think once your plugin is 100% finished and you have your VST3 and AU etc out of the way, then consider doing aax. Defintely not before.

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

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                    • HISEnbergH
                      HISEnberg @Lindon
                      last edited by

                      @Lindon Fantastic reply, I thought there would be some labyrinth of hoops to jump through here so thanks for taking the time to let me know! It isn't clearly stated anywhere (as far as I have seen) that this would be the procedure.

                      1 Reply Last reply Reply Quote 0
                      • MorphoiceM
                        Morphoice @Lindon
                        last edited by

                        @Lindon good to hear from you all about this, exactly my initial experience, good to know I can save myself the effort for a free plugin, although my 2 pro-tools friends are crying for me to make it AAX. they can get a vst wrapper ;))))

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        1 Reply Last reply Reply Quote 0
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