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    Making button flash upon mouseclick AND midi note

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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey aye, you had that in your video, and it’s super convenient- I just decided against it as the number wont ever change. The LinnDrum only has so many sounds… And I swear to god whenever I hit that sidestick button I wanna start singing “nobody on the road, nobody on the beach…”

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      1 Reply Last reply Reply Quote 0
      • MorphoiceM
        Morphoice @griffinboy
        last edited by

        @griffinboy so like the same way I did the rotate and hover on the knobs… how would the midi be able to triger that? Is there some sort of state i can put a button in? Like lit up and unlit

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

        griffinboyG ulrikU 2 Replies Last reply Reply Quote 0
        • griffinboyG
          griffinboy @Morphoice
          last edited by

          @Morphoice

          I've only ever done it with panels, I'm not sure about laf.
          But one way to do it is yes, to have a way to store data for whether a particular pad is on or off. And in your external callbacks for midi activity, you could set this data and then call repaint.

          The ideal solution would be to create a 'flash' script which would take care of this behavior automatically and redraw it to create the animation. I believe there is a function available that allows you to call another function after waiting a certain amount of time. This could be used as a 'wait' so that you would first send a command to draw the panel lit up, wait, and then call the command to revert it after a set amount of time has passed

          1 Reply Last reply Reply Quote 0
          • ulrikU
            ulrik @Morphoice
            last edited by

            @Morphoice this is a way to do it with panels (I think it's difficult to achieve same result using buttons)
            I had an old script used for indicating when certain key where pressed I just changed som small things so it would look like in your picture.

            All the panels share the same paint routine and the animation is just a timer inside the paint routine, which fades the hit

            Take look and see if you can use something of it.

            drumpad.gif

            HiseSnippet 1332.3ocwX8tSiaDDeMfudIsmTup9.rJex4DMxl7GS5U5ADfB5N3hHzSmD5tSK1qi2hytQ1a.hpPpuJ8S80nOH8gnuAzYsMINArZqgSIRKgc1Y182LyuchG2MT3PihDgHsxmLdHEo8U58Fyk9c7ILN5fcPZei9dAjHeFuOdmvQCFRbQaOdHIJh5hzzV9mT5oUZET7m+9UaSBHbG5TQHz6DLG5aXCXxoR6t4qYAA6QbomvFjQ6Fadfif2QDHFAXZYcSzPhy4j9ziHJ0VRGsO.Fj1KzMa1hRsq645RpW2sUqVsWuci1VDOyFjyrZ0twZMrWacaOj1S10kIEg8jDIMBosx1B2w87EWxSNf2whXmEPUSrP8fSNQ7dh.WkKpjh53yBb6davJBA6R2ogtkSBceq9gLW1D4SCgec7B3oVjM.pszrva4YfmUV3YlAd2Cjzx.oURfzy064DxFJmthBOeo9AbIMzi.4orPIQWzR+9J5cDfFbYsAjyo6EBSlXgQCSyUwvep9xxkgbUjDejPROf6xbHfeDg2.eq08oxsBB5HFLTvg4QFUlQ0JvVjrCbPbOHkCfDL+zVvIzxBFqAi5vnALZBiVvvFFqCi1qhsA8rA8rA8rA8rA8ra9gI.q6wvt4Mh6HYBtQ+pk+0xk5WKhJSHXFReVjBjFUXR5fDgUpBnBzxC3mGKFwARvwTGIg2OfNwf2HbHAaqVMxvrJ.FkMwK5RjjZjfg9D7FafUl6w3T2WguypXS72iqTALbVPk7UTsKYR+sTpNUhO.yUmemdgYM6Bi4bNZ0AkrktgjK2Jf0G7gSnWIyDxjvzJUSgyb6eCPdEGHkGRc2VHkhAUlDgfiScmOrCIH3L3xswjDT0xkfDzchieGDppYAlCnsDyCaLuB+fRASv5TaijhgwGgQ0TqhE63CADparvqSb96a2fzlUxtktYjvD.aXES5uFnWdhPrAGy3yw8Aq3JGrKb0WBYBIj6M5db0WdqOhEbkEuU4rfuFnhYXNGXCGB2Og5bpHoRiiFM3rTGHAlYthTCX2R3DhL37poAsKHgXl6UvFkUQFPEt5sdJ8TQhYA6of9eXVJoUdZMSrq70kwy6PddIdzbqopDDJBBTtx8rbZVJeCM3wwgUwWPBFQmnHTfa1pl54W0LaQcmjBSYTTvOfyjucHkmWodTZ0L3+94C1AhVpRsox.8FRCkLEDz1gdA7CcIEdKouCM5bfGBU+mT+Co8TY7pO61xxDNM.wbUEpmIp2xDcU1eTb7zI+3lWxbk9SEbxl9TVeeYVISKmARexMn+5Fkb0MV3mC0eMy4bka8+GVVYf0uc5CFV+QFX8E583jPZwv0ZYCWrGUbURWQNv6uewPV8LHCG9HmH6DPFVLX0HW90Ge3vhqdVsBAql4xu93CMO9PfUqboWKznkctbqEJrVOOt0l+xhLI1NOt0BEV1l4wsJFrdjRh1V4wsVrQq0xia8mgKxnU873VKVX0HOtUwf0iURrYdbqGOXc2VgglvEtiBT.Ham4p2eQ5BvCdNS6vpVd4QL43rueiGs10+uBwmq2kIc7ueLtz8fQ3wS+bfwzWxwyz20yC5sbJ.WQeu2+44MZfR5fp+gDYHCnL5PSQIc1.mNGXWpG7WaI0inmL2TMWEA5Q4twStA9jtnkZtV5hV2tHZ.wIT7Imj1MTuFkmFKAvTLSBd9uCUywVn3VPxFmGvbYexwY1s5NFtVQMrdQMrQQMrYQMrUQMztnFt9+tgpW51VijhAIWaPnC6tab+aZZ6xI.CLlsh9Gf12139
            

            Hise Develop branch
            MacOs 15.3.1, Xcode 16.2
            http://musikboden.se

            MorphoiceM 2 Replies Last reply Reply Quote 1
            • MorphoiceM
              Morphoice @ulrik
              last edited by

              @ulrik brilliant! I think this should have helped me to understand the principle and see the benefit over using buttons. I'll have a go about implementing this now and report back! thank you all so much.

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              1 Reply Last reply Reply Quote 0
              • MorphoiceM
                Morphoice @ulrik
                last edited by Morphoice

                @ulrik works like a charm with Midi!

                I'm trying to add a mouse click event to the panels too

                for (d in drumPads) {
                	d.setPaintRoutine(PR);
                	d.setMouseCallback(onDrumPadClick);
                }
                
                inline function onDrumPadClick(event)
                {
                	//Console.print(event);
                	
                	if (event.clicked==1) {
                		Synth.playNote(36, 127);
                		drumPads[0].data.alpha = 1;
                		drumPads[0].changed();
                	} 
                };
                

                this works for the first sound, but how do I get the index of the pad clicked inside the mouse event callback function? it doesn't pass the component only the event, if I understood the documentation correctly. I could give em all a seperate callback function but that would be bad practice, wouldnt it?

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                LindonL ulrikU 2 Replies Last reply Reply Quote 0
                • LindonL
                  Lindon @Morphoice
                  last edited by

                  @Morphoice said in Making button flash upon mouseclick AND midi note:

                  but how do I get the index of the pad clicked inside the mouse event callback function? it doesn't pass the component only the event, if I understood the documentation correctly. I could give em all a seperate callback function but that would be bad practice, wouldnt it?

                  you have the x and y position for the mouse click - use that to work out which pad was clicked in your panel.

                  HISE Development for hire.
                  www.channelrobot.com

                  MorphoiceM 1 Reply Last reply Reply Quote 0
                  • ulrikU
                    ulrik @Morphoice
                    last edited by

                    @Morphoice In this example I use

                    index = AllPanels.indexOf(this);
                    

                    inside the mouseCallback

                    drumpad.gif

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                    Hise Develop branch
                    MacOs 15.3.1, Xcode 16.2
                    http://musikboden.se

                    MorphoiceM 1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @Lindon
                      last edited by

                      @Lindon so you mean Content.getComponentUnderMouse should work?

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      LindonL 1 Reply Last reply Reply Quote 0
                      • MorphoiceM
                        Morphoice @ulrik
                        last edited by

                        @ulrik brilliant. I swear I tried the same approach before but hadn't set up everything right so it didnt work. Now it does. Thanks so much!

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @Morphoice
                          last edited by Lindon

                          @Morphoice said in Making button flash upon mouseclick AND midi note:

                          @Lindon so you mean Content.getComponentUnderMouse should work?

                          Sorry I was assuming you were using a single panel and drawing the "button" on to it - seems you are using multiple panels...

                          HISE Development for hire.
                          www.channelrobot.com

                          MorphoiceM 1 Reply Last reply Reply Quote 0
                          • MorphoiceM
                            Morphoice @Lindon
                            last edited by Morphoice

                            @Lindon yes sir but the x/y might actually be a useful tip for calculating the click position on the panel and from there maybe get a velocity value

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @Morphoice
                              last edited by

                              @Morphoice said in Making button flash upon mouseclick AND midi note:

                              @Lindon yes sir but the x/y might actually be a useful tip for calculating the click position on the panel and from there maybe get a velocity value

                              yes that would work - remember the Y value increases the further down the screen you go, so you velocity calc might be:

                              (panel height - y position)/(panel height/127)

                              for a full range solution...

                              HISE Development for hire.
                              www.channelrobot.com

                              1 Reply Last reply Reply Quote 1
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