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    Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design

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    • DanHD
      DanH @DanH
      last edited by DanH

      @DanH said in Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design:

      @Christoph-Hart off topic but is there a limit to the number of sliders I can use in a HardcodedMasterFX? The first 16 work, but anything after that doesn't move anything in the HCFX module... And the plugin breaks logic.

      ah, here: https://forum.hise.audio/topic/7626/scriptnode-synthesizer-how-to/16?_=1700644767583

      Could we get a preprocessor for this perhaps?

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

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      • DanHD
        DanH @DanH
        last edited by

        @Christoph-Hart so is a global mod node a complete no-no in a compiled network?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

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        • LindonL
          Lindon @DanH
          last edited by

          @DanH said in Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design:

          @Christoph-Hart so is a global mod node a complete no-no in a compiled network?

          Did this ever get resolved? I'd really like to use a global_mod in my compiled scriptnode work....

          HISE Development for hire.
          www.channelrobot.com

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          • DanHD
            DanH @Lindon
            last edited by

            @Lindon don't think it did, no

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

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            • LindonL
              Lindon @DanH
              last edited by

              @DanH said in Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design:

              @Lindon don't think it did, no

              did you find a way around it?

              HISE Development for hire.
              www.channelrobot.com

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              • DanHD
                DanH @Lindon
                last edited by

                @Lindon either build the LFO inside scriptnode or try using a global cable who's value is controlled by a global lfo node in a different, uncompiled, network... There was a question mark over the accuracy of this method by I never got round to testing it. @oskarsh did you?

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

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                • oskarshO
                  oskarsh @DanH
                  last edited by

                  @DanH nope never tested this. I pass this burdon on to the next brave soul who tries this.

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                  • LindonL
                    Lindon @DanH
                    last edited by

                    @DanH said in Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design:

                    @Lindon either build the LFO inside scriptnode or try using a global cable who's value is controlled by a global lfo node in a different, uncompiled, network... There was a question mark over the accuracy of this method by I never got round to testing it. @oskarsh did you?

                    yeah I really want to try and use Global LFOs in all my projects from now on....

                    HISE Development for hire.
                    www.channelrobot.com

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                    • DanHD
                      DanH @Lindon
                      last edited by

                      @Lindon I think the key might be to build the LFO once (or use the example Christoph made).

                      Keep the LFO network as the starting point for all your scriptnode designs where you'll need it, and then it won't be an issue.

                      But yeah, annoying all the same!

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

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                      • LindonL
                        Lindon @DanH
                        last edited by

                        @DanH said in Can't compile a network with a Global LFO Mod node.... / Scriptnode LFO design:

                        @Lindon I think the key might be to build the LFO once (or use the example Christoph made).

                        Keep the LFO network as the starting point for all your scriptnode designs where you'll need it, and then it won't be an issue.

                        But yeah, annoying all the same!

                        No this isnt going to work for me - thanks for the suggestion tho - my instruments have a set of Displayed modulators in the Ui that they can drag to any modulation target - so I need them to be Global modulators - so Im not massively increasing the amount of work to set up and co-ordinate different modulation sources - never mind to actually get them to stay in sync,

                        HISE Development for hire.
                        www.channelrobot.com

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                        • DanHD
                          DanH @Lindon
                          last edited by

                          @Lindon well try the global cable route. That'd what I would do. I'd expect it to be accurate enough...

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

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