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    New Repitch Node is causing compile errors

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    • oskarshO
      oskarsh @oskarsh
      last edited by

      @oskarsh anyone else? Would love to try out the nodes especially random.

      HISE Developer for hire :)

      Matt_SFM 1 Reply Last reply Reply Quote 0
      • Matt_SFM
        Matt_SF @oskarsh
        last edited by

        @oskarsh same here. I'd love to try them out but I think only @Christoph-Hart can save us 🙂

        Develop branch
        Win10 & VS17 / Ventura & Xcode 14. 3

        Christoph HartC 1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart @Matt_SF
          last edited by

          @Matt_SF Should be fixed now.

          Matt_SFM 1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @Christoph Hart
            last edited by

            @Christoph-Hart Alright thanks, these ones seems to be solved but now these ones are showing up :

            alt text

            But you can leave those for now and fix them next year :beaming_face_with_smiling_eyes:

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            oskarshO 1 Reply Last reply Reply Quote 0
            • oskarshO
              oskarsh @Matt_SF
              last edited by

              @Matt_SF I can compile just fine. Make sure to clean your build directory

              HISE Developer for hire :)

              Matt_SFM 1 Reply Last reply Reply Quote 0
              • Matt_SFM
                Matt_SF @oskarsh
                last edited by

                @oskarsh OK thanks, I thought i did but I'll try again tomorrow 👍

                Develop branch
                Win10 & VS17 / Ventura & Xcode 14. 3

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Matt_SF
                  last edited by

                  Wow, awesome! Thank you very much @Christoph-Hart , you added very nice toys to my playground 😆

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @Matt_SF
                    last edited by

                    @Matt_SF can this repitch in realtime? I had a quick play but not entirely sure what it's meant to be used for, didn't repitch anything as far as I cld tell...

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @DanH
                      last edited by

                      @DanH It's working great ! How did you do it ? Simply load a core.file_player into a container.repitch in a Scriptnode Synth and you're good to go. Open the controls of the container by clicking on the top small knobby icon :

                      eb3686d6-976d-4365-a5a7-89154b35614f-image.png

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      DanHD 1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Matt_SF
                        last edited by

                        @Matt_SF ah ok, I was hoping it would effect the incoming audio signal, but this makes more sense that it changes a player....

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @DanH
                          last edited by

                          @DanH said in New Repitch Node is causing compile errors:

                          I was hoping it would effect the incoming audio signal

                          It does, but it repitches it back to the original samplerate so it's not a "realtime pitch shifter". You can do some cool stuff with it though, mainly allow changing the frequency response of static effects. I've added some docs here:

                          Link Preview Image
                          HISE | Docs

                          favicon

                          (docs.hise.audio)

                          Here's a example of how to change the frequency response of a filter without changing the filter coefficients (but beware, it produces a noise as soon as you load the snippet!). This can be applied to all kinds of effects, like resonators, convolution reverbs etc...

                          Note that the frequency response is inverted, but if you put the sound generator in the chain it would be correct.

                          HiseSnippet 1583.3ocuXsraaaDEcnkG4ZWmlDjftrP.ciCPpAojrdftvN9gREZsihkqQ1ELgbTDgH4vRRYa0hBTfhBj8cU1kuhh1ME4CHcU+A5htqaxeP68xgTjTTV1RnIz.Fbtyi6495LWpNdBctuuvinr5Iib4Dk0ocG4Dzeu9LSGR68IJeD8Ple.2qjTztibY99bChhRgGhBTVcYR3ya2dWlEyQmmHhPNUXpy+JSayfDoc14KMsrZwL3mXZmZ0U2ostvYOgkXHfmBTUhKSe.647iX3xVhRTJdfgYfvqa.Kf6STVdWgwnt8Em6HW+ol9lOyhiCzHcgCRJtkvx.QLJkrWeSKiNw1sOANkNIdgBRuvcoGZZXNVdh23VgSTJYGo8GJKkEdEx.OsKCdSARJofzxRHcaZWcOS2fjYP77gz1NPvoGCb6oghbsDkWS2S.KvIXSa1.dKOXv3MrQMU06WB92897dCczCLENkDNGIB3OxYi6s12s1pq88qUZxo50apygpwSXYw8l5zXj1aVabCmg1Oi6c+RmwrFxGuPv7y5SKd87o5RqN0BENscLCdjKOZ7rSJHQtM3sut89r.FFThjAqyk6EXhvQYe9YPFtLDsJcet+f.gKjimK9AYNBigVrfroSXMTzDf+HSLDCTN9lAiRWiMG4XpyLG65BwaS6XFn2e5XboofQvS8t.iQUl2fdPudb8fD.tLs0SVzxP0qeYHUp+0hJCAchJe8ngkZ8DsLf3ng1sLsfJM..TEEvVhKIeAMI820i6x73mH5XwFsgOy10heLf56W5YVB8AcM+Vd9ZFWIn1EWwF58YNNbK+Eozp3+SzUjiECCLcd9gr.OyK.6EL9t.ItNeuHzg9fkvpJ4XUbLlozk6XDN3egmnI0F6vfI0hmLUA4Q7fyEdCBCPQuSTVQFM7CcxOs2E.7AeOltprBUcS3OxCrrDmumv10LJQNzvBk1QXMxsuvwTGicx0DC9GXKFB5MxB9Bl+ILSKL2u6PefMw3QNcgEGduGl6cjv.dqXKlN3ZG0gEzGqgP9HHgk6so93D2LnMI2ILqDhBcXdv8dxLHDn3AGe4nz6A3zFcIgWMV.mG8IEjHfJud.T7Y.YE2ijAQ2IDQPxwlIKHS56UnrTbfxxDbDPBrDp0hHOBmbJltEVwDTNjCgPRXQNg48bdfeDspCWWFQBcesMPtTnzHbSi8Cn3aROVJVZMDRJuDBj3QPT+PSmHDDyLswqOjcwjx1oa.2EKzRyx1c.+7HMjRJZaqPkGvDGCg7fgABanPJjVjjJFrNU3qCM7fzpjboEd7MSM8hFBvo.piKhuoZeSeWfQY2g.WozyjQBFmbL3WDWbc.vOX.2FFt83BtLd1ho7rEy6YgHaNO6slSOa1rljSgLaUWcmbp9E+4jp9Uu7k+VdUuyOZ+GaKKSZ4w+lgPQ7nIz+OL3pz+a2NuoqNml95g5uzwXkAI24SleeOnr4z2+PH08clpAt7YTP0oOyeJETuGzcwv1uRT8u7I+z+73e822Np7sHtlDhnoPfJoziWP5Filc06j76JKcETpqSa6eJNqNyJFuQzLx6AS3anT+y5kEr2f1S1Kxl3TYup4pnYlfYItolwulvkfmVVlD3.tbZDZRLsHsLdAcp.JH.d.YoCd2EtHub4lMUqtUsxkqTsQ8FaQlr9MMObAxz02cfCphZ3ilVyxpMK2LkxuCs4lMZhO0zZrUE0x0qjGF0pVWqdCs5UTqskViZgvn.8wYRie8adymlg9X4DHrB8yzZjwlKRCEjOujh8uPtDSQNYxoPoZSwqUQUSEM3lMaTsYcUsHuVWagHnOz4Vrp9X7zTaJepWuV0Fk2pQ4qutqh5dbInDK441WDCZJG5pzCbXPCpFjLKkj4hwLoeKM69C9qoPkS14ZQo7peV8uCoTlrAkbGW19DleNNxbd2xMk+BAthnldmAO6jsPUTF5vZKx0tapoBjbJcZ1P5NAu7FCS2RalVCi6LirHDo6JDCrYgeTwh8A+uO9DHaltm3oQMtiF2GDJAHdbB+ExVkdHNtjF4rI821lFlOUWO6QkaikWzMVYQ2X0Eciasnar1htw5K5Fab0aD+QEiHFvrcntuyAxqPUh43vay9OfsHodN
                          
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