Timestretching/Pitchshifting
-
@Casmat Send me the test project (with some of the samples you're using if possible)
-
@d-healey https://we.tl/t-bDHJ1vv0Jg Try pressing down chords of 3/4/5
-
@Casmat you can‘t play 10 voices of timestretched sounds. One voice is about 10-15% depending on your system.
-
I'm not noticing an issue
https://filedn.eu/larUQgXOwVjQdvpPaD96lHH/2023-08-28 12-09-59.mkv
-
@Christoph-Hart @d-healey so i guess its time to get a new computer:grinning_face_with_sweat:
-
@Christoph-Hart Do you think there is anything that can be done to improve the CPU usage, especially when in low latency mode? At the moment I think the applications for the time stretching in virtual instruments are quite limited because of these two factors.
-
@d-healey no it‘s a pretty complex algorithm. For me it‘s about as performant as the complex pro algorithm in Ableton.
You might add a HQ button that toggles the low latency that people can use when exporting to bring down the spikes a bit.
-
@Christoph-Hart That's a good idea! How is the CPU compared to rubberband? I can't remember what you said before.
-
@d-healey way better (2x as good)
-
@Christoph-Hart @d-healey just tried it on a 2013 Mac Pro (2.7ghz 12 core intel Xeon E5, with 32 gb ram) and the glitches still occur, could this be a compatibility issue or something?
Thanks!
-
@Casmat You're probably just maxing out the CPU, what does the CPU meter in HISE show?
-
@d-healey where can I find this? I thought I had found it somewhere (like the CPU/RAM/VOICES info text on some hise vsts) but I can’t find it anymore
-
@Casmat Click the little keyboard icon in the top right
-
@d-healey ok, just ran it through and a single sampler in timevariant mode with ratio at 100% gives 40% cpu per voice. A single note with all three samplers wit the same settings goes above 100%. And with timestretch disabled altogether on all three samplers, it sits at a happy 10% with multiple notes pressed. Something’s up…
-
@Christoph-Hart hope your vacay was good! Any thoughts on this? still having this issue...and in the compiled plugin it's not locking to the BPM either...it locks in HISE but not n the compiled plugin in logic...
@johnmike said in Timestretching/Pitchshifting:
@d-healey back again...this time I am having the bpm issue you mentioned...but seems as tho as long as im between 85-134BPM everything plays fine...until I go 135 and above or 85 and below it falls apart...see vid
-
@Christoph-Hart @d-healey any updates or workarounds for this?
-