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    Can't change Slider style

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    • ?
      A Former User
      last edited by

      It's not even letting me change it. Soon as I click say vertical, it just snaps back to knob.

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      • staiffS
        staiff
        last edited by

        just tested few seconds ago. created knew knob, set the style to vertical, resized the rectangle to vertical rectangle, and hit the compile button. worked fine ...

        Excuse me i'm French.

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        • ?
          A Former User
          last edited by

          Either vector or filmstrip. Knobs are working fine, but I'm trying to set up a vertical peak meter, and parameterid is just snapping back to knob immediately.

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          • ?
            A Former User
            last edited by

            How do I make those video attachments I see on here? I'll post it...

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            • staiffS
              staiff
              last edited by

              knobs/sliders are not made for showing led volume but to control functions.
              for LED (vu meter), see:

              Link Preview Image
              hise_tutorial/DynamicsFX at master · christophhart/hise_tutorial

              The Tutorial project for HISE. Contribute to christophhart/hise_tutorial development by creating an account on GitHub.

              favicon

              GitHub (github.com)

              you can see the vector vu meter and the script for use it inside the demo project.

              Maybe the cause.

              Excuse me i'm French.

              ? 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart
                last edited by Christoph Hart

                Which version? Master, develop? I remember fixing something like this a few months ago.

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                • ?
                  A Former User
                  last edited by A Former User

                  I built it from source a couple weeks ago, so think I'm on the current one? Tried adding in "style": "Vertical", to JSON, but after F5, graphics jump and it resets the slider to a knob again.

                  Thanks Staiff! Still figuring it out, so appreciate that. Saved me a couple hours of banging my head on the desk. 👍

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                  • ?
                    A Former User
                    last edited by

                    Tell a lie! I spelt vertical without a capital V. With the V in JSON it’s working.

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                    • ?
                      A Former User @staiff
                      last edited by A Former User

                      @staiff I'd looked at this today, was really helpful. But I'm trying to make the vu meters with film strips, for left and right on separate containers. Little confused on how to implement it to be honest. I'd gotten as far as the code below before I posted about the knob problem. Haven't got round to thinking about changing the container ones to left and right, just trying to figure it out as I go along. Still very much wrapping my head around both JavaScript and Hise!

                      const var container1 = Synth.getChildSynth("container 1");
                      
                      const var t = Engine.createTimerObject();
                      t.setTimerCallback(function()
                      
                      {
                          VumeterLeft.setValue(Engine.getMasterPeakLevel(0));
                          VumeterRight.setValue(Engine.getMasterPeakLevel(1));
                          vu1.setValue(container1.getCurrentLevel(true));
                          
                      });
                      
                      t.startTimer(30);
                      
                      
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                      • ?
                        A Former User
                        last edited by A Former User

                        Any chance someone could help me a little with the a vu meter? I've stripped the code back to below. A panel pops up after compiling, but it's not showing any level or change. In the JSON window it's linked to the right container, but nothings happening. Could anyone give us just a clue as to what I'm missing?

                        const var t = Engine.createTimerObject();
                        t.setTimerCallback(function()
                        
                        {
                            VumeterLeft.setValue(Engine.getMasterPeakLevel(0));
                            VumeterRight.setValue(Engine.getMasterPeakLevel(1));
                        
                            
                        });
                        
                        t.startTimer(30);
                        
                        
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                        • staiffS
                          staiff
                          last edited by staiff

                          honestly didn't use vu meter in HISE. But i think i will start with the demo (dynamic) project i gave you before from Christoph and replace the part using vector rendering by filmstrip.
                          i remember using it on another platform (rackafx) but that using other style of scripting.

                          i will try to find again a thread where i asked to Christoph to control the pitchwheel and modwheel. Christoph gave the script with vector image, and i replaced it by filmstrip.

                          found it:
                          https://forum.hise.audio/topic/445/pitchwheel-modwheel-graphics-linking/11

                          and the script with filmstrip (i just added this and delete the vector drawing parts):

                          // le pitchwheel Modwheel:

                          const var ModWheel = Content.addKnob("ModWheel", 147, 553);
                          // [JSON ModWheel]
                          Content.setPropertiesFromJSON("ModWheel", {
                          "width": 27,
                          "height": 112,
                          "filmstripImage": "{PROJECT_FOLDER}ModWheel_128.png",
                          "numStrips": "128"
                          });
                          // [/JSON ModWheel]
                          const var PitchWheel = Content.addKnob("PitchWheel", 95, 553);
                          // [JSON PitchWheel]
                          Content.setPropertiesFromJSON("PitchWheel", {
                          "width": 28,
                          "height": 108,
                          "filmstripImage": "{PROJECT_FOLDER}ModWheel_128.png",
                          "numStrips": "128"
                          });
                          // [/JSON PitchWheel]

                          So, pretty sure you can do this with the vumeter in the dynamic example.

                          for the separate stereo, not sure how doing this. but when you want to know the God's secret, don't ask to his Saints, ask directly to God ! :D

                          Christooooooooooooooph ? :D

                          Excuse me i'm French.

                          ? JayJ 3 Replies Last reply Reply Quote 0
                          • ?
                            A Former User @staiff
                            last edited by A Former User

                            @staiff said in Can't change Slider style:

                            for the separate stereo, not sure how doing this. but when you want to know the God's secret, don't ask to his Saints, ask directly to God ! :D

                            Christooooooooooooooph ? :D

                            Ha, thanks for the help! I'm trying to understand Javascript better, I can tell a browser to say hello in so many different ways now, but figuring out how to use it in Hise is proving tricky. Thanks for the reply, I'll have a look through the example now.

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                            • JayJ
                              Jay @staiff
                              last edited by

                              @staiff can you share the mod & pitch wheels png?

                              Thanks in advance

                              Joansi Villalona

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                              • JayJ
                                Jay @staiff
                                last edited by

                                @staiff I try it and it didn't work for me

                                Joansi Villalona

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                                • staiffS
                                  staiff
                                  last edited by

                                  Wheels example:
                                  https://drive.google.com/open?id=1MjqMBWgF6T9Y-zlu_-2_nyGoceU8JnQ5

                                  i used a simple basic Wheel .png sequence made in knobman. You will have to replace it by a better looking png sequence.

                                  The white panel is not useful for the wheels, just added to create a light grey background.

                                  Enjoy.

                                  Excuse me i'm French.

                                  JayJ 1 Reply Last reply Reply Quote 1
                                  • JayJ
                                    Jay @staiff
                                    last edited by

                                    @staiff thanks bud

                                    Joansi Villalona

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                                    • ?
                                      A Former User
                                      last edited by A Former User

                                      Starting to understand this I think (I hope). One thing I'm not clear on though if anyone could explain, I've put the code I'm using below, it's from the example you gave @staiff. I get the level, all is good, but I don't understand the line:
                                      vumeter.getCurrentLevel(vumeter.LimiterReduction);
                                      Any chance someone could explain that to me? Why if I change LimiterReduction does it not work? Why is it linked to the limiters reduction, or attack or compressor reduction etc.? The meter is responding to the current level or peak, so don't understand why it's working if I use say .CompressorAttack? Or is there a line I can replace it with?
                                      Sorry for the idiot questions! Getting there slowly...

                                      I've put the code below with comments on everything incase anyone else is trying to understand how to move through it. Swapping for a filmstrip is relatively straight forward I think from here.

                                      const var vumeter = Synth.getEffect("Dynamics1");
                                      //name of constant variable we want 'vumeter' = point it to the module (effect in this case) labelled Dynamics1									
                                      
                                      const var level = Content.getComponent("level1"); 
                                      //name of constant variable we to see 'level' = point it to the widget (slider) labelled level1
                                      
                                      
                                      const var t = Engine.createTimerObject();
                                      //create a constant variable labelled 't' = a timer object
                                      
                                      t.setTimerCallback(function()
                                      // triggers the timer below
                                      
                                      {
                                      	var v = vumeter.getCurrentLevel("VU METER");
                                      
                                      
                                      v = Engine.getDecibelsForGainFactor(v);
                                      
                                      
                                      level.setValue(v);
                                      // variable 'level' is set to the value of variable 'v'
                                      
                                      });
                                      
                                      t.startTimer(30);
                                      //triggered by the setTimerCallback function
                                      

                                      edit: ok, that's just me being an idiot 😬 , changed it to just a label ("VU METER") and it's working. Have changed the script above! Hopefully someone finds it helpful...

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                                      • ?
                                        A Former User
                                        last edited by

                                        Managed to get this all working. Put a link below to a project showing how to do it. Hope it helps someone out...

                                        Does anyone know what the best way to make the fall of the meter back to 0 smoother? Is that to do with timer objects?

                                        https://we.tl/t-pspQRut6sF

                                        gorangroovesG 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart
                                          last edited by

                                          You need to filter the value you show. Pseudocode:

                                          If newLevel > oldlevel
                                          Then level = newLevel
                                          Else level = level * 0.97

                                          The number something between 0.8 and 1.0 determines the fall-off speed.

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                                          • ?
                                            A Former User
                                            last edited by

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