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    Native Apple Silicon AAX

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    • FortuneF
      Fortune
      last edited by Fortune

      Has anyone tested the Native Apple Silicon AAX plugin exports yet?

      Does it work?

      1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff
        last edited by

        Working here

        Dan Korneff - Producer / Mixer / Audio Nerd

        FortuneF ? 2 Replies Last reply Reply Quote 1
        • FortuneF
          Fortune @Dan Korneff
          last edited by

          @Dan-Korneff said in Native Apple Silicon AAX:

          Working here

          Cool thanks for the info. It is working on the Pro Tools Native Apple Silicon version on M1 device, right?

          DanHD 1 Reply Last reply Reply Quote 0
          • DanHD
            DanH @Fortune
            last edited by

            @Fortune I've just created AAX plug-ins - Is there something specific I need to do to create Native M1 versions?

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            FortuneF 1 Reply Last reply Reply Quote 0
            • FortuneF
              Fortune @DanH
              last edited by

              @DanH You have to use the latest AAX SDK - version 2.5.0

              DanHD 1 Reply Last reply Reply Quote 0
              • DanHD
                DanH @Fortune
                last edited by

                @Fortune thanks. Do these have to be shipped separately to the older version or does it create both Native / Non Native (Intel) versions at the same time?

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                FortuneF Dan KorneffD 2 Replies Last reply Reply Quote 0
                • FortuneF
                  Fortune @DanH
                  last edited by

                  @DanH I haven't tried yet but it should be the universal binary for both Intel & Apple Silicon.

                  1 Reply Last reply Reply Quote 1
                  • Dan KorneffD
                    Dan Korneff @DanH
                    last edited by

                    @DanH both versions are included in one binary. (Which is why the file is almost twice the size)

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    DanHD 1 Reply Last reply Reply Quote 1
                    • ForeverLiveF
                      ForeverLive
                      last edited by

                      Sorry that it's a bit off-topic, but anyone knows how to export AUv3? Every time i try it's still AUv2. So sad about that.

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                      • DanHD
                        DanH @Dan Korneff
                        last edited by DanH

                        @Dan-Korneff Thanks! Any special build instructions for the AAX SDK? I've done what I did before but can't export the AAX... The README included is from 2022, which seems so on brand lol!

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

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                        • ?
                          A Former User @Dan Korneff
                          last edited by

                          @Dan-Korneff Which AAX SDK version are you using?

                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @A Former User
                            last edited by

                            @Steve-Mohican AAX SDK 2.4.1

                            Dan Korneff - Producer / Mixer / Audio Nerd

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                            • ?
                              A Former User @Dan Korneff
                              last edited by A Former User

                              @Dan-Korneff said in Native Apple Silicon AAX:

                              @Steve-Mohican AAX SDK 2.4.1

                              So the Hise exported AAX plugin is running Natively in Apple Silicon Pro Tools, right?

                              .......................................................................

                              This is the Libs folder in the AAX SDK 2.4.1:

                              Screen Shot 2023-03-29 at 21.25.17.png

                              .......................................................................

                              This is the Libs folder in the AAX SDK 2.5.0 (The latest one):

                              Screen Shot 2023-03-29 at 21.24.20.png

                              I am not sure if the AAX SDK 2.4.1 is Native Apple Silicon 🤔

                              orangeO 1 Reply Last reply Reply Quote 0
                              • orangeO
                                orange @A Former User
                                last edited by orange

                                @Steve-Mohican said in Native Apple Silicon AAX:

                                I am not sure if the AAX SDK 2.4.1 is Native Apple Silicon 🤔

                                Compilation for arm64 is first introduced in AAX SDK 2.4.0.

                                So AAX SDK 2.4.1 is ok for Native Silicon AAX exports, though the folder structure of version SDK 2.5.0 is different.

                                You can test your AAX builds whether they are x64 or Universal (x64 & arm64), with this APP: https://petegates.com/pgptprefs.html

                                You should see the Universal architecture type.

                                Screen Shot 2023-03-30 at 11.31.21.png

                                develop Branch / XCode 13.1
                                macOS Monterey / M1 Max

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @orange
                                  last edited by

                                  Okay so I'm getting a bit stuck trying to compile the 2.50 SDK on MacOS (possibly because I dont really know what Im doing...)

                                  So I have:

                                  1. Downloaded the 2.5.0 sdk and unzipped it to my HISE tools\SDK folder...

                                  2. Gone to aax-sdk-2-5-0/Libs/AAXLibrary/MacBuild

                                  3. loaded AAXLibrary.xcodeproj into XCode...

                                  4. Run Compile-> for profiling

                                  ..which worked.

                                  ..but I cant see any output (especially not in x86_64_arm64/Release)

                                  am I doing something wrong?(I guess thats a yes right there) do I need to set up some config in XCode at step 3?

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  DanHD 1 Reply Last reply Reply Quote 0
                                  • DanHD
                                    DanH @Lindon
                                    last edited by

                                    @Lindon I had the same, couldn't be arsed to figure it out... Previous SDK worked ok. What are the benefits for 2.5.0?

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @DanH
                                      last edited by

                                      @DanH when you say "previous SDK worked ok":

                                      1. does the previous deliver universal binaries?
                                      2. if so where would I down load this "previous SDK"?

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      DanHD orangeO 2 Replies Last reply Reply Quote 0
                                      • DanHD
                                        DanH @Lindon
                                        last edited by

                                        @Lindon

                                        1 - Apparently so
                                        2 - I guess you'll have to see if it's you Avid account / Developer tools page - maybe they have an old link on there. I just checked mine but can't see it :/

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        1 Reply Last reply Reply Quote 0
                                        • orangeO
                                          orange @Lindon
                                          last edited by orange

                                          @Lindon said in Native Apple Silicon AAX:

                                          @DanH when you say "previous SDK worked ok":

                                          1. does the previous deliver universal binaries?
                                          2. if so where would I down load this "previous SDK"?

                                          As I previously mentioned above, the previous SDK version (2.4.1) works here for Universal Binaries.

                                          Thr only advantage of 2.5.0 is ATMOS mix channel support for FX plugins. If you don't use ATMOS channel routing, 2.4.1 is the one to go with.

                                          Previous versions should appear in Avid's Developers Area.

                                          develop Branch / XCode 13.1
                                          macOS Monterey / M1 Max

                                          Dan KorneffD LindonL 2 Replies Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @orange
                                            last edited by

                                            @orange speaking of which, @Christoph-Hart can we please add multichannel routing so we can make ATMOS plugs?

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            1 Reply Last reply Reply Quote 1
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