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    Build fail - Semantics: "Reference to ‘Point’ is ambiguous"

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    • d.healeyD
      d.healey @Mike Greene
      last edited by

      @Mike-Greene I got that error building the plugin too. I'll make a quick video later today to explain the solution, if someone doesn't post it before me.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • d.healeyD
        d.healey
        last edited by d.healey

        Actually I can do this without a video.

        cbf6f469-13e8-44e8-bbd4-d9250c7b8bc4-image.png

        Open the .jucer file for the plugin version in Projucer.

        Go through each of the modules in the menu at the left side.

        Look at the path entries for Xcode, Visual Studio 2017, and Linux Makefile.

        If any of those paths are red it means it's incorrect. You need to set those incorrect paths to ../../

        feb2f86a-a028-431f-a65b-185261b73f85-image.png

        Next, make sure that the VST (Legacy) SDK Folder path is set in the Exporters section. This should point to the HISE source code folder/tools/SDK/VST3 SDK - or wherever you've put the VST SDK.

        After you've done this just save the project, open in IDE, and rebuild.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • M
          Mike Greene
          last edited by Mike Greene

          Thanks David! That did the trick.

          One thing for any other newbies who may read this thread- when setting the path for the Xcode (MacOSX) >> VST (Legacy) SDK Folder, it was easier to click the "..." browser button, rather than typing the address (which I kept getting wrong.) That's what led me to see that file path needed to be written as:
          ../../tools/SDK/VST3 SDK
          rather than:
          HISE-master/tools/SDK/VST3 SDK

          Also, Xcode annoyingly keeps displaying yesterday's fail, without any indication it's starting a new process. When I ran it today, that's what it displayed, so at first, I thought I failed again. It had a time stamp at the top from yesterday, mind you, but still, it was confusing and I couldn't clear it. It took a minute or so before I could tell it was running (I thought it wasn't at first) and eventually gave me a Success indication. So all is well, but for other newbies, it's something to be aware of.

          Also a new thing I learned - In Projucer, it's when a path is red that we have an error. In David's video, he mentions checking the Modules, but they were all fine, so I wasn't sure what we were looking for that might indicate anything was bad. Now I know it's red paths that I'm looking for.

          I'm slowly gettin' it. ;)

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          • bthjB
            bthj
            last edited by bthj

            Reviving this old topic:

            As a first step in diving into HISE, I'm trying to Compile the latest HISE but when compiling HISE Standalone I get the same error that started this topic:

            HISE/hi_tools/hi_tools/HI_LookAndFeels.h:121:16: Reference to 'Point' is ambiguous
            

            I'm on macOS Monterey (12.0.1), Intel Core i9, running Xcode Version 13.2.1, with the master HISE Git branch.

            Downgrading the whole operating system and Xcode is hardly an option. Isn't there some way to circumvent this error with my current setup?

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @bthj
              last edited by

              @bthj Use the develop branch.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              bthjB 1 Reply Last reply Reply Quote 0
              • bthjB
                bthj @d.healey
                last edited by

                @d-healey 🙌 now I was able to build the develop branch 🎉

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                • bthjB
                  bthj @bthj
                  last edited by

                  @bthj I've been trying out the freshly compiled HISE instance while starting to go through the documentation and tutorials; PhaseWizard and MusicBox. There are some differences in the user interface and I actually used the precompiled (2018) release for the PhaseWizard. It's normal that the GUI evolves but there are some strange things in my compiled version, so I'm wondering if I did something wrong in the compilation process or if I should have worked from the "plugin" Projucer rather than "standalone"? - like there are no toolbar items for switching between workspaces; if I double click a script file, an empty grey window pops up; and there is no "View -> Add Interface preview" menu option.
                  Screenshot 2022-02-23 at 19.32.42.png

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @bthj
                    last edited by

                    @bthj When you compile it will use the version of the source code you have, if that's different to the binary you're using to build your project you will get weird results.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    bthjB 1 Reply Last reply Reply Quote 0
                    • bthjB
                      bthj @d.healey
                      last edited by

                      @d-healey if I choose "File -> Create new Project folder", then those workspace toolbar items and the "Add Interface preview" menu item are still missing. Maybe just GUI changes to be expected? - but I do like the free-floating interface preview window in the old build.

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @bthj
                        last edited by

                        @bthj I can't remember the old version, those days are gone. But you can get a preview by clicking the house icon in the latest version.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        bthjB 1 Reply Last reply Reply Quote 1
                        • bthjB
                          bthj @d.healey
                          last edited by

                          @d-healey When starting a new project, I clicked the house icon and when choosing an interface size, the application crashed. Upon reopening, some arbitrary (default?) layout size is in effect and pressing the house button again now shows the interface preview, but not the option of defining a new size. How could I redefine the layout size for this project?

                          Still not sure about the quality of this build I did:
                          What is the difference between builds made from
                          "projects > standalone > HISE Standalone.jucer"
                          and
                          "projects > plugin > HISE.jucer"
                          ?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @bthj
                            last edited by

                            @bthj said in Build fail - Semantics: "Reference to ‘Point’ is ambiguous":

                            I clicked the house icon and when choosing an interface size

                            I didn't even know you could still do that. I think it's a bug, an interface script is added by default to new projects so there should be no need for this extra step. If you don't see a default interface script go to File >> New.

                            How could I redefine the layout size for this project?

                            At the top of the interface script you can set the size Content.makeFrontInterface(600, 600)

                            "projects > standalone > HISE Standalone.jucer"
                            and
                            "projects > plugin > HISE.jucer"

                            The first one builds a standalone application, the second one builds a VST or AU plugin. 99% of the time you want the first one.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • bthjB
                              bthj @d.healey
                              last edited by bthj

                              @d-healey Thanks, now I can change the size
                              (selecting preset sizes for different form factors under the house icon on initial project launch was interesting, even though it resulted in a crash).

                              Out of curiosity, what 1% use cases are there for the plugin build of HISE?

                              d.healeyD Dan KorneffD 2 Replies Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @bthj
                                last edited by

                                @bthj

                                Out of curiosity, what 1% use cases are there for the plugin build of HISE?

                                Two I can think of are:
                                Debugging a problem that only presents itself in a plugin.
                                Testing features that are only useful when the project is being run as a plugin.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • Dan KorneffD
                                  Dan Korneff @bthj
                                  last edited by

                                  @bthj multi channel instruments can only be built with HISE plugin version.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Dan Korneff
                                    last edited by

                                    @dustbro

                                    alt text

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • Dan KorneffD
                                      Dan Korneff @d.healey
                                      last edited by

                                      @d-healey say like a drum sampler that has 24 separate audio outputs. Instruments made with standalone only have stereo output

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      d.healeyD 1 Reply Last reply Reply Quote 1
                                      • d.healeyD
                                        d.healey @Dan Korneff
                                        last edited by

                                        @dustbro You'll only have stereo output within HISE standalone, but your compiled project can have as many outputs as you like. Compiling always uses the same compiler no matter which build of HISE you generate the JUCE project from

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        Christoph HartC 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @d.healey
                                          last edited by

                                          @d-healey But I think Dan is right, you can't connect the master container to the outputs unless it's running in multichannel mode (I might be wrong though and it might work miraculously - the only multichannel plugin I've done so far was with PercX and I've added some custom C++ routing code there).

                                          d.healeyD ulrikU 2 Replies Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Oh I shall have to experiment

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

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