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    Scriptnode is fun!

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    • R
      RCJacH
      last edited by

      I just compiled the newest version of HiSE from the develop branch. However I'm not able to compile to vsti. So I tried creating a new preset and added a sampler with empty samplemap to the master chain and hit export as instrument plugin. After a while, it says

      g:\coding\hise\hi_scripting\scripting\hardcoded_modules\arpeggiator.h(47): fatal error C1003: error count exceeds 10
      0; stopping compilation (compiling source file ....\JuceLibraryCode\include_hi_scripting_04.cpp)

      and fails compilation.

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @RCJacH
        last edited by

        @rcjach A bit off topic...

        How many copies of the HISE source code do you have?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        R 1 Reply Last reply Reply Quote 0
        • R
          RCJacH @d.healey
          last edited by RCJacH

          @d-healey I removed all but the develop branch before building HiSE.

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @RCJacH
            last edited by

            @rcjach There might be a bug in the latest version, try rolling back a few commits.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • C
              crd @Christoph Hart
              last edited by

              @christoph-hart said in Scriptnode is fun!:

              1. I am currently writing unit tests for scriptnode in this repository. This includes also a few test nodes that are compiled and tested against the interpreted node. All the nodes here are supposed to be compileable on macOS and Windows (at least with my setup). If you encounter a DspNetwork that throws a compilation error (or crashes on loading), please post it as issue in this repo, then I will create a test file from it and make sure that it works.

              I am running in to some issues compiling some Scriptnode patches. Would someone walk me through how to properly post these in the repo Christoph created?

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @crd
                last edited by

                @crd export the network that doesn't compile as HISE snippet and open an issue here:

                Link Preview Image
                Issues · christophhart/scriptnode_testsuite

                The testsuite for scriptnode using the SNEX workbench - Issues · christophhart/scriptnode_testsuite

                favicon

                GitHub (github.com)

                Perhaps also post the compile error message (in a code block) so that I know what demons to fight...

                C R 2 Replies Last reply Reply Quote 0
                • C
                  crd @Christoph Hart
                  last edited by

                  Got it. Thanks

                  1 Reply Last reply Reply Quote 0
                  • R
                    RCJacH @Christoph Hart
                    last edited by

                    @christoph-hart I updated to the latest commit in develop branch and compilation is successful again.

                    1 Reply Last reply Reply Quote 1
                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @christoph-hart doesn't look like Compile DSP networks in latest commit is doing anything. Dll info shows:

                      {"File": "", "Loaded": false}
                      

                      compile dsp.gif

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Dan Korneff
                        last edited by

                        @dustbro Yes, that's one of the glitches of the JUCE migration - the OK button of ALL dialog windows stopped working. It's fixed now...

                        Dan KorneffD 1 Reply Last reply Reply Quote 3
                        • Dan KorneffD
                          Dan Korneff @Christoph Hart
                          last edited by

                          @christoph-hart Thank you for the quick fix!

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          1 Reply Last reply Reply Quote 0
                          • LillieL
                            Lillie
                            last edited by Lillie

                            Thank you ! Great job :)

                            1 Reply Last reply Reply Quote 0
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