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    Update expansion presets

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    • d.healeyD
      d.healey @marcLab
      last edited by d.healey

      @marcLab But what if the user made changes to the default presets?

      The problem is you cant run a .hr that has the same name as an already existing .hr. It doesn't do anything

      This is a job for @Christoph-Hart. When using the default sample installer (not the expansion one) the popup gives the option to update if newer, this should be the default I think for the expansion installer. It would also be good to get the option to delete the hr files automatically after installation is completed.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      marcLabM 2 Replies Last reply Reply Quote 1
      • DanHD
        DanH @marcLab
        last edited by

        This post is deleted!
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        • marcLabM
          marcLab @d.healey
          last edited by marcLab

          @d-healey, I would find a way to remove the save preset btn if a preset in the Default-Preset is loaded

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          • marcLabM
            marcLab @d.healey
            last edited by marcLab

            @d-healey Yeah, that would solve a big part of the problem!

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            • Christoph HartC
              Christoph Hart
              last edited by

              Hmm, it's not entirely trivial to come up with a solution that works for most scenarios, so I think we have to divide it into multiple steps:

              1. A new function to delete an expansion (but it will not delete the user presets).
              2. A new parameter to installExpansionFromPackage() with a function that is executed once the installation is completed (just like anything with the server API).
              3. A function that extracts the user presets from a .hr1 file over existing presets (I think right now the default is doing nothing if a UserPreset folder is present), but it could simply reuse the logic from the Import all presets from Collection context menu which keeps user made presets and just updates the ones from the expansion.

              It would also be good to get the option to delete the hr files automatically after installation is completed.

              This could be easily implemented by deleting the file in the finished callback. You could even ask the user in a modal window with Engine.showYesNoWindow()...

              d.healeyD marcLabM 2 Replies Last reply Reply Quote 1
              • d.healeyD
                d.healey @Christoph Hart
                last edited by

                @Christoph-Hart This implementation looks good to me. Is there a way to make the "factory" preset read-only?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  So Mr Freedom wants to restrict his users from modifying the factory content :)

                  d.healeyD marcLabM 2 Replies Last reply Reply Quote 3
                  • d.healeyD
                    d.healey @Christoph Hart
                    last edited by

                    @Christoph-Hart Haha not at all. They can use save as, but if they f*** up their factory presets I don't want to deal with support.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • marcLabM
                      marcLab @Christoph Hart
                      last edited by

                      @Christoph-Hart hahaha!

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                      • marcLabM
                        marcLab @Christoph Hart
                        last edited by

                        @Christoph-Hart said in Update expansion presets:

                        ).
                        A function that extracts the user presets from a .hr1 file over existing presets

                        That would be much appreciated :)

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                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          Alrighty, it's here:

                          • https://docs.hise.audio/scripting/scripting-api/expansionhandler/index.html#setinstallcallback
                          • https://docs.hise.audio/scripting/scripting-api/expansion/index.html#rebuilduserpresets
                          Dan KorneffD 1 Reply Last reply Reply Quote 2
                          • d.healeyD
                            d.healey
                            last edited by

                            The install callback also seems like a good oppertunity to activate a license on a remote server.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • d.healeyD
                              d.healey
                              last edited by

                              Will this work for deleting multi-part hr archives?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by

                                Is it possible to call rebuildUserPresets() without using the expansion installer?
                                I'm looking to add a button in my maintenance panel to rebuild expansion presets, but I can't quite get it to work yet.
                                I'm using an encryped expansion, and my plug already has an expansion handler in place:

                                const var expHandler = Engine.createExpansionHandler();
                                

                                Then I'm calling the following with a button:

                                inline function onRebuild_YesControl(component, value)
                                {
                                    if(value)
                                    {
                                	    expHandler.rebuildUserPresets();       
                                    }
                                
                                };
                                
                                Content.getComponent("Rebuild_Yes").setControlCallback(onRebuild_YesControl);
                                

                                But it's doing nothing.
                                I've tried the example in docs like this:

                                function installCallback(obj)
                                {
                                    if(obj.Status == 2 && isDefined(obj.Expansion))
                                    {
                                        // make sure the user presets are updated
                                        obj.Expansion.rebuildUserPresets();
                                    }
                                };
                                

                                But that doesn't work either because obj is waiting for an argument (which never happens cause I'm not using the installer).

                                Dan Korneff - Producer / Mixer / Audio Nerd

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