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    • d.healeyD
      d.healey
      last edited by

      I think I've found a snag with the copy/replace idea, it's only going to work if the user is generating an AU, VST, and standalone app. If one of those is missing or they want to bundle additional items I'd still need a way to generate the extra contents of the pkgproj. Any ideas?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @d.healey
        last edited by

        @d-healey why not build 2 different packages - one including stand alone one missing it and use(search and replace) either depending on the user selection..

        HISE Development for hire.
        www.channelrobot.com

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Lindon
          last edited by

          @Lindon I'm not sure how that would solve the problem, could you provide more info about your idea? Here is an example of the template project Christoph and I mentioned.

          While we're discussing Apple stuff, do you let XCode handle the code-signing as it's compiling your project or do you do it through the commandline manually after compiling is complete?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • LindonL
            Lindon
            last edited by

            @d-healey ok so the thing you are pointing at is an xml file generated by whitebox packages yes?

            So its for a package that includes VST3, AU and standalone yes?

            Simply create another whitebox package - this time with only the VST and AU elements and export(save) its XML

            Now you have two templates - one for VST,AU and Stand-alone, and one for VST and AU. Offer your user a choice:

            Include stand-alone? Y/N and depending on their choice use the relevant template.

            So on to Apple Stuff:
            I manually codesign all my plugins... and stand alones.
            Then I manually notarise my stand-alones.

            --I wait for apples success email then...

            I use Whitebox packages for packaging - but its set up to use my developer certificate so its codesigned as soon as it builds.
            When its built I notarize it.

            -- I wait for apples success email then...

            I staple the package, and zip it up - done!

            To be honest Im not sure how you'd get all of that done with an automated process...I can see how you'd do it up to building the package ...but waiting for the success emails?

            HISE Development for hire.
            www.channelrobot.com

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Lindon
              last edited by

              @Lindon Oh I get it, I'll need more than two templates to cover all combinations but yeah that seems like a workable solution.

              I didn't think you needed to notarize the standalone if it was included in a notarized package? - At least that's what I saw in the KVR post.

              Yeah the stapling part with the success email would still have to be done manually, unless Apple provides some sort of API that gives a notification (I'll check).

              Hmm which of these do we need (I assume just the bottom one, do we need to codesign the installer before notarization?):
              10aad956-f2ca-4e4c-9269-560a2d2670da-image.png

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @d.healey
                last edited by

                @d-healey yep the bottom one - I think- hang on checking my white box.....

                it tells me this; Developer ID Installer: Lindon Mulcahy-Parker (XXXXXXXXXXX).

                so I think thats the second to bottom one...??

                My reading and re-reading of the KVR threads is that -

                if it runs on its own it needs to be notarised, so stand-alone apps and packages.

                HISE Development for hire.
                www.channelrobot.com

                d.healeyD 1 Reply Last reply Reply Quote 1
                • d.healeyD
                  d.healey @Lindon
                  last edited by

                  @Lindon Can you use the Developer ID Installer for codesigning apps as well as installers?

                  This is what I saw on KVR:

                  discoDSP wrote: ↑Sun Oct 20, 2019 10:04 am
                  Does notarization apply to a .app contained on a .pkg?
                  Yep. From my previous post:
                  The notary service generates a ticket for the top-level file that you specify, as well as each nested file. For example, if you submit a disk image that contains a signed installer package with an app bundle inside, the notarization service generates tickets for the disk image, installer package, and app bundle.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • d.healeyD
                    d.healey
                    last edited by

                    I'm having second thoughts about whitebox packages. Seems there are other tools available that have a commandline interface which would be much more reliable. One problem with the template method is it limits the combination of files to the templates I create. Suppose someone wants to create a set of plugins and standalone app that has IPP and another that doesn't, then I need to double my available templates. Then they might also want debug builds for sending out to testers, there's another set of templates. They might also want to include multiple versions in the same installer for some crazy reason. If the commandline tools turn out not to be viable then I'll resort to the template method, so either way we will have installer creation on MacOS.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 1
                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Let me know if you find something better than Packages, it‘s my least favorite thing in the distribution pipeline too...

                      1 Reply Last reply Reply Quote 3
                      • d.healeyD
                        d.healey
                        last edited by

                        I'm thinking of pkgbuild and productbuild. I read this article which also provides a useful generic script that I can borrow from.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        1 Reply Last reply Reply Quote 1
                        • d.healeyD
                          d.healey
                          last edited by

                          Codesigning on Mac is done, was pretty straightforward. Notarization is also done (but I've only tested with a zip file, still need to confirm with a pkg). Stapling I think is also done but I can't test this with a .zip file. The app just waits until Apple provides a response UUID after notarizing and then runs the staple command.

                          I have a little bit of code cleanup to do then I'll try again to automate PKG generation.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • gorangroovesG
                            gorangrooves
                            last edited by gorangrooves

                            Packages looks promising. It has a pretty clean user interface with settings for many things. But, I understand how it may not be ideal for Dave's use.

                            Thinking of a post-install script to create the samples folder link file, I understand that this could be a shell or JS script. What would be the best way to approach this? How do we get the location of the samples installation folder that a user chooses during the install process? You can add a pre-build and post-build script.

                            @Christoph-Hart Do you know what approach can be used here?

                            Goran Rista
                            https://gorangrooves.com

                            Handy Drums and Handy Grooves
                            https://library.gorangrooves.com

                            1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey
                              last edited by

                              pkgbuild works! I can programmatically generate unique packages on MacOS now! woohoo!

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              ulrikU orangeO Dan KorneffD 3 Replies Last reply Reply Quote 10
                              • ulrikU
                                ulrik @d.healey
                                last edited by

                                @d-healey Nice work David!

                                Hise Develop branch
                                MacOs 15.3.1, Xcode 16.2
                                http://musikboden.se

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                                • orangeO
                                  orange @d.healey
                                  last edited by orange

                                  @d-healey said in Export tool:

                                  pkgbuild works! I can programmatically generate unique packages on MacOS now! woohoo!

                                  It will be a huge in the box solution. Looking forward to hear about the release of it...

                                  develop Branch / XCode 13.1
                                  macOS Monterey / M1 Max

                                  1 Reply Last reply Reply Quote 1
                                  • Dan KorneffD
                                    Dan Korneff @d.healey
                                    last edited by

                                    @d-healey source.gif

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 4
                                    • d.healeyD
                                      d.healey @orange
                                      last edited by d.healey

                                      @orange What are the default install locations for vst3 and aax on MacOS and Windows?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      orangeO 1 Reply Last reply Reply Quote 0
                                      • orangeO
                                        orange @d.healey
                                        last edited by orange

                                        @d-healey said in Export tool:

                                        @orange What are the default install locations for vst3 and aax on MacOS and Windows?

                                        macOS

                                        AU: /library/audio/plug-ins/components
                                        VST: /library/audio/plug-ins/vst
                                        VST3: /library/audio/plug-ins/vst3
                                        AAX: /library/application support/avid/plug-ins


                                        Windows

                                        VST (64 bit): C:\Program Files\VSTPlugIns
                                        VST (32 bit): C:\Program Files (x86)\VSTPlugIns

                                        VST3 (64 bit): C:\Program Files\Common Files\VST3
                                        VST3 (32 bit): C:\Program Files (x86)\Common Files\VST3

                                        AAX (64 bit): C:\Program Files\Common Files\Avid\Audio\Plug-Ins
                                        AAX (32 bit): C:\Program Files (x86)\Common Files\Avid\Audio\Plug-Ins

                                        If you want, I can also send you the "WhiteBox Packages" installer project file for deep inspection.

                                        develop Branch / XCode 13.1
                                        macOS Monterey / M1 Max

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @orange
                                          last edited by

                                          @orange Thank you. I have a whitebox packages installer project already :) I've got the installers building now on Mac, just wanted to double check I had the correct location for all formats.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          gorangroovesG 1 Reply Last reply Reply Quote 1
                                          • gorangroovesG
                                            gorangrooves @d.healey
                                            last edited by

                                            @d-healey On Windows I have the following.

                                            For 64bit VST3:
                                            C:\Program Files\Common Files\VST3

                                            For 64bit VST:
                                            C:\Program Files\VSTPlugIns

                                            For 32bit VST3:
                                            C:\Program Files (x86)\Common Files\VST3

                                            For 32bit VST:
                                            C:\Program Files (x86)\VSTPlugIns

                                            Can another Windows user verify these on their system?

                                            Goran Rista
                                            https://gorangrooves.com

                                            Handy Drums and Handy Grooves
                                            https://library.gorangrooves.com

                                            1 Reply Last reply Reply Quote 2
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