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    Noob question about scriptnodes.

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    • ustkU
      ustk @lalalandsynth
      last edited by ustk

      @lalalandsynth said in Noob question about scriptnodes.:

      Yes, I was aware of the CPP export , I was hoping you could make your own Meta nodes within HISE , would be nice to be able to save a Node config as a meta node and recall from the module selector.

      That's the purpose of the CPP class, unless I don't entirely grasp what you need...

      Here is the Unused node list.
      When I delete a node it appears there.

      Oh sorry, I don't use the node list...

      Can't help pressing F5 in the forum...

      1 Reply Last reply Reply Quote 1
      • lalalandsynthL
        lalalandsynth
        last edited by

        Yes , but that needs a recompile, right ?
        i mean just r-click "Save as meta" or something like that and then it appears in the module list , after all its just a compilation of node modules.

        I am aware of the cpu cost but in that case you could go the cpp route.

        https://lalalandaudio.com/

        https://lalalandsynth.com/

        https://www.facebook.com/lalalandsynth

        https://www.facebook.com/lalalandsynth

        ustkU 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @lalalandsynth
          last edited by ustk

          @lalalandsynth Yes you need to recompile so the custom node is made available on the list.

          You can always copy the node in question with CMD+C (since you can't copy from right-click)
          The copied node will appear at the top of the list so you can insert it in another project easily

          Can't help pressing F5 in the forum...

          lalalandsynthL 1 Reply Last reply Reply Quote 0
          • lalalandsynthL
            lalalandsynth @ustk
            last edited by

            @ustk have you done it and does it work?

            https://lalalandaudio.com/

            https://lalalandsynth.com/

            https://www.facebook.com/lalalandsynth

            https://www.facebook.com/lalalandsynth

            ustkU 1 Reply Last reply Reply Quote 0
            • ustkU
              ustk @lalalandsynth
              last edited by

              @lalalandsynth I confirm ;)

              Can't help pressing F5 in the forum...

              1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart
                last edited by

                The idea of SNEX is that it will create these meta nodes on the fly by JIT compiling the Cpp code that is generated, so that recompile cycle will be not be necessary anymore.

                ustkU 1 Reply Last reply Reply Quote 3
                • ustkU
                  ustk @Christoph Hart
                  last edited by

                  @Christoph-Hart That's a game-changer😎

                  Can't help pressing F5 in the forum...

                  1 Reply Last reply Reply Quote 1
                  • lalalandsynthL
                    lalalandsynth
                    last edited by

                    Indeed , sweet !

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

                    1 Reply Last reply Reply Quote 0
                    • AxiomCruxA
                      AxiomCrux @Natan
                      last edited by

                      @Natanr said in Noob question about scriptnodes.:

                      HiseSnippet 761.3ocwU0saSCCE1tsFVqFHPhGfncUmzXpg+uiQ+CUw5HZYL1cSdNdqVMwNxwYi.hWHd53M.NNIcIkVgPUBHW4ymOeNeme7wdZEimjnzHb6Sxh4H71D+LoY1fYTgDMYHBeexTZhgqcJf5mESSR3AHLt4as.31sP4ee+08ogTIiWAgPmpDL9ghHgoB06f2IBCGSC3mHhp48yNXBSIGnBUofdZR5ghor4zq3GQst0ffv2YTfvnz9Fpgm.9zWEj4OScirv+SEIhKB4VCWjObPEvnAyDgAdKh0DDB2xqJxaVD4OhLUDHtEuJC7f7MbpXTOGfarrjZsjjbqKod0jzXUXf8.rtrp7P0TWqB0AhPEjFRMKqLaInbCgZ4pyDogKSDlr5kn+qx8gDOggMa85swZzKTn9aq2xh+8Hit7RNyTI1VjwmsoUZ20Jk01HhWM20g3yzhXC7+sBY6RSmwm4tjfJfQ3uQbFIuRH46yzbPaCShOhatQom2cmnrlC881YWmKSkLaJ2IVyioZ9IJuPZV2DZTbH+Xf0dNWDpXy8Eeluamuzocmu1oNobQ125QW1LpTxCSV0M6sWoQqB6JSitfq2y4ZZXZ04sxE369mkCUxIRg48w7R2VJFV.CiKpoxJzaEUEzZZINVkZDxqlRMZwmPXxQoQ9vbHFePYzBX3FHK0b6dVaaGpOWFja7C3qbSWqMtbS2Eahr5fKM.dY8IuAnbMrxVs2hTTxranBfLwVioLHik4QMyrWgfQjFnGkq2mcauZ6RRtHP1+pfODxFKAiaZO4EyYKhhApnHqzrSYKW+QQf8ORv6AdTz2cLzsXmYOMo9TabC64keuhpgQ0viEViOLYH0PsQXYbC46Xt1HrEd7P90vKCEM7sIC4IyMp3+MkgHJSqNmUzTXKAaki.sFx7GZZCu3A1Ntn7tWfGo298PQvi.myX1ICOFlprdNOYC37zMfyy1.NOeC37hMfyK2.Nu52xw996aRMpnhWM..uQ4MWX7HIEFXjOOD8SjnpbwJ

                      I get the error : Script FX1:! Line 1, column 25: Function / constant not found: Engine.createDspNetwork {U2NyaXB0IEZYMXx8MjR8MXwyNQ==}
                      Sc

                      Do I need to compile and use the scriptnode branch of the git repository? or does this work in the v 2.0.0 posted

                      http://www.axiom-crux.net

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @AxiomCrux
                        last edited by

                        @MacroMachines Need to be using the latest version.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        AxiomCruxA 1 Reply Last reply Reply Quote 0
                        • AxiomCruxA
                          AxiomCrux @d.healey
                          last edited by

                          @d-healey I figured it out. The "latest" release version doesn't seem to work, but the "scriptnode" branch in the git when I compiled it seems to work. Is that how you got the version you are using?

                          I'm exploring this a bit, but I have been having quite a few crashes. Seems incredibly powerful and I love the design of it.

                          http://www.axiom-crux.net

                          1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User @Natan
                            last edited by

                            @Natan I somehow don't see that interface! Pretty much a noob here but really interested in the possibilities of the scriptnodes! I have a HISE scripnode version compiled here on my system... Shouldn't it work? I loaded up your snippet but I don't see anything other than Engine.createDspNetwork("dsp") ; in the script editor... Thx, Urs

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @A Former User
                              last edited by

                              @vewilya Click this button in the sidebar of the script editor:
                              793fba45-1b28-4fbc-8022-0144bf1068ae-image.png

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              ? 2 Replies Last reply Reply Quote 0
                              • ?
                                A Former User @d.healey
                                last edited by

                                @d-healey Will try later as soon as I get back! Thanks!!!

                                1 Reply Last reply Reply Quote 0
                                • ?
                                  A Former User @ustk
                                  last edited by

                                  @ustk Very cool. What are some great resources (pages, books, etc.) to read concerning DSP thinking and creating graphs like you mentioned? I want to include some fx in my plugins that are a bit more custom-made. But that's definitely new to me! But I am willing to dig in and study! Thx, u

                                  1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User @d.healey
                                    last edited by

                                    @d-healey I got it! Now I've got to tame the spirits that I've conjured up!

                                    1 Reply Last reply Reply Quote 0
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