HISE Logo Forum
    • Categories
    • Register
    • Login

    Scriptnode - Bias

    Scheduled Pinned Locked Moved General Questions
    24 Posts 6 Posters 1.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C
      clumsybear
      last edited by

      @Christoph-Hart the high pass method works for the Bias, makes sense. I have a nice harmonic structure without any artefacts.

      1 Reply Last reply Reply Quote 0
      • C
        clumsybear
        last edited by

        @ustk interesting approach
        let my ask you, why do you have math.add before and after all the tanh modules?
        also, what's the purpose of all the parallel tanh wraps, as you call them in the snippet you posted?

        1 Reply Last reply Reply Quote 0
        • ustkU
          ustk
          last edited by ustk

          @clumsybear Well, I just tested different signal chains... I found that it is usable, and gives a different result. I have no idea if it is good to do that or not, but it works... The idea was to make several gain stages.
          The chain nodes (wraps) are not really in parallel as I just use them to test and compare different ideas. They are toggled via a knob so it's quick to implement new ideas. They are all different tests, never working at the same time (you can put a clear at the end to kill the signal). It's easier than creating another DSP, going back and forth...

          Can't help pressing F5 in the forum...

          1 Reply Last reply Reply Quote 0
          • C
            clumsybear
            last edited by

            nice workaround :)

            1 Reply Last reply Reply Quote 0
            • C
              clumsybear
              last edited by

              After testing, everything seems to work as expected. The only thing I would like to try is setting the high pass filter a bit below 20Hz.

              @Christoph-Hart Is there a way to do this, or is 20Hz the lowest we can go with all the filters?

              orangeO 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart
                last edited by

                I think I‘ve hardcoded 20Hz as lower limit inside the filters. The problem is that the coefficients get really weird as you approach 0Hz.

                1 Reply Last reply Reply Quote 0
                • orangeO
                  orange @clumsybear
                  last edited by orange

                  @clumsybear This is Script FX Biquad Filter. Below 20Hz, it is unstable. Also in about 4Hz, it is shaking :)

                  alt text

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  1 Reply Last reply Reply Quote 2
                  • C
                    clumsybear
                    last edited by

                    Interesting @orange

                    I have a feeling that the purpose of why I'm trying to bias the signal before hitting the tanh module makes the whole process obsolete.

                    The purpose was to generate even harmonics, which works. the problem is that the filter set at 20Hz cancels/filters out even harmonics. Is there another way to generate even harmonics?

                    orangeO 1 Reply Last reply Reply Quote 0
                    • orangeO
                      orange @clumsybear
                      last edited by orange

                      @clumsybear You can bypass filters in the Shape FX module with: ShapeFX.setAttribute(ShapeFX.BypassFilters, true);

                      There is no bypass button in the unit's GUI but there is a parameter for that.

                      HiseSnippet 1096.3oc2W0saaTDEdV6rU0NTDAEj3xUkabkBQ1l1BRHTci+oXQbrU1PK2UMY2isGk0yrZ1YcwBw87.vCFR7Bvi.uAvY10N6LoFKigDUUmax7cNmc+N+O6HoH.RRDRhSkKVDCDmOv0eAWMs8TJiS52g37gtCnIJP5kCcxhXZRBDRbbJ+BMfSk8HY+9ymcBMhxCfBHB4kBV.bJaFSUfNp02whh5QCgKXyLz9ws5GH3sEQhTjOkcqShoAWQm.mQ0pUxk3butgLkP5qnJHg3r2IhvE9SEugmq+KYIrKi.8gFDe7AkC2SDEpYr9+IsmxhBGsxuSHDG2QEQgx4QgCcGvBYWiWDM9nLAdEVXFObJsI50XGomiA81KmdG35GHYwpBIZtsuaeNlnFSwTfIsx0kT5ybbaKPM3pimQuB5IwCWaQsmVu9QdOod8G80Onp9OLUjn7lSkdc56eg223kUWb7DP0c7XHPU6gZ7GtRc8giS.0yUJI6xTETKCImG8XQ3qI4HOkLEzVLNkGnXBtmfelPAC40dT0epZkp+bUuaJZ730JS6IRQTDHWqXckkbSFVimN6RPdD5gQHmVoHFhsyg6uc4vf7.qghBdeNSMLFVdtHKqkk60qjVmbsyZBU3ilnYt1ZTq.5sKhHKS73+8886PUTcc0RLTuXPpXZu0oCLGaXyqxp31ARtRIhwV12pDDaDDgoQTkc2gdjvRAX31pLTWpwSXpEliL9WzxTessLMVm2tkz8.2QLUvz0y2RqguXT61luKG.8.27trBxtmaue3NdZyAqpC7mRiA70q4w8b0M1VLocpbd9.5SXzjSgwJyPlF6b1joVfeKBLBe.lS+OU7FKne42agoFiED2u0v43XD5r3HFehYYj8lHB4bHL0dQzySUhI2XeU1do973TkIZGIatkoCX+n0VNyQZV0xksSHk2tDxZpGNWjpPOb.Emkhua2yRm4iKEC.rbfygH7g65TR2Vmett9rlD9.OL6veg+VJrg9ryRgMVIzrl6v7779tuhNGxFymko+jryiExYdu.3fT27zXCW.3211K.Du0W.XXfBovERJOIVj.MLex2PVSSYc.UJ2V8bHKsztWOz8ZXVhsBroI3HJ25ggma9OVh7GOqKmhIZe.8lvgIAnypicl0JiRiRfWwBUSaXZXAbSS3aVYsks51CiMz+cjKA8++D8+6Kf14lVqImUVwQeFNrB5xmCQ3V1LN9w3Z0wzzH0JT6dpABtHdpfyBrGngiBlLArJhVqCgW.Cu0bAxgsNGh.ZRQeVzu15TFGnR6oq2VwhMku9T2b55oGD389wEGJ+dzEGtM5PwYkuCjouKVwdW7NlQCjhWGj+I.5Vu6mgf9MO6qlqfe9Nd1qAI6CcP6bqebcxLb.9qCBzUGeNFeVuMM2Aa9hcvlGuC17jcvlmtC17k6fMe0FsQu6TeazY40+HvntYeRliS98FxZEH+M14Qj.A
                      

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

                      LindonL 1 Reply Last reply Reply Quote 1
                      • LindonL
                        Lindon @orange
                        last edited by

                        @orange oh nice catch....

                        HISE Development for hire.
                        www.channelrobot.com

                        1 Reply Last reply Reply Quote 0
                        • C
                          clumsybear
                          last edited by clumsybear

                          cool @orange , didn't know about that. it could come in handy as a workaround to the scriptnode signal flow. But I guess I'd have to deal with the same peak in the low end which is produced by biasing the signal in the first place.

                          I was actually talking about generating even harmonics in another way then biasing the signal before hitting a hyperbolic transfer function.
                          Like, tanh produces odd harmonics
                          What produces even harmonics?

                          1 Reply Last reply Reply Quote 0
                          • C
                            clumsybear
                            last edited by clumsybear

                            Finally found a way to produce them even harmonics.

                            • Apply transfer function with positive bias offset to signal A
                            • Apply transfer function with negative bias offset to signal B
                            • Flip the phase of one signal
                            • Add the fundamental
                            • Mix signals back together

                            I want to create this in scriptnode. how can the math.add node act as a positive/negative bias.

                            lalalandsynthL 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              Right click on the knob to change the range:

                              Link Preview Image
                              HISE | Docs

                              favicon

                              (docs.hise.audio)

                              1 Reply Last reply Reply Quote 0
                              • C
                                clumsybear
                                last edited by

                                @Christoph-Hart alright, thanks.
                                Is there a way to flip the phase of a chain in scriptnode?

                                1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Multiply with -1 :)

                                  C 1 Reply Last reply Reply Quote 2
                                  • C
                                    clumsybear @Christoph Hart
                                    last edited by

                                    @Christoph-Hart easy enough :)

                                    1 Reply Last reply Reply Quote 0
                                    • lalalandsynthL
                                      lalalandsynth @clumsybear
                                      last edited by

                                      @clumsybear Wouldnt that be negative bias on signal A and no bias on Signal B ?

                                      https://lalalandaudio.com/

                                      https://lalalandsynth.com/

                                      https://www.facebook.com/lalalandsynth

                                      https://www.facebook.com/lalalandsynth

                                      1 Reply Last reply Reply Quote 0
                                      • lalalandsynthL
                                        lalalandsynth
                                        last edited by

                                        I did this configuration , works very well, except that I get a loud Dc thump when I push play in a DAW . And only when I push play .

                                        https://lalalandaudio.com/

                                        https://lalalandsynth.com/

                                        https://www.facebook.com/lalalandsynth

                                        https://www.facebook.com/lalalandsynth

                                        1 Reply Last reply Reply Quote 0
                                        • First post
                                          Last post

                                        55

                                        Online

                                        1.7k

                                        Users

                                        11.7k

                                        Topics

                                        101.9k

                                        Posts