HISE Logo Forum
    • Categories
    • Register
    • Login

    SNEX - my next attempt at DSP prototyping

    Scheduled Pinned Locked Moved Blog Entries
    12 Posts 9 Posters 1.5k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • LindonL
      Lindon @Christoph Hart
      last edited by Lindon

      @Christoph-Hart nice!

      minor point in the SNEX documentation:
      "The rules of operator precedence are similar to every other programming language on the planet"

      should read:
      The rules of operator precedence are similar to every other programming language on the planet, that isnt SmallTalk"

      --- yeah call me a pedant - but I'm a SmallTalk programming pedant....

      HISE Development for hire.
      www.channelrobot.com

      1 Reply Last reply Reply Quote 0
      • orangeO
        orange @Christoph Hart
        last edited by

        @Christoph-Hart Great news, I'll looking forward to try it

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        1 Reply Last reply Reply Quote 0
        • ulrikU
          ulrik
          last edited by

          Thrilling!! :)

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          1 Reply Last reply Reply Quote 0
          • A
            arminh @d.healey
            last edited by

            @d-healey so now im waiting for some tutorials from you haha

            1 Reply Last reply Reply Quote 0
            • BrianB
              Brian
              last edited by

              This is seriously dope! Can't wait to see what crazy audio mayhem we are going to be able to flex with this!

              1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey
                last edited by

                How does one access the SNEX playground?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                1 Reply Last reply Reply Quote 0
                • Dominik MayerD
                  Dominik Mayer
                  last edited by Dominik Mayer

                  In the latest scriptnode build...

                  • make a new Script FX or Scriptnode Synthesiser
                  • put the new magic formula Engine.createDspNetwork("abracadabra"); in the onInit Callback
                  • click the little open in workspace symbol
                  • Add a core.jit node
                  • right-click on it and hit edit code

                  :man_mage_medium_skin_tone:

                  d.healeyD Alex ParadisA 2 Replies Last reply Reply Quote 1
                  • d.healeyD
                    d.healey @Dominik Mayer
                    last edited by

                    @Dominik-Mayer Perfect, thank you!

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    1 Reply Last reply Reply Quote 0
                    • Alex ParadisA
                      Alex Paradis @Dominik Mayer
                      last edited by

                      @Dominik-Mayer
                      Sweeet! Thank you.

                      1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        you can also just compile the project snex_playground found in the tools subdirectory, it gives you the window without any actual audio processing but has a function plotter that draws the rendered signal.

                        1 Reply Last reply Reply Quote 2
                        • First post
                          Last post

                        30

                        Online

                        1.8k

                        Users

                        12.0k

                        Topics

                        104.4k

                        Posts