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    UPDATE // NEW: Online Knob Builder for HISE!! // Added: InnerShadows, Angled DropShadows, GradientOutlines.

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    • ChazroxC
      Chazrox @digi
      last edited by

      @digi @Lindon

      How does this look? Shadow and highligh shifted on the x-axis.

      Screenshot 2026-06-30 at 8.30.05 AM.png

      Screenshot 2026-06-30 at 8.31.32 AM.png

      Can you give me a small codeblock of how you guys add gradient to a dropshadow?

      1 Reply Last reply Reply Quote 1
      • D
        digi @digi
        last edited by digi

        Looking clean AF in JUCE :)

        cde04015-56a3-4ec4-9d5f-b21aa4973b23-CleanShot 2026-06-30 at 16.51.41.png

        ChazroxC 2 Replies Last reply Reply Quote 1
        • HISEnbergH
          HISEnberg @digi
          last edited by

          @digi said in UPDATE // NEW: Online Knob Builder for HISE!! // SVG's has entered the chat ! =):

          Utilised https://marketplace.juce.com/products/melatonin_blur and got it rendering in JUCE nicely

          You may need to double check but I believe this library is already integrated into HISE and it is how HISE uses blur and shaders. However, I've seen post on here and the JUCE forum regarding this library having performance issues (so worth doing a quick search before implementing it).

          Sonic Architect && Software Mercenary

          ChazroxC 1 Reply Last reply Reply Quote 1
          • ChazroxC
            Chazrox @digi
            last edited by

            @digi Are you just dropping the code export from the app and its working in JUCE or are you editing it in any way before compiling in Juce?

            D 1 Reply Last reply Reply Quote 0
            • ChazroxC
              Chazrox @HISEnberg
              last edited by

              @HISEnberg I thought I hear Christoph talking about this before but I never looked into it. Thanks. :)

              1 Reply Last reply Reply Quote 0
              • ChazroxC
                Chazrox @digi
                last edited by

                @digi Looking gewwwwd!

                1 Reply Last reply Reply Quote 1
                • D
                  digi @Chazrox
                  last edited by

                  @Chazrox Yeah, it needs to be converted. Regarding the performance issues @HISEnberg mentioned above, you have to be considerate that you're not unneccessarily recomputing expensive operations and utilise effective caching etc.

                  ChazroxC 1 Reply Last reply Reply Quote 0
                  • ChazroxC
                    Chazrox @digi
                    last edited by Chazrox

                    @digi @Lindon

                    check this out:

                    UPDATES:

                    • 'y axis' and 'x axis' offsets.
                    • Also, I added in rotation so you can mess with the direction of light illusion.

                    Screenshot 2026-06-30 at 1.34.10 PM.png

                    Screenshot 2026-06-30 at 1.33.39 PM.png

                    I've also added:

                    • Inner Shadows to All Body/Face Layers.
                    • Improved the glow on all glow elements using gaussian blur instead of stepped opacity layers.
                    • Add 'Gradient' to 'Outline' features on Face Layers. I'll probably be getting rid of 'Highlight' now because you can achieve the highlight with the gradient outline now.

                    Canvas now has 'Undo'/ 'Redo' and 'Clear All Layers'.
                    I've also added a zoom slider on the canvas per multiple request.
                    Canvas now also opens blank, but you can instantly load up a preset or start from scratch.

                    Screenshot 2026-06-30 at 1.53.52 PM.png

                    Currently Working on:

                    • SVG Library (Saves/recall previously used SVG's)
                    • Might change SVG drop format to base64 to clean up the code gen output. Lmk what you guys think.

                    Try it out! :
                    https://rox-knob-builder-for-hise.netlify.app/

                    D 1 Reply Last reply Reply Quote 2
                    • D
                      digi @Chazrox
                      last edited by

                      @Chazrox Dude, awesome work. Thank you for being so responsive to the feature requests.

                      ChazroxC 1 Reply Last reply Reply Quote 1
                      • ChazroxC
                        Chazrox @digi
                        last edited by

                        @digi 👊 ⚡ Im glad to add anything within reason. If people need it, I want it too! lol

                        D 1 Reply Last reply Reply Quote 0
                        • D
                          digi @Chazrox
                          last edited by

                          @Chazrox One quality of life feature would be a way to copy from one body layer to another (as there's three layers). Reason being is that I can have everything setup on the bottom one, then realise I want to move the styles to the second one, and it's just annoying, especially if using gradients as you've to copy them over one by one.

                          ChazroxC 1 Reply Last reply Reply Quote 1
                          • ChazroxC
                            Chazrox @digi
                            last edited by Chazrox

                            @digi I was gonna do that actually. I already added that to the StarBody layers but must have forgot to do the rest. I got you. update will be pushed by tomorrow. easy.

                            @digi said in UPDATE // NEW: Online Knob Builder for HISE!! // Added: InnerShadows, Angled DropShadows, GradientOutlines.:

                            annoying

                            I feel you brudduh. haha.

                            1 Reply Last reply Reply Quote 0
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