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    MAJOR UPDATE // NEW: Online KNOB BUILDER for HISE!! // Factory/User Preset System

    Scheduled Pinned Locked Moved Scripting
    lafknobsknob designerscalable knobonline editor
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    • ChazroxC
      Chazrox @Lindon
      last edited by

      @Lindon @digi Sounds reasonable enough. I have a bunch of updates I just added also. I'll do 'Drop Shadow'/ 'X axis offset' too.

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      • D
        digi @Chazrox
        last edited by

        @Chazrox A better way of getting blurs & glows in JUCE as the native stuff isn't great tbh.

        ChazroxC 1 Reply Last reply Reply Quote 0
        • D
          digi @Chazrox
          last edited by

          @Chazrox Legend, thank you.

          ChazroxC 1 Reply Last reply Reply Quote 0
          • ChazroxC
            Chazrox @digi
            last edited by

            @digi How do we use this in Hise?

            D LindonL 2 Replies Last reply Reply Quote 0
            • D
              digi @Chazrox
              last edited by

              @Chazrox You don't; it's for JUCE, not HISE.

              D 1 Reply Last reply Reply Quote 1
              • ChazroxC
                Chazrox @digi
                last edited by

                @digi @Lindon

                How does this look? Shadow and highligh shifted on the x-axis.

                Screenshot 2026-06-30 at 8.30.05 AM.png

                Screenshot 2026-06-30 at 8.31.32 AM.png

                Can you give me a small codeblock of how you guys add gradient to a dropshadow?

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                • D
                  digi @digi
                  last edited by digi

                  Looking clean AF in JUCE :)

                  cde04015-56a3-4ec4-9d5f-b21aa4973b23-CleanShot 2026-06-30 at 16.51.41.png

                  ChazroxC 2 Replies Last reply Reply Quote 2
                  • HISEnbergH
                    HISEnberg @digi
                    last edited by

                    @digi said in UPDATE // NEW: Online Knob Builder for HISE!! // SVG's has entered the chat ! =):

                    Utilised https://marketplace.juce.com/products/melatonin_blur and got it rendering in JUCE nicely

                    You may need to double check but I believe this library is already integrated into HISE and it is how HISE uses blur and shaders. However, I've seen post on here and the JUCE forum regarding this library having performance issues (so worth doing a quick search before implementing it).

                    Sonic Architect && Software Mercenary

                    ChazroxC 1 Reply Last reply Reply Quote 1
                    • ChazroxC
                      Chazrox @digi
                      last edited by

                      @digi Are you just dropping the code export from the app and its working in JUCE or are you editing it in any way before compiling in Juce?

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                      • ChazroxC
                        Chazrox @HISEnberg
                        last edited by

                        @HISEnberg I thought I hear Christoph talking about this before but I never looked into it. Thanks. :)

                        1 Reply Last reply Reply Quote 0
                        • ChazroxC
                          Chazrox @digi
                          last edited by

                          @digi Looking gewwwwd!

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                          • D
                            digi @Chazrox
                            last edited by

                            @Chazrox Yeah, it needs to be converted. Regarding the performance issues @HISEnberg mentioned above, you have to be considerate that you're not unneccessarily recomputing expensive operations and utilise effective caching etc.

                            ChazroxC 1 Reply Last reply Reply Quote 0
                            • ChazroxC
                              Chazrox @digi
                              last edited by Chazrox

                              @digi @Lindon

                              check this out:

                              UPDATES:

                              • 'y axis' and 'x axis' offsets.
                              • Also, I added in rotation so you can mess with the direction of light illusion.

                              Screenshot 2026-06-30 at 1.34.10 PM.png

                              Screenshot 2026-06-30 at 1.33.39 PM.png

                              I've also added:

                              • Inner Shadows to All Body/Face Layers.
                              • Improved the glow on all glow elements using gaussian blur instead of stepped opacity layers.
                              • Add 'Gradient' to 'Outline' features on Face Layers. I'll probably be getting rid of 'Highlight' now because you can achieve the highlight with the gradient outline now.

                              Canvas now has 'Undo'/ 'Redo' and 'Clear All Layers'.
                              I've also added a zoom slider on the canvas per multiple request.
                              Canvas now also opens blank, but you can instantly load up a preset or start from scratch.

                              Screenshot 2026-06-30 at 1.53.52 PM.png

                              Currently Working on:

                              • SVG Library (Saves/recall previously used SVG's)
                              • Might change SVG drop format to base64 to clean up the code gen output. Lmk what you guys think.

                              Try it out! :
                              https://rox-knob-builder-for-hise.netlify.app/

                              D 1 Reply Last reply Reply Quote 3
                              • D
                                digi @Chazrox
                                last edited by

                                @Chazrox Dude, awesome work. Thank you for being so responsive to the feature requests.

                                ChazroxC 1 Reply Last reply Reply Quote 1
                                • ChazroxC
                                  Chazrox @digi
                                  last edited by

                                  @digi 👊 ⚡ Im glad to add anything within reason. If people need it, I want it too! lol

                                  D 1 Reply Last reply Reply Quote 0
                                  • D
                                    digi @Chazrox
                                    last edited by

                                    @Chazrox One quality of life feature would be a way to copy from one body layer to another (as there's three layers). Reason being is that I can have everything setup on the bottom one, then realise I want to move the styles to the second one, and it's just annoying, especially if using gradients as you've to copy them over one by one.

                                    ChazroxC 1 Reply Last reply Reply Quote 1
                                    • ChazroxC
                                      Chazrox @digi
                                      last edited by Chazrox

                                      @digi I was gonna do that actually. I already added that to the StarBody layers but must have forgot to do the rest. I got you. update will be pushed by tomorrow. easy.

                                      @digi said in UPDATE // NEW: Online Knob Builder for HISE!! // Added: InnerShadows, Angled DropShadows, GradientOutlines.:

                                      annoying

                                      I feel you brudduh. haha.

                                      ulrikU 1 Reply Last reply Reply Quote 0
                                      • ChazroxC
                                        Chazrox
                                        last edited by

                                        UPDATE:

                                        Added 'Fixed Body' layer so you can make these types of knobs. I dont know what theyre called but they look like this.

                                        You can make rectanlges or pill shapes.
                                        FixedBodyKnobsExample.gif

                                        Screenshot 2026-07-01 at 12.15.50 AM.png

                                        FixedBody parameters:
                                        Screenshot 2026-07-01 at 12.27.55 AM.png

                                        Other updates:

                                        Canvas resize handle (so you can see more parameters)
                                        Canvas Zoom slider
                                        Draw Text Shadows
                                        Copy/Paste settings between 'Body' Layers 1/2/3 per @digi request
                                        Copy/Paste settings between 'StarBody' Layers

                                        Copy/Paste: (Find these on 'Body' and 'Star Body' layers)
                                        Screenshot 2026-07-01 at 12.39.31 AM.png

                                        Canvas Resize/ Component Zoom slider:
                                        CanvasResizeAndZoomExample.gif

                                        LINK:
                                        https://rox-knob-builder-for-hise.netlify.app/

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                                        • D
                                          digi
                                          last edited by

                                          Awesome stuff. I'm hitting into one issue atm - it seems that the large drop shadow is getting cut off at the bottom. I'm not sure how easy it is to see, but it's definitely there (notice the bottom right). Adjusting the padding doesn't seem to help in this case. Any suggestions?

                                          7f3ebf07-4ef4-499d-863c-da66e1619779-CleanShot 2026-07-01 at 10.41.15.png

                                          ChazroxC 2 Replies Last reply Reply Quote 0
                                          • ChazroxC
                                            Chazrox @digi
                                            last edited by

                                            @digi Can you save the knob file and send it to me please. I'll take a look. DM me the .json file please.

                                            1 Reply Last reply Reply Quote 0
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