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    [Free Dsp] Analog Filter (24dB/oct)

    Scheduled Pinned Locked Moved ScriptNode
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    • HISEnbergH
      HISEnberg @griffinboy
      last edited by

      @griffinboy Just curious, have you figured out how to incorporate the filter display in external C++ nodes?

      griffinboyG 1 Reply Last reply Reply Quote 0
      • griffinboyG
        griffinboy @HISEnberg
        last edited by

        @HISEnberg

        You know what, I've never tried it but it should be possible.

        HISEnbergH 1 Reply Last reply Reply Quote 0
        • HISEnbergH
          HISEnberg @griffinboy
          last edited by

          @griffinboy Ya I haven't tried either, I was just be lazy and reaching out for a solution first before trying it myself. I'll look through some of the stock HISE filters and post here once I find the solution.

          griffinboyG 1 Reply Last reply Reply Quote 2
          • griffinboyG
            griffinboy @HISEnberg
            last edited by

            @HISEnberg

            Make a new post if you find anything

            OrvillainO 1 Reply Last reply Reply Quote 2
            • OrvillainO
              Orvillain @griffinboy
              last edited by

              @griffinboy @HISEnberg I'd love to know this too. I would imagine it is similar to the thing I wanted to do where I wanted to send out modified audio buffers to a display. I gave up in the end coz I couldn't figure it out.

              Musician - Instrument Designer - Sonic Architect - Creative Product Owner
              Crafting sound at every level. From strings to signal paths, samples to systems.

              HISEnbergH 1 Reply Last reply Reply Quote 0
              • HISEnbergH
                HISEnberg @Orvillain
                last edited by

                @Orvillain Ah yes I meant to revisit that. I did figure it out but the solution was admittedly more AI-influenced than I care to admit, so I was waiting until I have a more proper understanding of it to share.

                1 Reply Last reply Reply Quote 1
                • HISEnbergH HISEnberg referenced this topic
                • B
                  Ben Catman @griffinboy
                  last edited by

                  @griffinboy

                  again i am highjacking but i have a general question to external c++ . I created the Folder ThirdParty within the project and before compiling Hise can find the node - but i get an error on compiling.

                  Now i was wondering what the exact steps are AFTER placing the header file in the ThirdParty Folder?

                  Thx for the code and thx for your help in advance

                  best ben

                  griffinboyG 1 Reply Last reply Reply Quote 0
                  • griffinboyG
                    griffinboy @Ben Catman
                    last edited by

                    @Ben-Catman

                    Ah yeah, I didn't include instructions here I see.
                    Take a look at my other free DSP posts. One will have a video that shows how it's done.

                    You have to create and compile a blank c++ node first.

                    Just dropping it in won't work because there are other files that hise needs to autogenerate.

                    B 2 Replies Last reply Reply Quote 0
                    • B
                      Ben Catman @griffinboy
                      last edited by

                      @griffinboy

                      Awesome stuff! Thank you so much for creating this video. Will follow your instructions.

                      Cheers

                      1 Reply Last reply Reply Quote 1
                      • B
                        Ben Catman @griffinboy
                        last edited by

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