HISE Logo Forum
    • Categories
    • Register
    • Login
    1. HISE
    2. M_Holloway
    • Profile
    • Following 0
    • Followers 0
    • Topics 9
    • Posts 53
    • Groups 0

    M_Holloway

    @M_Holloway

    15
    Reputation
    15
    Profile views
    53
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    M_Holloway Unfollow Follow

    Best posts made by M_Holloway

    • RE: Carousel like Panel change

      @treynterrio A bit of LAF and the buttons look like part of the panel...

      HiseSnippet 1972.3ocuY0rbaajDFPRihI7xDauop8xVoPoSjqjYQRIaGGYGS8ahVKYw0TqpjxkVmg.CImHvYX.FJYls76v9Hja40HOH4gHmxUsciAfDTDThjR1nJYyomta70ecOXZLnpuzgEDH8MLybTuNLCy+BoVOgp0VsnbgwdaaX9.RMZ6Ndr1zN163xUfta1qCMHf4ZXZN+2f5YlYAivq+3EaR8nBG1.QFFGK4Nr84s4pARqV4kbOucotri3sSn8ZU1yQJ1R5I6BXZdRQiNTmSoMYuhhpMGwvbQMJponJVfg4BaJc6Uqk7bgV+i4A75dLbPIiZfizh2U54hHFkZrUKtma03XOv.7R0ALw7Zl3yIGvc48kOfQtW3D1CrHIeXN2vva9gfWojvqXB3kBjlKAjVPCo6Sp43y6nFLChm6R1SnX9Mn.smDJZcMl6weBYKIngPUnM8T1t9vf9Vj6wEKth8ZqUL+5Ys.pOPYWWId69arq8ysiMywmAQy9RGp29R4oaHb2kw7xkecqHcK3yZxC.WtaWgihKE4Vx0md9QxlM8Xa1UojhkVwtQ7jMWwVV+Gya8esx.FZ6KUqakAjTPwdmx94O2domsj8KP4.HJ+jh1eUzueZw00lPgAnAT.YwhJCxdC8MEOwdY60Vwl9lR8+U4Sren8Wh+Z0vecBXiUllEBXJcsVN8+ET37VbECBLXxvHvmSEPLjiVdE6CnpVETxWScAgA4.HkeE6UAkeO7WL6cF02tiO6rDzWS7tztiT.CxsDN4RCXaTeQXXOF8wIC0GMDQ7H4gnj..BT2qQE3ZvMtJUv7BPdK868qYtKkeEK6TtR2fum44IOe5r4a7YLwzYxldcYSmEU4hSWJ+ICmmf4qK2T9twx8wJ.7ucVKtviKX8KiswGTomGs1W5kyI1zU.+CXLeVrF2JSCoucNNbaJttM29YQ7dAOlnopEHZ4kyakAzLidh2vOoP.7LiX2F5qGVBWYvg0EJ+tLXIQCpWPXo56SxCYsdOTqbcgitxOz6aQ87pCOjM2HgCVzkEKXRKzwpwqJryFBJdC6bwhvwQh04I8MCw3wnJ4xiAXIH.6OUP7TCQX4+pTzHM28P6RXLLxczoErnl4hO.KdNKsZu+pnO8J2zotDzgl1xlJqgKP+PvZCwOoxfklXVa4qk0l.tR+Tqz4pDjP90SPNuRpXGJxEtufETTe4oZzH04hbkGyO0owFL7uJCyI51tNyONKDqHrq6vakSF+V4I6zvQyGITTJ1SvUG1gIFW+GFQjHrsuYDp.UUga5eunM8iyCFbX2cKR+ggnF5fZw4ha35eu21TEM1WfagaUGluhiQg41ryf9wzMTjgrMK3Tkrig4c5m7feOY242MnusuuRu9C9kdUNm6pZMX1dUZw3Makn+uutBrMaa.NeAA1iwRusgU3NAV3C2sp10GZ5znMEtIDShQHG0Gf2UCvrw8CgU+gniftab.CttLNRApHvha.MyhFFWbAJefzxIEWW56x7wNB5FLvI6UQKuF+mYIkdVbECzmn43Cm8o0iBm6PB+cojQDfwjC5.s.ITIbllBt1LPuJMfhigQHuB1.ltHkA09zHvFpopGNXQXUfm6PICqwkLtCQmWuUyG+Y54i+bVxGSURn7zjD5G52v7P4oHOL1EEeBIbg0sZZ3heL0zPj3ONKKVcZxHwjvMLgr5sQBAzEel8sX93he0Hs7Qr3ON4i0ll7QDGbCSGqc6jNv2N31Lc76ouqwu+QcWiGMcoiPN3FlNdzzuswmFAe8oDDkOvNDSf9+2OmHe7C+PEdvAx1fSn98h1rRf2S7XY1mQ8iNIn.5Yr8DU8YPSnZIWJX9E5kyi60OR95IFqXm+Iv5u8eRf0JeTv5yLLF83qxR1vuCqYSNUEcNQYHkNzQA2njmRzblyOwGXUoq7.qRzC6e8x8vlBw8oDMJhDE2Ea+JTiIvGYgVc.BapcQMONrNKzEeF4UcaWSw5DI6RNY0JShStKA8PHVlMTbuPGT6T9Xfwe7hIgN.uH8Uuj0K3lvHPvzgwbeoPV+xN3eLJaj56H7.RM1O0kIbXi7VJWe.k.JYI5B1Wiu34rEMYH0Z0sQCO1rUgcWxNgKWOhytpPXAsCdvP2+pva6F5jOGni17ifmkjXhK4s+dEW7c1LOk7jGWXv01veeaU3eDE1nPgFagi+W3382.FWXmsKL6WFSN9Ol4Ic3pdiG+kGF+MVdS.eO8k.9Vsa0qbbgUOLz.DROcqoX7Di+GP1O7bQlbzeJhti+m.59NY0qb7sA6eUKktOYqVTAzoRMlGyAeT90uRJUG82HG1U0oq5Vxc2mbP0cf8L7ic3HqulvmU7Yni1Q3NF2TrxjrLcQx2hsWL5R7Q+FJ2ibfzsqGtqXxOoC9crhlfCNM42QA+VIh.n5OIKcq8cdlTHdenAMkSqzw3bofQ7SH8A.i8auXmFMfJnA.bAxte2GlOElwqkcUbQyCnJeNddP3V1PO0v1K5hF7v4Lwi+JZbQbLx.0XB2vAW.WQSVBGaFMYo3IMZSc7ku0QWqge+s6DJAvjH7SOlgb.N1tznUYsgd4dqiyvtZDCKOqFt5rZ3ZypgOZVM7wypgOYVM7KudCwVs2nqR1Vurwv.dfS3AjZZp2bOrZ03+CVz1IY.
      
      posted in Scripting
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @treynterrio It is apparently possible to run XC14 under Sonoma:

      HERE

      I haven't tried it because I'm on Ventura but the comments in the thread seem to indicate that it works.

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @treynterrio Are you using Xcode 15? I needed Xcode 15 installed for something else and even renaming it in Applications to "Xcode" 15" to differentiate it from Xcode 14, I still got this error and then had to manually open the Xcode project file in Xcode 14 where it would build without major errors.

      If you don't need Xcode 15 specifically, remove it and install Xcode 14 from here.

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Compiling AAX LNK mismatch error

      @d-healey On Mac, just a straight up library build with no adjustments works for me 👍

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: LinkOSX oddness

      @d-healey Cracked it... it was, as you suggested a sneaky EOL return in the generated file. Some tweaks to the post install script and now it all works.

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Display TimeSync Value 1/2, 1/2 dotted , 1/4 triplt via Label

      @DabDab

      Something like this should do it...

      const var myKnob = Content.getComponent("myKnob");
      const var myLabel = Content.getComponent("myLabel");
      
      inline function onmyButtonControl(component, value)
      {
      	if(value)
      		myKnob.setMode("TempoSync");
      	else
      		myKnob.setMode("Frequency");
      };
      
      Content.getComponent("myButton").setControlCallback(onmyButtonControl);
      
      
      inline function onmyKnobControl(component, value)
      {
      	local mode = myKnob.get("mode");
      	if(mode == "TempoSync")
      		myLabel.set("text", Engine.getTempoName(value));
      	else
      		myLabel.set("text", value + " Hz");
      		
      };
      
      Content.getComponent("myKnob").setControlCallback(onmyKnobControl);
      
      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Display TimeSync Value 1/2, 1/2 dotted , 1/4 triplt via Label

      @d-healey Nice, every day is a school day 😆... off to go deleting some arrays now...

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: No MIDI input when UI is closed

      Brilliant, thank you, fixed 👍

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Browsable Snippet: [Clocksynced Arpeggiator]

      @Christoph-Hart I have a project that currently uses three samplers, each with its own arp. I stumbled across this yesterday and was initially excited because of the improved sync but then spotted this:

      // The only real limitation of this approach is that it doesn't allow multiple arpeggiators to run
      // simultaneously (because there's only one grid callback) but that is a rather exotic use case
      

      As an experiment, I made a project with three waveform generators and added a script processor to each to run this code in and, following a bit of tweaking, observed that everything could be set individually with the exception of the Tempo value. Tempo value was global and reflected whichever of the three Tempo controls was last moved.

      Is the reason you can only have one Tempo value because you can only have one transport handler? Is there any possible way to enable all parameters to be set on a per instance basis?

      posted in Presets / Scripts / Ideas
      M_HollowayM
      M_Holloway
    • RE: Change functions of Knobs with a button

      @LozPetts Something like this?

      HiseSnippet 1741.3oc2Y80aaaCDWJNpM1caXsncaOxErGb.xRrby5FP6PbyebaPaR7h6Z6PQQGsDULWjIUonRi6PA1y6Cv1Gf8Epus83dZurW52fsiTx1R1JNNtqoXUODXRd2we2w63cGSCA2gDFxEFlEuW2.hg46Y0rKS1d81XJyXqMLL+PqVQRImE9LpzoMQXrV2.bXHw0vzrvsTTYVbVC82qVcMrOl4PFLkgw84TGxcocnxAy1n1cn990wtj6Q6jh5UpskCmsN2mGAHpfUEi.ryA38I6fUjMikg441zkJ4hlRrjDZXN6Zb2tMayeFKl96SCos7IpA1FMAAEOcctuqBwpeardapuaidZdnggoUiA1gBw1gKasM0k1e9z1C0BnAbj1dXNSV3UHC7rON3kCjLSAoYigzEsZ5HnAxAqnvyEr1hIIBOLX1SCkXZMl4FmyZcNPAStTG7Aj5BXPeNJesJUVDA+YgqWBnJj6SVxwmfEkgIJAmEgRzgXA5.FuUH5qQOpmn1mHWm2IfyfAkm+Nvx1yuvhkPi9c7bT8TywUO0brx7K73qmGKk73hxGfnrXcaATohGrTnhelTv8WG662B78JGfE3NvoOaehxjjxl3cjMXQzQKpMdSOOhCrqq2lKhBAqw0yPa07nsQabHAU+gCQ8Z5.NkzyWwRVWwTIJymxHHuHlijxYHNKY0DEorSO9VDjseDYgR+Xoh9bGrOR.Novl.JhZCtoTJnPrNorxaHgDOwSs0jTMGRndk+zDYVrHH0hE01xGU4wJKY446vcIyuHZ9c3hNXe5yItMHBG.JPDsB7CwvdJibYvezdQTkkpXOJE2WsYkUvdz0JOujbjTsc6AqmH9kWF65hB0QiH3DGwkvUXItyeNBFzEwHDWjji5fg62TSoWV4Yn9MQeTAx5EZ8cRT25BxSiHLmtGqNVETxpUTefxtTkiSQUF+won0EOEY+lPSeA3XcBtd4EqLrumNfYXGzTATiy2rE30kHMEDhMHC7KotGg.Jzp2RTlK4nc8FHNEcKuLJJjx1WqaZJfXC+tHAAfaWzy3hCBQTOTWdDBKHfQIHnG4gP5lD6QLdIv8kgnXO9VpieULSX5.B.P8TBXyI9gDMUUGCUJqb7Wpn2c3RxtrxZKQoWTBM7Rdd4tVhE2mHxcYUZVw3XrLKpSKhH84fhPH2S1DZmaxRn4D67jhPNaKFUta.IY7fLx14j9yHw6SkaNAg.oRcZvOHIMXSepKTNBEDx4szYfLzfue4DO7mqYLwLWcHlMR.wDw7UecXdkSAywQDZlKZkDdLL6uZUiucqMvRrpJhD6HXaCHBIUcDZtA4Pnjr3ZJJZsAI7.IOPanSBefhJNQS8Q.ClNv10U8ia.+Pc8mpbj9W+YDF44QUDZgt8yM5Pcc8IM3gTkqmBulJ3F7q0T2mojr99LfNV5JB6fOp+veXtaFJIAMgTIYz2TH+7m347.wUKp1Pn+irxKW0IpHw.4Oy.jYOQelQAxuDe1OwxXkTxv36lHYjqGzvRo2.VMiQKCEJ.l6F4ikYqJV0JPxBJqR5RQUkax.qU2zGZCWp7rG+MKUxsR9bu2XBg6EsZn5lIe7NSN3EhkdSi2jFOdeq3pCG.1Ysp+vw1kw+4P4JwP4BVO.eHQW0pFHWQOFJtnC5VDFQnro1ioevWNo8CFLw8CtqiDfv8DXVX.OjXmVxCsV0zqsAQFwxRd7TYnRod0A0KEcyUq2jUSOYCLKivfwYjz1ziRewvlLLbfzj.Zi6tgNfxprcoCGZDAkL7.pqrscZFGLc0zSearvENWbx3fVXh8JRmpNabaJ5yoozy8lpO4yzf+W+6pJLYv8DZquXOL1j1IvmrI6PhOjlViwKA4k8vQ9xdylMNaaNiGzlynY7.1i.0Yt+9jLNV4pPPEoPA6Cl4x01i.s8GlJ16ypcWntcrXachwoxVb5ehibOu9DqX3hTWNfd2HGSg2gxwbJdnsYRgkyGik4rhewDMLJlLHq2tpg9DyzO82eyerp99vz1s5Pissx3Pqtd2G2cb2ON0NtF6wijPqhaigvMUUg6D0oIjgxgnZqkA89opCaFUYXwiqnFqfPSByUO3efujEsUiMSVzt2hFiZnJZoetH3bJ9Y+5+3QYrU8q91NceP8mseVje+2d4pCY19dOu+Z0LItfHnBm0Q6WJQwd6GmeFeLO9TVv4x+et56isfhbphz2+gd6eA3YwA4YwdzA6H3OwI9sATwTyomAzal9+ORQqsUiQ1i9hBPOqzm33jUTivX0okwqNsLtxzx3WLsLdsokwubZY7qNYFUkJeyHIuSbbBz+PiM0OgioYbqC5PFi+EXN4erC
      

      I just threw it together quickly so only bothered to map the first knob

      posted in Scripting
      M_HollowayM
      M_Holloway

    Latest posts made by M_Holloway

    • RE: Change functions of Knobs with a button

      @LozPetts Something like this?

      HiseSnippet 1741.3oc2Y80aaaCDWJNpM1caXsncaOxErGb.xRrby5FP6PbyebaPaR7h6Z6PQQGsDULWjIUonRi6PA1y6Cv1Gf8Epus83dZurW52fsiTx1R1JNNtqoXUODXRd2we2w63cGSCA2gDFxEFlEuW2.hg46Y0rKS1d81XJyXqMLL+PqVQRImE9LpzoMQXrV2.bXHw0vzrvsTTYVbVC82qVcMrOl4PFLkgw84TGxcocnxAy1n1cn990wtj6Q6jh5UpskCmsN2mGAHpfUEi.ryA38I6fUjMikg441zkJ4hlRrjDZXN6Zb2tMayeFKl96SCos7IpA1FMAAEOcctuqBwpeardapuaidZdnggoUiA1gBw1gKasM0k1e9z1C0BnAbj1dXNSV3UHC7rON3kCjLSAoYigzEsZ5HnAxAqnvyEr1hIIBOLX1SCkXZMl4FmyZcNPAStTG7Aj5BXPeNJesJUVDA+YgqWBnJj6SVxwmfEkgIJAmEgRzgXA5.FuUH5qQOpmn1mHWm2IfyfAkm+Nvx1yuvhkPi9c7bT8TywUO0brx7K73qmGKk73hxGfnrXcaATohGrTnhelTv8WG662B78JGfE3NvoOaehxjjxl3cjMXQzQKpMdSOOhCrqq2lKhBAqw0yPa07nsQabHAU+gCQ8Z5.NkzyWwRVWwTIJymxHHuHlijxYHNKY0DEorSO9VDjseDYgR+Xoh9bGrOR.Novl.JhZCtoTJnPrNorxaHgDOwSs0jTMGRndk+zDYVrHH0hE01xGU4wJKY446vcIyuHZ9c3hNXe5yItMHBG.JPDsB7CwvdJibYvezdQTkkpXOJE2WsYkUvdz0JOujbjTsc6AqmH9kWF65hB0QiH3DGwkvUXItyeNBFzEwHDWjji5fg62TSoWV4Yn9MQeTAx5EZ8cRT25BxSiHLmtGqNVETxpUTefxtTkiSQUF+won0EOEY+lPSeA3XcBtd4EqLrumNfYXGzTATiy2rE30kHMEDhMHC7KotGg.Jzp2RTlK4nc8FHNEcKuLJJjx1WqaZJfXC+tHAAfaWzy3hCBQTOTWdDBKHfQIHnG4gP5lD6QLdIv8kgnXO9VpieULSX5.B.P8TBXyI9gDMUUGCUJqb7Wpn2c3RxtrxZKQoWTBM7Rdd4tVhE2mHxcYUZVw3XrLKpSKhH84fhPH2S1DZmaxRn4D67jhPNaKFUta.IY7fLx14j9yHw6SkaNAg.oRcZvOHIMXSepKTNBEDx4szYfLzfue4DO7mqYLwLWcHlMR.wDw7UecXdkSAywQDZlKZkDdLL6uZUiucqMvRrpJhD6HXaCHBIUcDZtA4Pnjr3ZJJZsAI7.IOPanSBefhJNQS8Q.ClNv10U8ia.+Pc8mpbj9W+YDF44QUDZgt8yM5Pcc8IM3gTkqmBulJ3F7q0T2mojr99LfNV5JB6fOp+veXtaFJIAMgTIYz2TH+7m347.wUKp1Pn+irxKW0IpHw.4Oy.jYOQelQAxuDe1OwxXkTxv36lHYjqGzvRo2.VMiQKCEJ.l6F4ikYqJV0JPxBJqR5RQUkax.qU2zGZCWp7rG+MKUxsR9bu2XBg6EsZn5lIe7NSN3EhkdSi2jFOdeq3pCG.1Ysp+vw1kw+4P4JwP4BVO.eHQW0pFHWQOFJtnC5VDFQnro1ioevWNo8CFLw8CtqiDfv8DXVX.OjXmVxCsV0zqsAQFwxRd7TYnRod0A0KEcyUq2jUSOYCLKivfwYjz1ziRewvlLLbfzj.Zi6tgNfxprcoCGZDAkL7.pqrscZFGLc0zSearvENWbx3fVXh8JRmpNabaJ5yoozy8lpO4yzf+W+6pJLYv8DZquXOL1j1IvmrI6PhOjlViwKA4k8vQ9xdylMNaaNiGzlynY7.1i.0Yt+9jLNV4pPPEoPA6Cl4x01i.s8GlJ16ypcWntcrXachwoxVb5ehibOu9DqX3hTWNfd2HGSg2gxwbJdnsYRgkyGik4rhewDMLJlLHq2tpg9DyzO82eyerp99vz1s5Pissx3Pqtd2G2cb2ON0NtF6wijPqhaigvMUUg6D0oIjgxgnZqkA89opCaFUYXwiqnFqfPSByUO3efujEsUiMSVzt2hFiZnJZoetH3bJ9Y+5+3QYrU8q91NceP8mseVje+2d4pCY19dOu+Z0LItfHnBm0Q6WJQwd6GmeFeLO9TVv4x+et56isfhbphz2+gd6eA3YwA4YwdzA6H3OwI9sATwTyomAzal9+ORQqsUiQ1i9hBPOqzm33jUTivX0okwqNsLtxzx3WLsLdsokwubZY7qNYFUkJeyHIuSbbBz+PiM0OgioYbqC5PFi+EXN4erC
      

      I just threw it together quickly so only bothered to map the first knob

      posted in Scripting
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @treynterrio It is apparently possible to run XC14 under Sonoma:

      HERE

      I haven't tried it because I'm on Ventura but the comments in the thread seem to indicate that it works.

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Plugin version of HISE crashes all hosts

      @d-healey Hence why I posted it in Bug Reports :upside-down_face: 😁

      posted in Bug Reports
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @d-healey As I say, Sonoma for me is a no-go anyway as it would cause me problems in other areas of my work but the "Cycle in dependencies..." error is what I get if I use XC15. Using XC14 with the latest develop HISE build gives me no errors (other than the usual catalog of minor "yellow" errors that pop up...

      ...none of which helps @treynterrio :frowning_face:

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Plugin version of HISE crashes all hosts

      @d-healey The project is just the HISE plugin version in the /projects/plugin folder of the GIT repo. My actual project builds fine and now the multichannel version works in all tested DAWs as AU, VST3 and AAX.

      As I said, now I've resolved the issues I was having, I'm not really bothered. I just thought it would be quicker for testing purposes to use the multi-channel plugin version of HISE rather than having to go through the make change>compile>test cycle over an over.

      posted in Bug Reports
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @d-healey @treynterrio I'm on the develop branch and I get errors using Xcode 15. Still on Ventura here because I use other software that might fail under Sonoma.

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: Plugin version of HISE crashes all hosts

      @d-healey VST3 version instantly crashes all hosts. I'd post the crash report but it's over the character limit for forum posts.

      posted in Bug Reports
      M_HollowayM
      M_Holloway
    • RE: Plugin version of HISE crashes all hosts

      @d-healey AU version throws this result on the Apple scan:

      validating Audio Unit HISE by Hart Instruments:
      
          AU Validation Tool
          Version: 1.10.0 
          Copyright 2003-2019, Apple Inc. All Rights Reserved.
          Specify -h (-help) for command options
      
      --------------------------------------------------
      VALIDATING AUDIO UNIT: 'aumu' - 'Hise' - 'Hain'
      --------------------------------------------------
      Manufacturer String: Hart Instruments
      AudioUnit Name: HISE
      Component Version: 4.0.0 (0x40000)
      
      * * PASS
      --------------------------------------------------
      TESTING OPEN TIMES:
      COLD:
      FATAL ERROR: OpenAComponent: result: -3000,0xFFFFF448
      
      
      validation result: couldn’t be opened
      

      "FATAL ERROR: OpenAComponent: result: -3000,0xFFFFF448" gives no result on a google search

      posted in Bug Reports
      M_HollowayM
      M_Holloway
    • RE: Exporting

      @bananaas007 said in Exporting:

      Uninstall Xcode 15 and install the most up to date version of Xcode 14 from HERE

      posted in General Questions
      M_HollowayM
      M_Holloway
    • RE: build failed straight after start

      @treynterrio See my edit above :)

      posted in General Questions
      M_HollowayM
      M_Holloway