Hi guys, ive been messing around with creating my own reverb algorithm in c++ recently. I simply load a wav file in and treat the audio data as a big std::vector. and then write an audio file at the end. Im wondering if there is a way to turn this into a plugin with Hise. Im guessing ill need to implement some kind of block based audio processing but not sure if this should be done in C++ or within hise. How can I integrate this algorithm? any tips would be much appreciated.
Thanks,
Nat