HISE Logo Forum
    • Categories
    • Register
    • Login
    1. HISE
    2. KimiA
    • Profile
    • Following 1
    • Followers 0
    • Topics 5
    • Posts 21
    • Groups 0

    KimiA

    @KimiA

    Hobby programmer and Musician

    5
    Reputation
    15
    Profile views
    21
    Posts
    0
    Followers
    1
    Following
    Joined
    Last Online
    Age 22
    Location Sweden

    KimiA Unfollow Follow

    Best posts made by KimiA

    • Paint: Hise Edition

      Paint2.gif

      posted in Scripting
      KimiAK
      KimiA
    • RE: Paint: Hise Edition

      @ulrik Next challenge: port DOOM to HISE. If it exists it can run DOOM.

      posted in Scripting
      KimiAK
      KimiA

    Latest posts made by KimiA

    • RE: HISE Discord Channel.

      @lalalandsynth Awesome! A dedicated HISE discord is a great idea

      posted in General Questions
      KimiAK
      KimiA
    • RE: Reverb DSP and Allpass Filters

      @Dan-Korneff Thank you so much! this is amazing.

      posted in General Questions
      KimiAK
      KimiA
    • RE: Reverb DSP and Allpass Filters

      @nouslou I believe the all passes in bitwig work a bit differently. I watched a video yesterday on the subject: https://www.youtube.com/watch?v=yKuHMdX6_7s. And I attempted to remake it in script node, but it didn't sound like I expected it too. (Reverb is at around 7 minutes)

      posted in General Questions
      KimiAK
      KimiA
    • RE: Little trouble with nested includes

      @iamlamprey Using Machine Learning models in C++ can be quite tricky but here's an open source project by CHOW-DSP that uses machine learning and juce to model a Klon Centaur pedal.

      I believe it uses RT Neural which is meant for real-time audio, however, the process should be somewhat similar.

      https://github.com/jatinchowdhury18/KlonCentaur
      https://github.com/jatinchowdhury18/RTNeural

      Hopefully, this helps with getting the implementation working.

      All the best!

      posted in C++ Development
      KimiAK
      KimiA
    • RE: Paint: Hise Edition

      @ulrik Next challenge: port DOOM to HISE. If it exists it can run DOOM.

      posted in Scripting
      KimiAK
      KimiA
    • Paint: Hise Edition

      Paint2.gif

      posted in Scripting
      KimiAK
      KimiA
    • RE: Adventures in ScriptNode - FM

      From some testing, I believe there may be a bug with the FM oscillator. Since no matter the context it only outputs to the left channel. The only workaround I've found is to use a mono2stereo module, but I'm pretty sure that just doubles the left channel.

      Edit: the FM oscillator is monophonic. Thanks for the insight Christoph!

      posted in General Questions
      KimiAK
      KimiA
    • RE: Custom C++ Juce Integration

      @Christoph-Hart This is exactly what I was looking for! Thank you so much.

      posted in C++ Development
      KimiAK
      KimiA
    • Custom C++ Juce Integration

      Hi!

      So a small question about the C++ custom module. I can get juce modules working within the class through some hacky workarounds. However, I was wondering if there was a better way to create a wrapper for things like the juce process specs, since they can't be easily converted to the process specs HISE uses.

      Thank you!

      posted in C++ Development
      KimiAK
      KimiA
    • RE: Pitch bend/Mod wheel filmstrip mapping

      @johnmike Hmmm, check the modulator if it's the correct modulator for your pitch wheel. And also make sure that you make the values of your pitch wheel knob 0-1 so there's a 1:1 value ratio between the modulator and the knob. Hopefully one of those is the issue

      posted in General Questions
      KimiAK
      KimiA