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    • RE: Recreate Bitcrusher Module in Scriptnode

      @Casey-Kolb I think thats DC offset, you would need to find a way to supress that. I think you would need something to stop th signal from going below -1 and above +1. I tried doing this with the clip node (by modifying the min/max) but it didnt work

      posted in General Questions
      JL.LVJ
      JL.LV
    • RE: Scriptnode delay line interpolation

      @Christoph-Hart I create a c++ class for what exactly? the frame2_block? Unsure what you mean

      posted in General Questions
      JL.LVJ
      JL.LV
    • RE: 20 node Parametric Eq in Scriptnode

      @Fortune I am also looking for a way to do this. I want a 6-band EQ strictly in Scriptnode. At the moment ive tried just having 6 filters in parallel summed at the end...

      posted in General Questions
      JL.LVJ
      JL.LV
    • RE: Scriptnode: Compiled DLL/dylib name

      @christoph-hart Awesome ok! so all effects will be compiled into the one DLL.

      Thanks @Christoph-Hart

      posted in General Questions
      JL.LVJ
      JL.LV
    • Exporting as VSTi/AUi on M1

      Hello everyone.

      Has anyone here successfully exported as a VSTi/AUi plugin?
      I am encountering errors when I do so on my M1.

      Are there any special considerations I have to take into account when exporting my plugins on an M1?

      I am compiling from a version of HISE that is not using IPP, I don't know if this might have something to do with that

      posted in General Questions
      JL.LVJ
      JL.LV