@Casey-Kolb I think thats DC offset, you would need to find a way to supress that. I think you would need something to stop th signal from going below -1 and above +1. I tried doing this with the clip node (by modifying the min/max) but it didnt work
Posts
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RE: Recreate Bitcrusher Module in Scriptnode
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RE: Scriptnode delay line interpolation
@Christoph-Hart I create a c++ class for what exactly? the frame2_block? Unsure what you mean
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RE: 20 node Parametric Eq in Scriptnode
@Fortune I am also looking for a way to do this. I want a 6-band EQ strictly in Scriptnode. At the moment ive tried just having 6 filters in parallel summed at the end...
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RE: Scriptnode: Compiled DLL/dylib name
@christoph-hart Awesome ok! so all effects will be compiled into the one DLL.
Thanks @Christoph-Hart
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Exporting as VSTi/AUi on M1
Hello everyone.
Has anyone here successfully exported as a VSTi/AUi plugin?
I am encountering errors when I do so on my M1.Are there any special considerations I have to take into account when exporting my plugins on an M1?
I am compiling from a version of HISE that is not using IPP, I don't know if this might have something to do with that