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    Recent Best Controversial
    • RE: Mac Os Export confusion

      @JamesC So it seems in PROJUCER the mac message about paths that has come up a fair bit may have been in the issue, rather than pressing ignore as many of the froum posts suggested I manually pointed things to what it already said and was able to export an AU version this morning!

      Thanks for advice yesterday

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey thanks for advice will approach with fresh head and eyes tomorrow I think!

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey just remove all aspects I installed. If its worth anything the vst3 it exports runs like a dream I ported it over to the windows machine to see what it would do and that's properly running etc

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey Yes I did and compiled ok perhaps its a case of attempting to clean everything off and re-compliling?

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey Yes so I tried to do it that way also and exactly the same thing even if I clear the build folder and just run the AUi export I don't see any file produced anywhere

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @JamesC Yes all of that setup and ticked off etc and HISE compiled following instructions etc which is why I can't understand what's going on

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey Sure thanks for taking the time

      Screenshot 2025-08-01 at 21.32.38.png

      posted in Newbie League
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      JamesC
    • RE: Mac Os Export confusion

      @d-healey thanks for this yes I saw the message in HISE to do with this I'm not I'm currently on Sequoia 15.6 which is why its not making sense to me

      posted in Newbie League
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      JamesC
    • Mac Os Export confusion

      So I successfully exported a vst3 on windows of a nice simple project just to see how it worked and check that things came out how I wanted no issues.

      I'm now trying to export on mac and when I selected the VSTi and Aui options I get a clear file where I would expect for the vst3 but I don't seem to get the .component file appear anywhere in the project folders or in the expected system path.

      The export isn't failing but I'm not seeing why at all I can't see the component! Once again I suspect I've missed something!

      posted in Newbie League
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      JamesC
    • RE: Issues with Sampler

      @JamesC @d-healey as predicted I missed a step, thanks so much for the videos that you have put out there, should have started with them!

      posted in Newbie League
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      JamesC
    • RE: Issues with Sampler

      @JamesC I think i missed as step as predicted having found one of your videos on youtube so will test that

      posted in Newbie League
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      JamesC
    • RE: Issues with Sampler

      @JamesC I believe so

      I went to convert all samples to monolith + sample map, but I can't see any conformation of it doing anything.

      Then I packaged sample monolith files and ran the export as well as attempting to export without, whenever there are samples of any kind in the samples folder it causes a fatal error in Cubase and I never get the chance to import the samples from the monolith.

      As I said before I'm likely missing a step or not completing the steps in the right order, but its now bugging me!

      posted in Newbie League
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      JamesC
    • Issues with Sampler

      So been working on a project that has 100 samples all saved as sample maps in the correct project files etc.

      On exporting to vst no issues everything runs through fine, however when loaded in Cubase instantly crashes Cubase. If i walk back a step and remove all sample maps and samples loads in Cubase no problems.

      So i decided I will just try it with one sample and sample map, exactly the same issue export runs and completes as expected but fails to open.

      since then exiting HISE and coming back to it I can't open the project that has the samples and sample maps in (I saved a preset without them loaded and kept one with) it starts to load and then crashes HISE completely.

      Not quite sure what I'm doing wrong or missing project is successfully embedding and recalling a good chunk of audio files and other bits and pieces well but for some reason I can't get the sampler exporting with any samples or sample maps loaded at all on any project either as monolith, monolith +sample maps!

      I'm sure its no doubt something trivial that I've missed! Thanks in advance and hopefully someone can give me some pointers or things to investigate.

      posted in Newbie League
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      JamesC
    • RE: XY Pad to Control 4 Gains

      @d-healey & @Lindon thanks for the info guys I knew the solution would exist and likely be fairly simple!

      I think it is an idea I will come back to for sure, just need to do some more simple things first to get my head round HISE itself etc

      posted in Feature Requests
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      JamesC
    • RE: XY Pad to Control 4 Gains

      Hey guys

      I'm fairly new to HISE normally we've worked entirely with kontakt but can see the benefits of moving to HISE for a number fo reasons.

      I've been wanting to develop and XY pad with 4 outputs for a library for a while I guess I have probably what are some super basic questions that likely potentially invovle something I've missed or not understood. In this case I can see that you have 4 simple gains that this is mapped to, is it possible to route things like samplers to those simple gains etc or is it better to run the outputs from either audio loops or sampler to each one instead.

      We've 2 use cases in terms of what we are playign around with, one is taking sourced audio files to be used as loops allowing you to select from a drop down what source file you want to put on each input of the XY pad.

      The other one is similar but instead of audio is midi based from sampler and involves presets being selected for each area.

      I guess I'm jsut after some advice at this stage about what you think is the cleanest way to potentially do this?

      Thanks

      posted in Feature Requests
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      JamesC