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    • H

      How to make "drag and drop" in interface?

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      d.healeyD

      @HarveySmith Possibly, it depends on exactly what you want to do. Another option is to add a waveform component to the UI and link it to your granulator (if that's possible). The waveform component has built in drag n drop.

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      stuck at one point

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      Im trying to made Slicer like a fruity slicer and got stock on chopping, cant really do that in sample.

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      LindonL

      @dane-zone said in Im trying to made Slicer like a fruity slicer and got stock on chopping, cant really do that in sample.:

      @Lindon ok that makes a lot of sense. I was able to get the concept going using the CustomSampleImport tutorial. I managed to repurpose the start/end of the LoopPanel to give me two different draggable trigger point "slices" but I'm curious if you have any other tips for adding more draggable slice points to the panel. I'm still wrapping my head around the custom panel stuff.

      Well first Elitist doesnt do end user sample importing - but I cant see why that would be a difficult addition. As to slice setting - thats really up to you, again Elitist actually just allows users to set the start and end points of a sample and plays that, but using the Sample Start modulator should allow you to start the sample at any point you like - so different "slices" in the same end user loaded sample...

      You will need to draw your own panel and add movable/addable/delete-able "slice markers" with the setPaintRoutine - it should be powerful enough its what Elitist uses to draw the circle and the segments and allow them to be modified by the user.