@d-healey Went to V2.4.8 and worked idk
previously I made a dll using RNBO. The cmd crashes before it loads RNBO.cpp
Can it be something?
@d-healey Went to V2.4.8 and worked idk
previously I made a dll using RNBO. The cmd crashes before it loads RNBO.cpp
Can it be something?
@d-healey Went to commit 3235dac - bump to version V 3.6.0
and throws the same error
@d-healey commit d3f364f - bump version to 3.6.2
When compiling the plugin from the Script Node, throws the error:
"E:\HISE Projectos\Timeless\DspNetworks\ThirdParty\shimmer.h(15,10): error C1083: Cannot open included file:
'src/shimmer.cpp': No such file or directory [E:\HISE Projectos\Timeless\DspNetworks\Binaries\Builds\VisualStudio2022\Timeless_DynamicLibrary.vcxproj]"
But the file is created in the direction that the error points out
And when I try to recompile, a "shimmer [externalC++]" appears
Do you know what´s happening? Thanks in advance
@d-healey Four at the moment, 8 max. Is something to consider?
@d-healey the thing is, the Audiowaveform only can be linked to one buffer at a time (with the sample index).
A workaround would be creating one Audiowaveform for each buffer and take out the visibility, but doesn´t seems efficient.
@d-healey Well... it didn´t work cause I´m using the stretch buffers, no Audiowaveform involved.
If I set
const var AudioWaveform1 = Content.getComponent("AudioWaveform1");
AudioWaveform1.setPlaybackPosition(0.5);
Works fine. But in:
const bufScript1 = bufScriptFX.getAudioFile(0);
AudioWaveform1.setPlaybackPosition(0.5);
doesn´t recognize the function. Any ideas how to get into the Scriptnode Buffer?
@d-healey Oh... so simple! Will try it asap. Thanks!
Hello! I´m trying to move the playheads on three buffers so each one starts on different positions
Do you know how to achieve that?