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    • RE: Compile scriptnode to DLL stuck on Ubuntu

      @David-Healey You're right as usual. I forgot the test the basics.
      the issue seems to lie in the Faust network specifically. I assumed that because it exported fine on mac and windows it would export fine on Linux. have to dig more.
      Thanks as always
      Chris.

      posted in General Questions
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      bfaudio
    • RE: Compile scriptnode to DLL stuck on Ubuntu

      @David-Healey hunghise.png

      it just immediately gets to this and hangs.

      posted in General Questions
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      bfaudio
    • RE: Compile scriptnode to DLL stuck on Ubuntu

      @David-Healey within HISE Itself?

      it has status of creating c++ for the network and just stays like that, cannot click on anything within HISE, can't even close HISE

      posted in General Questions
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      bfaudio
    • Compile scriptnode to DLL stuck on Ubuntu

      Hi All,

      Wondering whether any Linux heads out there can offer some insight.

      Porting my plugin which is compiled fine on Mac and Windows to Linux. I saw in this thread that HISE and Linux are currently having issues:

      https://forum.hise.audio/topic/13984/bunch-of-errors-when-building-hise-linux?_=1765961750550

      So as suggested by @David-Healey I built from his fork, with the release with Faust config, and all working fine, until I go to export scriptnode as DLL, then it just hangs.

      After consulting the AI overlords I did a backtrace while it was hung and apparently the issue lies in:

      Thread 2 (Thread 0x7dcf7ffff6c0 (LWP 4003) "HISE Standalone"):
      #0 hise::DspNetworkCompileExporter::run()
      #1 hise::DialogWindowWithBackgroundThread::LoadingThread::run()
      #2 juce::threadEntryProc(void*)
      #3 start_thread
      #4 clone3

      Specifically that #0 line.

      To be totally honest I’m still quite new to Linux so not 100% on this.

      Is anyone seeing this and immediately thinking ‘you need to do x’?

      Can post a snippet when back at my comp.

      Thanks

      Chris

      posted in General Questions
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      bfaudio
    • RE: Woocommerce Demo version quesion

      @d-healey oh snap. Thanks as always!

      posted in General Questions
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      bfaudio
    • RE: Woocommerce Demo version quesion

      @ustk and then use a custom bit of code or something to create a link from a ‘trial’ button to add that $0 product to their cart?

      posted in General Questions
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      bfaudio
    • Woocommerce Demo version quesion

      Hi All,

      Forgive me if this has been asked, I couldn’t find it.

      I’m familiar with how to create the demo version of a plugin with HISE but question is specifically for people selling through Wordpress/woocommerce.

      How do you handle the customer accessing the demo or trial version in your store? I’m working out how to implement a ‘try’ button next to the buy or add to cart button, then linking relevant files etc and a bit stuck on the best way to go about it.

      Any input welcome.

      Thanks

      Chris

      posted in General Questions
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      bfaudio
    • RE: LInux HISE + Faust

      @d-healey Thankyou again

      posted in General Questions
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      bfaudio
    • RE: LInux HISE + Faust

      @d-healey yes, literally just adding the release with Faust to running the make file did it.
      I’ve always done it as an option in either Xcode or visual studio.
      Learning Linux, slowly…. But happily.

      posted in General Questions
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      bfaudio
    • RE: LInux HISE + Faust

      @d-healey Thankyou! just watched through the building on linux part and the instructions i followed, that Christoph linked to, have a bit where it says type 'make CONFIG=Release' but nothing about changing this to build the version you want.

      posted in General Questions
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      bfaudio
    • RE: LInux HISE + Faust

      @d-healey thanks I’ll check it out. I’ve gotten the emails about this but haven’t gotten around the sussing it out yet.

      @Christoph-Hart that's the exact instructions I followed to get where I am.

      posted in General Questions
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      bfaudio
    • LInux HISE + Faust

      Hi All,

      Pardon my ignorance, I can't see this in any other posts about building HISE with faust on Linux.

      HISE Builds totally fine, but (Debug) is showing on the HISE interface rather than Faust. I'm used to mac where I change the scheme to build for release with faust but I'm not sure how I stipulate that on Linux, specifically using Ubuntu Studio.

      Thanks,

      Chris

      posted in General Questions
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      bfaudio
    • RE: Linux IDE’s

      @d-healey oh ok cool, I’ll look into it. Very much at the beginning of learning Linux.
      Thanks heaps

      posted in General Questions
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      bfaudio
    • RE: Linux IDE’s

      @d-healey just really to build HISE and HISE projects on so c++ I guess. I just use Xcode and Visual Studio on Mac and Windows.

      posted in General Questions
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      bfaudio
    • Linux IDE’s

      Hi All,

      More a general dev question, to those working on Linux, what IDE are you using? I’m just dipping my toe into that pool and not sure where the look for that particular part of the picture.

      Thanks

      Chris

      posted in General Questions
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      bfaudio
    • RE: Good Faust Reverb or Chorus

      @resonant search for greyhole, although I think it’s in the examples given.

      posted in Faust Development
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      bfaudio
    • RE: How to use NUM_HARDCODED_FX_MODS & NUM_HARDCODED_POLY_FX_MODS?

      @bendurso @Lindon
      After doing some digging about global mods and hardcoded fx after having trouble with exported plugins I found this thread.
      Can I just ask, do you just open the projucer file after exporting from HISE, add the hardcoded mods in and then save/open in ide? No other steps?
      Have tried that without success is all so just wondering. Also have the ‘enable sound generator fx’ ticked.
      Thanks.
      Chris.

      posted in General Questions
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      bfaudio