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    High-pitched noise with RR group XFades with low buffer sizes

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    • Christoph HartC
      Christoph Hart @tomekslesicki
      last edited by Christoph Hart

      @tomekslesicki Hmm, I can't hear it, the example sounds fine and I can't spot a difference going between 64 and 512 (or the saw tooth does at least cover the artifacts).

      What you're describing would be a problem of a control rate resolution issue (so that the gain value is only added constantly for a buffer like if you're poorly modulating stuff in scriptnode), but the crossfade gain values are calculated as audio signal and are applied to each sample (if the modulation is time-variant).

      Can you upload an example of how it sounds on your system with the different buffer sizes (you can use Tools -> Record one second audio file to quickly capture the HISE output and dump it on the desktop).

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      • T
        tomekslesicki @Christoph Hart
        last edited by tomekslesicki

        @Christoph-Hart sure, here are some bounces for you:

        64 buffer.mp3
        32 buffer.mp3
        128 buffer.mp3
        256 buffer.mp3

        The glitch appears at the very start of the files. At 256, it's inaudible.

        And some spectral views from RX:

        Buffer 256:
        https://imgur.com/OuIB6vk

        Buffer at 32:
        https://imgur.com/3SE8eea

        The artifact appears where the crossfade takes place.

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @tomekslesicki
          last edited by

          @tomekslesicki They sound exactly the same to me, but I'm not in my studio so I can't hear it on the speakers, just my AirPods.

          Can you reproduce it with a less harmonic content? Usually these effects are best displayed with sine (or triangle) waves but the sawtooth kind of masks anything that might be going on.

          Also does the problem go away when you increase the attack time?

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            tomekslesicki @Christoph Hart
            last edited by tomekslesicki

            @Christoph-Hart ok, try these instead, they should be more obvious. I replaced the sawtooth with a sample with less harmonics, and adjusted the xfade tables to showcase the problem in a more in-your-face way:

            Test 2 buffer 64.mp3
            Test 2 buffer 128.mp3
            Test 2 buffer 256.mp3
            Test 2 buffer 512.mp3
            Test 2 buffer 1024.mp3

            The problem is still there, even at 512 and 1024 when the modulation gets slower - listen to the entire files, they're not super long, and will hopefully give you a sense of what's going on.

            The xfade tables are set like so:

            Group 1:
            Screenshot 2024-02-05 at 14.36.33.png

            Group 2:
            Screenshot 2024-02-05 at 14.36.37.png

            Updated snippet:

            HiseSnippet 1262.3oc4X0saaaCElJNLs1qMcsnWraFftXWjhTjZm37G1EyI9mFiZGaX4zkbUAiDsMWjIEnnbh6v.1iztZW28JrWg8Br2fMRIYaJG21Til.WTcgfN+Q9wy4vCOTM4LaruOiCLR2dnGFX7.n0PpnWwdHBETsDv3dvSqfbvfCG5g78wN.CiTuTIzH8xfvm+8mND4hn13Ir.fWyH13Zj9DwDtMK7JhqqZzZS5qoc9BUsYzhLWVfDHofYAdH6KPcwGiTpsDDXrRYGhfwsDHA1GXr7gLmgV8XWRiz+0Dex4tXEQNfkbfhXWg45nPrhKnXOhqSyQKXe.v.1bxxOUzx+ov5DGxX9SbCean.yIVn6OLVJI7Rk.d4zgWVM3MCHYnAokifzigV1bhmXhDEd9FXUp.y6frSFZhzEX72vhLoBTwF8QWfqvkDiMXscxl84lxWO6Gyj4EuvrYqxVVlE2z73FsK2IfZKHLpIidLSfaPW6YY90Loy7aYLmVTmNyTlZh4LWWLelhUwd9Gxv0nA8OGyet4.ja.drhRGRRuL786k0SBri7CZJxnUoDQCOL88kZ.hcdxuNoZIj.oBMw7j54g4BhBBFkvCj44QApzvRX+KDLOYl90hhx7GlSfKRjLoRsSJVfzGjHRpBWTehXn9NsOaYZ2TH9XXShvt2rw3Ry.iRO0sAFi2e9PX4Ncv1hI.bYXkSuc1LpO8eezz+DnkfiQ8IztVn9dxT7PLjAFSk6yQYRuabYxlbrKC4XQdqlZuqvgAReDOI2+nP3TcPeV.MwbEi7VXOLRHCyZ1b+BsZ8RNKvaZq.EBSJZykkoktB80XCJV5q00ETjy786HWNgikut1MC3cU9pIJ2BO.y8Sx63f9x3MkhcU65MLT6J8wp3KwtNRvIWoqc3rjsMJLF+mvbas4Fie1un70fFVux+s6Ml4fF0u5Hq80jeJduK1WStT8qzk6rU200kWkTqx5ZxK0X2ZqqI2dXcKc4mbxImoKW9pit7n0PtYuFhsoxY+xk6oYSqJm0VGSmKx6pi4F6NXnt7KK1XC84baWTEcLQpcUMc4Jejt7b+L9Lc4iWCwxiVCaFuFjmgGRu0Tz4mhd6on2YJ5cmPGk3VG4E0kxUpLrqcFwJ2ryHjiRSjL+RSyCIcGOCQb9HcSrxBW2DeAbLThFdROBiVDkiuLcfr7ljiBiOQd3ZGTfqXD2jkZqynLudLJwNYwDYwgtcwbcrOyEzABgrV1DNOsPKrKF4qUM7GJTiPwHdxZjeR9hbexM+My302Aifqo57AyubaeH0WMsO7gbQqF27fobF4hEvX3CfgkdMu10.uCKM7nH7cO3AGUxpUbpU32l2lEDJFvGjnesRXazvqwMY0ie+e9qBQbpIalwUWwijGgnWQIb3Fy3c7BVA9hDcMpv7TEhxWnrM61qJD7FlV7P8pPKfosqNBeQQgEw8Ugg+EU+2ifwIiKrNvUgw6MtycgsXAB4EeFc4Cn7FJVxakYi0umxRp69DQmUQq.gEl5DR7exmXg4FcoFkvbiDBrGMTx0S72g+IBiTXppI3vKf6NcEFe4c+TPR1f7cBJ6ir4r2XG8maTX89gbjnjF9y6RCqqnMyAB+aN5PsurE32XambntlgaNuFt07ZX940vsmWC2YdMb240v893FptgxAABV+n91.f5MKGk.ZTdbBXJv+Cr2bdeJ
            

            It doesn't matter what is modulating the xfade - LFO, envelope and scriptnode modulators all create the same issue.

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @tomekslesicki
              last edited by

              Hmm, I can't replicate it here, it sounds like this:

              HISE_One_Second_Dump.wav

              (it's with 64 samples buffer size, but it doesn't change with other settings). Does the sample rate have an effect on the artifacts? This doesn't sound like zipper noise of a poorly control rate but rather some resampling issue.

              Can you upload a short file with raw PCM (not mp3), then I can look at the waveform to spot some irregularities (I don't trust the MP3 codec not to mess with the artifacts with their psychoacoustic compression techniques)?

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Christoph Hart
                last edited by Christoph Hart

                nevermind, I followed my own advice and replaced the sawtooth with a slightly saturated sine and now I can hear it.

                Sometimes I'm so smart it hurts... alright, now onto the debugging...

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Christoph Hart
                  last edited by Christoph Hart

                  ... And it's gone.

                  It was in fact an issue with a too low threshold (60dB) for detecting whether to use the full modulation signal or just a single value for performance reasons. I upped it up to -80dB and now it's basically inaudible.

                  Let me know if that problem persists with your real-world project, then I'll add a custom preprocessor where you can define a threshold for the detection - it's used in a few other places, just search the codebase for 0.001 and look for comparisons.

                  There was another related thread a few weeks ago about the AHDSR silence threshold so maybe it might be a good thing if this was customizable without hacking in the HISE Source code.

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                    tomekslesicki @Christoph Hart
                    last edited by

                    @Christoph-Hart thanks so much, I'm going to check this later today!

                    And I'm all-in for customizeable silence thresholds!!!

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                    • T
                      tomekslesicki @Christoph Hart
                      last edited by

                      @Christoph-Hart I noticed you just added the HISE_SILENCE_THRESHOLD_DB preprocessor, thanks! :-) Could you please tell me about the value logic? For example, if I'll build HISE with:

                      HISE_SILENCE_THRESHOLD_DB=100
                      

                      the threshold will be set at -100db, or should I rather build with

                      HISE_SILENCE_THRESHOLD_DB=-100
                      

                      instead?

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey
                        last edited by

                        b6fad775-ba2b-41ef-a6b2-2de9858b8958-image.png

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • Christoph HartC
                          Christoph Hart @tomekslesicki
                          last edited by Christoph Hart

                          This is in the comment of the preprocessor:

                          but you can override this (as a positive value, it will calculate the gain factor by taking the
                          number as negative dB value and convert it to a gain factor)

                          But it doesn't use this value for the crossfade detection (I've still hardcoded the -80dB) there, so you don't need to change this preprocessor to fix your issue.

                          Edit: Dave was faster :)

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                            tomekslesicki @Christoph Hart
                            last edited by

                            @Christoph-Hart @d-healey thank you!

                            I just tested the latest commit and it's indeed way better, but I'm still getting a bit of the buzz when the envelope gets to the curved part (so when the modulation slows down). Could you please bring it down a little bit more, or add the xfade threshold as a preprocessor so I can experiment with this myself?

                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @tomekslesicki
                              last edited by

                              @tomekslesicki you can just change the location I modified in the commit and use an even smaller number above zero, then let me know what you end up with :)

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                              • T
                                tomekslesicki @Christoph Hart
                                last edited by

                                @Christoph-Hart well, that was a logical answer :D I built a couple of versions with different values and 0.00000000001f works prefect for all buffer sizes.

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @tomekslesicki
                                  last edited by

                                  @tomekslesicki said in High-pitched noise with RR group XFades with low buffer sizes:

                                  0.00000000001f

                                  That's some precision!

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @d.healey
                                    last edited by

                                    0.00000000001f
                                    

                                    haha this is basically zero with the single precision resolution of seven digits... You're effectively just deactivating the logic that will save you CPU cycles when there is nothing going on in the modulation signal.

                                    I guess I'll rather make a preprocessor like HISE_ENABLE_CROSSFADE_MODULATION_THRESHOLD and if that is set to true, it uses the -80dB threshold that gets rid of most artifacts and if that's not enough for your particular project you can disable it entirely by setting this to zero.

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                                    • T
                                      tomekslesicki @Christoph Hart
                                      last edited by

                                      @Christoph-Hart sounds like a good plan! ;-) By setting it to 0, you mean something like this?

                                      HISE_ENABLE_CROSSFADE_MODULATION_THRESHOLD=0
                                      
                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @tomekslesicki
                                        last edited by Christoph Hart

                                        @tomekslesicki yes. Also you then can just leave it as default in HISE and just add that to your project definitions (if you can live with the low artifacts at -80dB during development), this way you don't have to edit the source code at all.

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                                        • T
                                          tomekslesicki @Christoph Hart
                                          last edited by

                                          @Christoph-Hart epic, thank you!

                                          1 Reply Last reply Reply Quote 0
                                          • T
                                            tomekslesicki @Christoph Hart
                                            last edited by

                                            @Christoph-Hart we don't have this HISE_ENABLE_CROSSFADE_MODULATION_THRESHOLD yet, right?

                                            Christoph HartC 1 Reply Last reply Reply Quote 0
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