[bug] Global MPE intensity range
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@Soundavid Yes, hence the thread title
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Bump bump
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@Christoph-Hart Bump bump :)
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Bump again :)
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bump bump
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Bump bump again. The uniform voice thingy made no difference here.
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@Christoph-Hart No love for MPE?
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@d-healey how can you say that, after we just got upgraded with the event data object!
This looks like it's just the floating tile bug, the modulator itself still goes 0-1.
Tbh I find the MPE modulator super weird, it blows through pitch bend CC way too fast. I found it easier to just roll my own using Scriptnode, but I understand that also requires, in your case with the table, custom UI, which is not ideal if you're happy with the floating tile functionality and look.
This is the one that made me roll my own MPE modulator in scriptnode: https://github.com/christophhart/HISE/issues/509
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@aaronventure said in [bug] Global MPE intensity range:
the modulator itself still goes 0-1.
Global modulator?
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@d-healey yeah the one in your snippet. it just clamps at the max / 1 after your slider goes past 1. so the tile is sending the correct values, it just has a silly slider range of 1-10.
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Should be fixed now.
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@Christoph-Hart Excellent, thank you! I will give this a try.
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