Value of Knob to a Graphic size



  • Here's what I'm trying to do:

    Is there any way I can have a knob change the size of an object according to its value(knob)?

    Let's say for example : a knob value to an image size.
    the less value = the image is small,
    the more value = the image gets large.

    I don't know if you understand I'm trying to do.



  • @jay I've not tried it but it should work. Just change the width and height property of the control



  • @d-healey but how do I do that?



  • @d-healey I have filmstrip image I did, can I use that instead?

    Can you do an example for me please?



  • I don't know if it will scale a filmstrip image.

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  • @d-healey said in Value of Knob to a Graphic size:

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    Thanks



  • @d-healey you are a genius, thanks a lot, exactly what I was looking for



  • @d-healey How do I attach it to a parameters in an fx?



  • @jay I don't think you can have a scripted callback and assign a parameter ID in the interface designer, you'd have to add the functionality you want in the knob's scripted callback function.



  • @d-healey Can you do an Example for me?

    Like get the RoomSize of a reverb and when turning the knob for that parameter the image go big or small



  • @d-healey any ideas? please


  • administrators

    That's not going to work out, resizing images that way looks terrible.

    Either use a ScriptPanel and draw it in the paint routine, which scales nicely because it's rendered dynamically or use a filmstrip with the different sizes prerendered.



  • @christoph-hart I did that way but is doing it in a weird way, I can send you an snippet of what I'm trying to do, so you can check it out if you can.

    Thanks in advance


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