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    AAX plugin doesn't initiate default slider values when loaded in Pro Tools

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    • gorangroovesG
      gorangrooves @Lindon
      last edited by

      @Lindon Do you think this is HISE-related or PT?

      Goran Rista
      https://gorangrooves.com

      Handy Drums and Handy Grooves
      https://library.gorangrooves.com

      LindonL 1 Reply Last reply Reply Quote 0
      • P
        ps @Lindon
        last edited by

        it's pretty annoying but what I do to work around this is: in a timer: if value of slider that never makes sense to be on 0 on initialization (like gain) load init preset.

        gorangroovesG 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @gorangrooves
          last edited by

          @gorangrooves said in AAX plugin doesn't initiate default slider values when loaded in Pro Tools:

          @Lindon Do you think this is HISE-related or PT?

          I think its HISE in PT...

          HISE Development for hire.
          www.channelrobot.com

          gorangroovesG 1 Reply Last reply Reply Quote 0
          • gorangroovesG
            gorangrooves @Lindon
            last edited by

            Kind man, @Christoph-Hart , if you can, would you please wave your magic wand and fix this for us all? 😀

            Goran Rista
            https://gorangrooves.com

            Handy Drums and Handy Grooves
            https://library.gorangrooves.com

            1 Reply Last reply Reply Quote 0
            • orangeO
              orange
              last edited by orange

              @gorangrooves Are you using AAX SDK version 2.4.0?
              If not, can you try with it?

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              gorangroovesG 1 Reply Last reply Reply Quote 0
              • gorangroovesG
                gorangrooves @orange
                last edited by

                @orange I am using 2.4.1. That's the latest one if I am correct.

                Goran Rista
                https://gorangrooves.com

                Handy Drums and Handy Grooves
                https://library.gorangrooves.com

                orangeO 1 Reply Last reply Reply Quote 0
                • orangeO
                  orange @gorangrooves
                  last edited by orange

                  @gorangrooves Yes, but that retrospective SDK test can help to solve the cause of the issue. You can download the SDK v2.4.0, compile the static libraries and give it a go.

                  develop Branch / XCode 13.1
                  macOS Monterey / M1 Max

                  gorangroovesG 1 Reply Last reply Reply Quote 0
                  • gorangroovesG
                    gorangrooves @orange
                    last edited by

                    @orange i will try. You are not having the issue with that SDK?

                    Goran Rista
                    https://gorangrooves.com

                    Handy Drums and Handy Grooves
                    https://library.gorangrooves.com

                    orangeO 1 Reply Last reply Reply Quote 0
                    • orangeO
                      orange @gorangrooves
                      last edited by orange

                      @gorangrooves I built on June and it was working. If you'd like, you can download Need 73 or 81 or 84 from here and try on your system.

                      develop Branch / XCode 13.1
                      macOS Monterey / M1 Max

                      gorangroovesG 1 Reply Last reply Reply Quote 0
                      • gorangroovesG
                        gorangrooves @orange
                        last edited by

                        @orange I compiled a plugin using AAX SDK 2.4.0, and the issue still remains. 😞

                        :folded_hands_light_skin_tone: @Christoph-Hart

                        Goran Rista
                        https://gorangrooves.com

                        Handy Drums and Handy Grooves
                        https://library.gorangrooves.com

                        1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          There's also an issue with linking controls in multi-mono mode. I haven't built an AAX binary with a recent version of HISE yet so I'll try to do that over the weekend and see what happens.

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          gorangroovesG 1 Reply Last reply Reply Quote 0
                          • gorangroovesG
                            gorangrooves @Dan Korneff
                            last edited by

                            Also, regarding AAX export: HISE autogenerated compiler specifies "Use static runtime" for Runtime Library, while the AAX SDK requires DLL. I had to change that to make the compilation successful.

                            Goran Rista
                            https://gorangrooves.com

                            Handy Drums and Handy Grooves
                            https://library.gorangrooves.com

                            1 Reply Last reply Reply Quote 0
                            • gorangroovesG
                              gorangrooves @ps
                              last edited by

                              @ps Would you mind sharing that bit of script, please (as a fall-back)?

                              Goran Rista
                              https://gorangrooves.com

                              Handy Drums and Handy Grooves
                              https://library.gorangrooves.com

                              P 1 Reply Last reply Reply Quote 0
                              • FortuneF
                                Fortune
                                last edited by Fortune

                                This problem is definitely unacceptable. I can't believe even the button issue is happening for years!

                                I am sure rather than adding no-urgent additions to Hise, @Christoph-Hart has already started to debug this critical issue and I am sure he will find a way to fix this and the already many years active button issue too.

                                gorangroovesG 1 Reply Last reply Reply Quote 1
                                • gorangroovesG
                                  gorangrooves @Fortune
                                  last edited by

                                  @Fortune Yes, I have my faith in @Christoph-Hart . There was an issue with FL Studio multi-out, and fixed that in a very timely manner recently. Didn't say he was doing it, but just published the fix when it was ready.

                                  Goran Rista
                                  https://gorangrooves.com

                                  Handy Drums and Handy Grooves
                                  https://library.gorangrooves.com

                                  1 Reply Last reply Reply Quote 2
                                  • P
                                    ps @gorangrooves
                                    last edited by

                                    @gorangrooves i don‘t have hise in front of me right now but it‘s very simple:

                                    Start a timer on init for something like 500ms.

                                    In the timer callback check for a slider value that will usually never be set to 0 (only by protools) and is a plug-in parameter. (This could be your main out gain knob for example).

                                    If (MainGainKnob.getValue() == 0)
                                    {
                                    load your init preset(depending on how your preset system works it either your own function or Engine.loadUserPreset);

                                    timer.stopTimer();
                                    }

                                    That’s it :)

                                    Christoph HartC 1 Reply Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @ps
                                      last edited by

                                      So a "generic" script would look like this:

                                      const var ProtoolsParameterFixer = Engine.createTimerObject();
                                      
                                      ProtoolsParameterFixer.setTimerCallback(function()
                                      {
                                      	for(c in Content.getAllComponents(".*"))
                                      	{
                                      		if(c.get("isPluginParameter"))
                                      		{
                                      			c.setValue(c.get("defaultValue"));
                                      			c.changed();
                                      		}
                                      	}
                                      	
                                      	this.stopTimer();
                                      });
                                      
                                      ProtoolsParameterFixer.startTimer(600);
                                      

                                      @gorangrooves if this solves the problem I could add this as native C++ function, then it will only be called when loaded as AAX plugin and I'll try to not make a educated guess how long it will take, but somehow call it after the plugin initialisation. Still not sure why the default values aren't used by Protools, the code in HISE looks OK.

                                      FortuneF LindonL 2 Replies Last reply Reply Quote 1
                                      • FortuneF
                                        Fortune @Christoph Hart
                                        last edited by Fortune

                                        @Christoph-Hart This is not a proper solution.

                                        It can clutter with the saved settings in the Pro Tools project. It is obvious that there is a bug and it has to be fixed. Other plugins doesn't do that, so it is Hise related.

                                        Christoph HartC 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @Fortune
                                          last edited by

                                          Yeah, that's correct, but I don't know what else can be done. Protools simply ignores the value returned by juce::PluginParameter::getDefaultValue() (or overrides it with zero afterwards).

                                          In the JUCE forum you can read stuff like that:

                                          Short answer - yes, when Pro Tools loads a session, it does its own recall (like automation, but not dependent on the parameters being armed for automation) of parameter values.

                                          It does this first, and then calls the setStateInformation method (passing it back whatever chunk of data, presumably some XML, that you might have given it from getStateInformation). So you have the option then to overwrite your choice of parameter values.

                                          For setting a “new default” state (like @jcomusic and @parkellipsen are talking about above) you could set that explicity from within setStateInformation, if you detect (by parsing the XML for some telltale values) that it was passed the “old default” XML.

                                          https://forum.juce.com/t/aax-protools-plugin-states-persistent-over-multiple-sessions/29977/6

                                          gorangroovesG P 2 Replies Last reply Reply Quote 0
                                          • gorangroovesG
                                            gorangrooves @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Thanks very much. I will be sure to bring this up with AVID. If it is affecting JUCE, then this is affecting a lot of developers and is not HISE-specific. It took me an hour just to get started with the "industry standard" Pro Tools. I felt like I was debugging their software and not there to test mine. Goodness fuck.

                                            I will report back on how this hack works.

                                            Goran Rista
                                            https://gorangrooves.com

                                            Handy Drums and Handy Grooves
                                            https://library.gorangrooves.com

                                            1 Reply Last reply Reply Quote 1
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