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    Inline function triggered by a callback = execution timeout

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    • d.healeyD
      d.healey @ps
      last edited by d.healey

      @ps I pasted your code, pointed findFiles to a folder containing 3 wav files, hit compile, no issues. Might be a MacOS only thing. I'll test on my Mac.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @d.healey
        last edited by

        @d-healey --no this problem with findFiles is happening on my Windows machine...

        HISE Development for hire.
        www.channelrobot.com

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Lindon
          last edited by

          @Lindon Do you have a minimal snippet that causes it?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @d.healey
            last edited by

            @ps can you reproduce the timeout with a dummy loop that does nothing instead of findFiles (eg calculating 100000 sin values?

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            • P
              ps @Christoph Hart
              last edited by ps

              @Christoph-Hart ok it seems the loop itself is pretty unrelated.
              I can also get the timeout with find files in the function and a random loop generating Numbers. The moment I comment out find files.. no timeout.

              The following executed by the response callback is enough to break the script - if find files function is in there I'll never see the beautiful numbers in the console.
              BTW not it doesn't matter anymore if it actually finds files. Before that I was looping through the results - so no results no loop iteration.

              I can EITHER remove the Paint Routine or the FindFiles line to execute the loop

              inline function test()
              {
              local files = FileSystem.findFiles(FileSystem.getFolder(FileSystem.Samples),"*.anything",1);
              	
              for (i=0;i<100;i++)
              {
              Console.print(Math.random());	
              }	
              }
              
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              • d.healeyD
                d.healey
                last edited by

                It works fine here on my Mac. @ps What Mac are you using?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @d.healey
                  last edited by

                  @d-healey said in Inline function triggered by a callback = execution timeout:

                  It works fine here on my Mac. @ps What Mac are you using?

                  --its broken here on my PC too - so its not a mac issue.

                  HISE Development for hire.
                  www.channelrobot.com

                  d.healeyD Christoph HartC P 3 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Lindon
                    last edited by

                    @Lindon @ps Just to confirm we're all doing the same test, here is the snippet I'm using, constructed from ps's code.

                    HiseSnippet 1170.3ocsV01aaaCDlJIpnVacXEX+.H7mjWbcr255FVVwpisbh5rkDrjqWwvPAqDsMWjHMDoSqwP96ree6C66aGk7aYIHq0.S.1R2a7t64NdjA4hXpTJxQFUhVNmhL9Tyvkb0rNyHLNxsKx3yLGPjJZNtj0YKmSjRZBxv3vy0LLpbDp34O+wyHoDdLcKKD5UBVLsOKio1xM3E+DKMsGIgFwx1Q6m9B2XAuiHUr.hmCMahlShujLk5QzpcfIx3ANILkHOTQTTInyYhjkgyDuiWp+qXR1aSoZhVnPXgJYi5LiklDrNWkHjwQAay7CKy7uvb.Kgsg+VD3yKDf2ZwtXfwA2WH05iHjL1IjNpLjdrYXbNatZqDc77IltbnfLg.P8tgRotnC9qCM6H.M3pFYjKo8xAhMVX+rlMqig+pcpk0ImbBt2HuNQt9d3Ns62206bba7KCAxiwCcBC78BcvQCcO+bmgg31d9QW3LD65AZ5rwTKKFOkwo3IK3wJlfiSEjjeSxsqY86VUBo4WQyaHopyHR5ng8sqNSolK+9SNQJxnpYL9zFwhrpPHUYi5wjzzwL0rychrqtUwp0wUgeq8jsDv8Ex53bpbtfKo0rp.tDWAJFJ6ZmhwVUtt1oUrt1xZSPsJygLwAO1A643zEC4EtmqWW3u9NgaQErsaDdb6P7KGEFAXSG+QA8cVoEHusGNLraM.t54OD222O.Vp1Q3fQgW.Z35E4Wr1sGNr8qwtgEdC7Grhic52+1PWYfqwsTAfA3IrTpD+bbO3c3RXmXViILdhlTZuCyoTUOQZBMeWlgjr4fd0.P6KaP3KWCgsJg5Ih7J1rm27TL6GZ0T+53iKAvJPGjTjRaLOmwU1CHpYMxI7DQlcMssWqAT.D63O.fiHm9uFOxanS+1QPtEzFRa7P+QQ5tjmf8.HvcfCPiGegCzo4OXfimVSfkkEroWpvWQxwADNMsEjrq6egjpiHCJr.gc0Rw51DqxO08TAv1T0PwBEfh1aZKlVffSajjSdW6T1TNMIh9dXMh.3E.feoY8l0AzPpcwXVhZlcsMzWPYSmAEgeEfsXvy4zjpE8P0NcSYRv8DJp+pVb.Mv+aQSlbmxzoVtHMEJT2kX8Hw76yPa9hr2RyqC.V5B5FEgYF2bPzC9vFDEWhz6nnf6xYJ+4zUzEcUIkee6wVnUkJ3qQtcIJhdR1Jdfdyo4JlNbL5RuBNJnbtVEytT4kJw7BcWUegLPUH8Qqm5oqwHF35GZVVuQuGYXZXYfPK0e7GEmlbqolv7ZQxhTh5lCw0mVsR..n2Xxod5HWxTK28zrOhI6Mu2I6eng3iMCXp3Y2cLdvcDi.T++QLt57vGY5LYBMVsM.Oxr2OuuG98e39xMvSg4L4LcQ1aQVHbMfXJ3cNT5k558A51sR5lZZMBDR4IED+M7rRXKMswJgsVKDkQhyEuItbaj9D2GVvAhIdwELp.2zAnwsPEas.6La1nIJCN7+Mww5z+IvNf61luZOr4q2Cad5dXy2rG17r8vlucOr46tWaz26p8BkHqb6.vHvoXFiggCm.cVEcgn+Afiwlu+
                    

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • Christoph HartC
                      Christoph Hart @Lindon
                      last edited by

                      Ok just to get a little bit more systematic:

                      • both macOS / windows
                      • only the findFiles() call is affected. Using a loop to simulate a heavy task doesn't trigger. BTW, you can use Console.startBenchmark() and Console.stopBenchmark() before and after the loop to find out how long it takes. Try increasing the loop count until the timeout happens and then let me know what's the value that is causing the timeout (it definitely triggers the timeout after a certain period of time).
                      • it happens only if the findFiles() call is happening in a callback. Does it also happen with Engine.showYesNoWindow()? This is the most simple callback to reproduce.
                      1 Reply Last reply Reply Quote 0
                      • P
                        ps @Lindon
                        last edited by

                        As far as I could reproduce only findFiles() in combination with a loop in the same function leads to timeout when executed by a callback.

                        But this is getting stranger and stranger. In the meantime I cleaned the build directory - compiled a plugin and after that tried my little dummy code again. Suddenly no timeout (At least not every time... before that it was a sure thing). Once I push the loop harder (1000 instead of 100 values) it's back again. (unless I remove find files or the paint routine). Also in larger projects it seems to be related to the workload of the function somehow.

                        Where should I place the Console.stopBenchmark() because when I get the timeout it never reaches the stop point.

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @ps
                          last edited by d.healey

                          @ps How many files are in the folder you are scanning with findFiles?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Christoph HartC P 2 Replies Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @d.healey
                            last edited by

                            Where should I place the Console.stopBenchmark() because when I get the timeout it never reaches the stop point.

                            Remove the findFiles call, then put the stopBenchmark() call after the loop and play around with the loop length to find the spot where it times out. Then check what value it prints for the highest loop count you can get it to run through.

                            P 2 Replies Last reply Reply Quote 0
                            • P
                              ps @d.healey
                              last edited by

                              @d-healey I tried different locations with different amounts.

                              I just searched through 3 big folders taking 300ms without a loop no problem - adding just a dummy loop printing 10 numbers - timeout

                              and again removing the paint routine - no problem for the full function at all

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                              • P
                                ps @Christoph Hart
                                last edited by

                                @Christoph-Hart without the find files function I can torture it about until 5.5mio random numbers taking around 5seconds.

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                                • P
                                  ps @Christoph Hart
                                  last edited by ps

                                  @Christoph-Hart ok wow I just realized I had commented out the paint routine - now that I have the paint routine back in I can only get a fraction of that.

                                  With paint Routine in the script I can make it to 300ms (Yes not seconds) until the timeout

                                  Starting not from the Callback but just calling the function on init I can go up to 5seconds with the paint routine as well

                                  LindonL 1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @ps
                                    last edited by

                                    Just to note I was also seeing this in functions that were using the .getUserPresetList()

                                    HISE Development for hire.
                                    www.channelrobot.com

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                                    • P
                                      ps @Lindon
                                      last edited by

                                      @Lindon do you mind trying if the following code in an otherwise empty script is affected by the fact that the paint routine is commented out or not? Just try what benchmark you can hit with paint routine in and out.
                                      As said for me it's worlds between it just because of the fact that the script contains pr.

                                      /*
                                      const var Panel1 = Content.getComponent("Panel1");
                                      
                                      Panel1.setPaintRoutine(function(g)
                                      {
                                      g.drawAlignedText("Test", [0,0,this.getWidth(),this.getHeight()], "centred");	
                                      });
                                      */
                                      
                                      inline function loadjsn()
                                      {
                                      Server.setBaseURL("https://something.com");
                                      
                                      Server.callWithGET("/something", "", function(status, response)
                                      {   
                                       test();   
                                      });  
                                      	
                                      }
                                      
                                      loadjsn();
                                      
                                      inline function test()
                                      {
                                      Console.startBenchmark();	
                                      Console.print("start");
                                      
                                      Console.startBenchmark();	
                                      for (i=0;i<2000000;i++)
                                      {
                                      Math.random();
                                      }
                                      Console.stopBenchmark();
                                      	
                                      }
                                      
                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @ps
                                        last edited by

                                        @ps well with the paint routine out and then wiht it in:

                                        Interface: start
                                        Interface: Benchmark Result: 194.833 ms
                                        Interface: Compiled OK
                                        Interface: start
                                        Interface: Benchmark Result: 193.293 ms
                                        
                                        

                                        Yeah quicker (just) with it in...

                                        HISE Development for hire.
                                        www.channelrobot.com

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                                        • P
                                          ps @Lindon
                                          last edited by

                                          @Lindon haha but can you also push it to the same values by raising the number in the loop until you get a timeout?

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @ps
                                            last edited by

                                            @ps said in Inline function triggered by a callback = execution timeout:

                                            @Lindon haha but can you also push it to the same values by raising the number in the loop until you get a timeout?

                                            yep got you -- set the loop to 9000000 works fine with no paint routine, fails with a paint routine:

                                            Interface: Benchmark Result: 864.576 ms
                                            Interface: Compiled OK
                                            Interface: start
                                            Interface:! Line 30, column 9: Execution timed-out {SW50ZXJmYWNlfHw1MzB8MzB8OQ==}
                                            extimeout:! Line 30, column 9: Execution timed-out 
                                            

                                            HISE Development for hire.
                                            www.channelrobot.com

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