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    AAX SDK missing?

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    • orangeO
      orange @Christoph Hart
      last edited by

      @christoph-hart
      I'm getting this error while compiling my project as AAX

      LINK : fatal error LNK1104: cannot open file 'C:\Users\Orange\Documents\_HISE__\HISE-master\tools\SDK\AAX\Libs\Releas
      e\AAXLibrary_x64.lib' [D:\ORANGE COLLECTION\SOURCE\OrangeD\Binaries\Builds\VisualStudio2017\OrangeD_AAX.vcxp
      roj]
      
      1 Reply Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart
        last edited by

        You need to compile the static libs for the AAX SDK. There are Visual Studio solutions for it available in the SDK.

        orangeO 2 Replies Last reply Reply Quote 1
        • orangeO
          orange @Christoph Hart
          last edited by

          This post is deleted!
          1 Reply Last reply Reply Quote 0
          • orangeO
            orange @Christoph Hart
            last edited by orange

            @christoph-hart

            Ok I don't know this is true but this is what I did;

            1. Firstly I've tried AAX\Libs\AAXLibrary\WinBuild\vs2013\AAXLibrary.sln in VS2017 and it gave Compiler Error C2220
            2. After a google research, I've disabled all of the warnings in VS2017 and tried to comply again and it complied AAXLibraries successfully.
            3. The AAXLibrary_x64 file automatically created in AAX\Libs\Release folder
            4. Then I tried recompilig my project in HISE, and then it gave this errors below :(

            Maybe it is related to including header thing. But how can I do that? Is the above procedure right?

            2>include_juce_audio_plugin_client_AAX.cpp
            2>AAXLibrary_x64.lib(AAX_CEffectParameters.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_Init.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CParameter.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_IEffectGUI.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_IEffectParameters.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CACFUnknown.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CEffectGUI.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CParameterManager.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CPacketDispatcher.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CString.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_CChunkDataParser.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VController.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VCollection.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VPropertyMap.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VDescriptionHost.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VEffectDescriptor.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VComponentDescriptor.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            2>AAXLibrary_x64.lib(AAX_VFeatureInfo.obj) : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' doesn't match value 'MT_StaticRelease' in include_juce_audio_plugin_client_AAX.obj
            
            orangeO 1 Reply Last reply Reply Quote 0
            • orangeO
              orange @orange
              last edited by

              @Christoph-Hart can you make a suggestment for that?

              1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart
                last edited by

                You need to change the runtime library link settings to static in the AAX library and recompile them.

                orangeO 1 Reply Last reply Reply Quote 1
                • orangeO
                  orange @Christoph Hart
                  last edited by orange

                  @christoph-hart After that, do I need to do something? how can we make "including headers in project"?

                  1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    The header files should be included automatically. It's the .lib files that you need to create on your own using the AAX SDK Solution file.

                    orangeO 1 Reply Last reply Reply Quote 1
                    • orangeO
                      orange @Christoph Hart
                      last edited by

                      @christoph-hart Thank you so much bro. Yes you are right, building AAX plugins are like a pain in the ass. I've compiled plugin. Now it's digitally signings' turn :( I think the wraptool will be used. It's really long procedure....

                      1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff
                        last edited by

                        @Christoph-Hart Do I need to compile the AAX SDK on each computer I use it on? Since AMD is a no- go at the moment, I've moved over to an Intel machine. I just copied the AAX SDK folder to the new machine, and I'm getting this error on export:

                        c:\program files\hise-master\juce\modules\juce_audio_plugin_client\aax\juce_aax_wrapper.cpp(51): error C2065: 'AAX_SDK_2p3p0_REVISION': undeclared identifier [F:\SNARE\Binaries\Builds\VisualStudio2017\SNARE_AAX.vcxproj]
                        c:\program files\hise-master\juce\modules\juce_audio_plugin_client\aax\juce_aax_wrapper.cpp(70): fatal error C1083: Can
                        not open include file: 'AAX_IDescriptionHost.h': No such file or directory [F:\SNARE\Binaries\Builds\VisualStu
                        dio2017\SNARE_AAX.vcxproj]
                        

                        HISE latest build on PC.
                        It's working on my MAC though... so.... ??

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          maybe it's me? I just tried to use a file synchronizer to compare the SDK folders and get this error:
                          Untitled.png

                          Gonna look a little closer

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            Cleaned the build directory and tried again.
                            Got this:

                            LINK : fatal error C1047: The object or library file 'C:\Program Files\HISE-master\tools\SDK\AAX\Libs\Release\AAXLibrar
                            y_x64.lib' was created with an older compiler than other objects; rebuild old objects and libraries [F:\SNARE\
                            Binaries\Builds\VisualStudio2017\SNARE_AAX.vcxproj]
                            LINK : fatal error LNK1257: code generation failed [F:\SNARE\Binaries\Builds\VisualStudio2017\SNARE_A
                            AX.vcxproj]

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            1 Reply Last reply Reply Quote 0
                            • Dan KorneffD
                              Dan Korneff
                              last edited by Dan Korneff

                              re-downloaded all. re-compiled. same error
                              ¯ \ (ツ) / ¯
                              Anyone seen this before?

                              Dan Korneff - Producer / Mixer / Audio Nerd

                              1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff
                                last edited by

                                Upgraded to SDK 2.3.1 and it finally worked

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
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