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    AAX SDK missing?

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    • orangeO
      orange @orange
      last edited by

      @Christoph-Hart can you make a suggestment for that?

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

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      • Christoph HartC
        Christoph Hart
        last edited by

        You need to change the runtime library link settings to static in the AAX library and recompile them.

        orangeO 1 Reply Last reply Reply Quote 1
        • orangeO
          orange @Christoph Hart
          last edited by orange

          @christoph-hart After that, do I need to do something? how can we make "including headers in project"?

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

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          • Christoph HartC
            Christoph Hart
            last edited by

            The header files should be included automatically. It's the .lib files that you need to create on your own using the AAX SDK Solution file.

            orangeO 1 Reply Last reply Reply Quote 1
            • orangeO
              orange @Christoph Hart
              last edited by

              @christoph-hart Thank you so much bro. Yes you are right, building AAX plugins are like a pain in the ass. I've compiled plugin. Now it's digitally signings' turn :( I think the wraptool will be used. It's really long procedure....

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

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              • Dan KorneffD
                Dan Korneff
                last edited by

                @Christoph-Hart Do I need to compile the AAX SDK on each computer I use it on? Since AMD is a no- go at the moment, I've moved over to an Intel machine. I just copied the AAX SDK folder to the new machine, and I'm getting this error on export:

                c:\program files\hise-master\juce\modules\juce_audio_plugin_client\aax\juce_aax_wrapper.cpp(51): error C2065: 'AAX_SDK_2p3p0_REVISION': undeclared identifier [F:\SNARE\Binaries\Builds\VisualStudio2017\SNARE_AAX.vcxproj]
                c:\program files\hise-master\juce\modules\juce_audio_plugin_client\aax\juce_aax_wrapper.cpp(70): fatal error C1083: Can
                not open include file: 'AAX_IDescriptionHost.h': No such file or directory [F:\SNARE\Binaries\Builds\VisualStu
                dio2017\SNARE_AAX.vcxproj]
                

                HISE latest build on PC.
                It's working on my MAC though... so.... ??

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff
                  last edited by

                  maybe it's me? I just tried to use a file synchronizer to compare the SDK folders and get this error:
                  Untitled.png

                  Gonna look a little closer

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    Cleaned the build directory and tried again.
                    Got this:

                    LINK : fatal error C1047: The object or library file 'C:\Program Files\HISE-master\tools\SDK\AAX\Libs\Release\AAXLibrar
                    y_x64.lib' was created with an older compiler than other objects; rebuild old objects and libraries [F:\SNARE\
                    Binaries\Builds\VisualStudio2017\SNARE_AAX.vcxproj]
                    LINK : fatal error LNK1257: code generation failed [F:\SNARE\Binaries\Builds\VisualStudio2017\SNARE_A
                    AX.vcxproj]

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • Dan KorneffD
                      Dan Korneff
                      last edited by Dan Korneff

                      re-downloaded all. re-compiled. same error
                      ¯ \ (ツ) / ¯
                      Anyone seen this before?

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • Dan KorneffD
                        Dan Korneff
                        last edited by

                        Upgraded to SDK 2.3.1 and it finally worked

                        Dan Korneff - Producer / Mixer / Audio Nerd

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