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    Problem Next user Preset in expansions

    Scheduled Pinned Locked Moved Bug Reports
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    • P
      parabuh
      last edited by

      Somebody noticed error with using Engine.NextUserPreset(false) and expansions? I’m using default preset browser and when I execute this method hise just crashed. Everything is ok when we want to stay in folder.

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @parabuh
        last edited by

        @parabuh Which branch of HISE?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        P 1 Reply Last reply Reply Quote 0
        • P
          parabuh @d.healey
          last edited by

          @d-healey probably two branch from recent one

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @parabuh
            last edited by

            @parabuh Check if the problem exists with the latest develop branch

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            P 1 Reply Last reply Reply Quote 0
            • P
              parabuh @d.healey
              last edited by

              @d-healey still the same

              DanHD 1 Reply Last reply Reply Quote 0
              • DanHD
                DanH @parabuh
                last edited by

                @parabuh you mean when you use buttons to flip between presets? This has never worked for expansions... Would be great if we could do so tho!

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

                1 Reply Last reply Reply Quote 1
                • Dan KorneffD
                  Dan Korneff
                  last edited by

                  I had to stop using presets with expansions here cause it only works with Engine.NextUserPreset(true).

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  Christoph HartC 1 Reply Last reply Reply Quote 1
                  • Christoph HartC
                    Christoph Hart @Dan Korneff
                    last edited by

                    If you can make a nice example project that demonstrates the problem, and open a GitHub issue, I'll look into it.

                    1 Reply Last reply Reply Quote 1
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